Armature: Set outline width to 2.0.

Correspond roughly to 1px width.
This commit is contained in:
Clément Foucault 2018-05-05 20:22:05 +02:00
parent 1107223a63
commit eec3fc1273
3 changed files with 3 additions and 3 deletions

View File

@ -5,7 +5,7 @@ uniform mat4 ViewProjectionMatrix;
uniform mat4 ProjectionMatrix;
uniform vec2 viewportSize;
uniform float lineThickness = 3.0;
uniform float lineThickness = 2.0;
/* ---- Instanciated Attribs ---- */
in vec2 pos0;

View File

@ -13,7 +13,7 @@ in vec4 vCol[];
flat out vec4 finalColor;
uniform mat4 ProjectionMatrix;
uniform vec2 viewportSize;
uniform float lineThickness = 3.0;
uniform float lineThickness = 2.0;
vec2 compute_dir(vec2 v0, vec2 v1)
{

View File

@ -2,7 +2,7 @@
uniform mat4 ViewMatrix;
uniform mat4 ProjectionMatrix;
uniform vec2 viewportSize;
uniform float lineThickness = 3.0;
uniform float lineThickness = 2.0;
/* ---- Instanciated Attribs ---- */
in vec2 pos0;