Fix T89214: Smooth Vertices (Laplacian) produces NaN coordinates
Vertices with no connected faces would attempt to divide by the combined face area causing a divide by zero. Use the same weight for wire vertices as vertices connected to zero area faces.
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blender-bot
2023-02-14 00:20:19 +01:00
Referenced by issue #89214, Smooth Vertices (Laplacian) produces NaN coordinates for loose vertices and edges
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@ -533,7 +533,10 @@ void bmo_smooth_laplacian_vert_exec(BMesh *bm, BMOperator *op)
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EIG_linear_solver_right_hand_side_add(sys->context, 1, m_vertex_id, v->co[1]);
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EIG_linear_solver_right_hand_side_add(sys->context, 2, m_vertex_id, v->co[2]);
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i = m_vertex_id;
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if (sys->zerola[i] == 0) {
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if ((sys->zerola[i] == 0) &&
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/* Non zero check is to account for vertices that aren't connected to a selected face.
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* Without this wire edges become `nan`, see T89214. */
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(sys->ring_areas[i] != 0.0f)) {
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w = sys->vweights[i] * sys->ring_areas[i];
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sys->vweights[i] = (w == 0.0f) ? 0.0f : -lambda_factor / (4.0f * w);
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w = sys->vlengths[i];
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