Quiet warnings
We had too many warnings lately... was awaiting that someone would kill them - didn't happen -> goes to my commit ratio! :P
This commit is contained in:
parent
c3fef001ee
commit
ef629e0d50
Notes:
blender-bot
2023-02-14 11:07:28 +01:00
Referenced by issue #46035, VSE strip and snapping offset
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@ -404,5 +404,7 @@ int GHOST_X11_GL_GetAttributes(
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GHOST_ASSERT(i <= attribs_max, "attribute size too small");
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(void)attribs_max;
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return i;
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}
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@ -2626,7 +2626,7 @@ void BKE_curve_bevelList_make(Object *ob, ListBase *nurbs, bool for_render)
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BevPoint *bevp, *bevp2, *bevp1 = NULL, *bevp0;
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const float treshold = 0.00001f;
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float min, inp;
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float *seglen;
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float *seglen = NULL;
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struct BevelSort *sortdata, *sd, *sd1;
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int a, b, nr, poly, resolu = 0, len = 0, segcount;
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int *segbevcount;
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@ -1600,7 +1600,7 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
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float bottom_no[3] = {0.0f};
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float top_no[3] = {0.0f};
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float firstblend = 0.0f, lastblend = 0.0f;
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int i, start, steps;
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int i, start, steps = 0;
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if (nu->flagu & CU_NURB_CYCLIC) {
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calc_bevfac_mapping_default(bl,
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@ -2085,7 +2085,7 @@ static int dynamicPaint_findNeighbourPixel(PaintUVPoint *tempPoints, DerivedMesh
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int i, edge1_index, edge2_index,
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e1_index, e2_index, target_tri;
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float closest_point[2], lambda, dir_vec[2];
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int target_uv1, target_uv2, final_pixel[2], final_index;
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int target_uv1 = 0, target_uv2 = 0, final_pixel[2], final_index;
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const float *s_uv1, *s_uv2, *t_uv1, *t_uv2;
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@ -3416,7 +3416,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
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{
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float proxDist = -1.0f;
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float hitCo[3] = {0.0f, 0.0f, 0.0f};
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int tri;
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int tri = 0;
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/* if inverse prox and no hit found, skip this sample */
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if (inner_proximity && !hit_found) continue;
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@ -397,7 +397,7 @@ static void emDM_calcLoopTangents(DerivedMesh *dm)
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mesh2tangent.precomputedLoopNormals = tlnors;
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mesh2tangent.looptris = em->looptris;
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mesh2tangent.cd_loop_uv_offset = cd_loop_uv_offset;
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mesh2tangent.orco = orco;
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mesh2tangent.orco = (const float (*)[3])orco;
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mesh2tangent.tangent = tangent;
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mesh2tangent.numTessFaces = totface;
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@ -65,7 +65,7 @@ UvVertMap *BKE_mesh_uv_vert_map_create(
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unsigned int a;
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int i, totuv, nverts;
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bool *winding;
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bool *winding = NULL;
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BLI_buffer_declare_static(vec2f, tf_uv_buf, BLI_BUFFER_NOP, 32);
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totuv = 0;
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@ -94,7 +94,7 @@ UvVertMap *BKE_mesh_uv_vert_map_create(
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mp = mpoly;
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for (a = 0; a < totpoly; a++, mp++) {
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if (!selected || (!(mp->flag & ME_HIDE) && (mp->flag & ME_FACE_SEL))) {
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float (*tf_uv)[2];
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float (*tf_uv)[2] = NULL;
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if (use_winding) {
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tf_uv = (float (*)[2])BLI_buffer_resize_data(&tf_uv_buf, vec2f, mp->totloop);
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@ -2383,9 +2383,9 @@ static void ccgDM_buffer_copy_edge(
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/* part one, handle all normal edges */
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for (j = 0; j < totedge; j++) {
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CCGFace *f;
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int fhandle;
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int totvert;
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unsigned int S;
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int fhandle = 0;
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int totvert = 0;
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unsigned int S = 0;
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CCGEdge *e = ccgdm->edgeMap[j].edge;
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bool isloose = !ccgSubSurf_getEdgeNumFaces(e);
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@ -570,7 +570,7 @@ static int recursive_operation(const char *startfrom, const char *startto,
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char *from_path = NULL, *to_path = NULL;
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struct dirent **dirlist = NULL;
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size_t from_alloc_len = -1, to_alloc_len = -1;
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int i, n, ret = 0;
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int i, n = 0, ret = 0;
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do { /* once */
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/* ensure there's no trailing slash in file path */
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@ -228,7 +228,7 @@ static void bm_grid_fill_array(
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unsigned int x, y;
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/* for use_loop_interp */
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BMLoop *((*larr_x_a)[2]), *((*larr_x_b)[2]), *((*larr_y_a)[2]), *((*larr_y_b)[2]);
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BMLoop *((*larr_x_a)[2]) = NULL, *((*larr_x_b)[2]) = NULL, *((*larr_y_a)[2]) = NULL, *((*larr_y_b)[2]) = NULL;
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float (*weight_table)[4];
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@ -276,7 +276,7 @@ static void bmo_face_inset_individual(
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BMLoop *l_iter, *l_first;
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BMLoop *l_other;
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unsigned int i;
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float e_length_prev;
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float e_length_prev = 0.0f;
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l_first = BM_FACE_FIRST_LOOP(f);
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@ -787,7 +787,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
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BLI_array_declare(verts);
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float smooth, fractal, along_normal;
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bool use_sphere, use_single_edge, use_grid_fill, use_only_quads;
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int cornertype, seed, i, j, a, b, numcuts, totesel, smooth_falloff;
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int cornertype, seed, i, j, a, b = 0, numcuts, totesel, smooth_falloff;
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BMO_slot_buffer_flag_enable(bm, op->slots_in, "edges", BM_EDGE, SUBD_SPLIT);
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@ -491,8 +491,8 @@ void bmo_rotate_uvs_exec(BMesh *bm, BMOperator *op)
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BMO_ITER (fs, &fs_iter, op->slots_in, "faces", BM_FACE) {
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if (use_ccw == false) { /* same loops direction */
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BMLoop *lf; /* current face loops */
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MLoopUV *f_luv; /* first face loop uv */
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float p_uv[2]; /* previous uvs */
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MLoopUV *f_luv = NULL; /* first face loop uv */
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float p_uv[2] = {0.0f, 0.0f}; /* previous uvs */
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float t_uv[2]; /* tmp uvs */
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int n = 0;
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@ -516,8 +516,8 @@ void bmo_rotate_uvs_exec(BMesh *bm, BMOperator *op)
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else { /* counter loop direction */
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BMLoop *lf; /* current face loops */
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MLoopUV *p_luv; /* previous loop uv */
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MLoopUV *luv;
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float t_uv[2]; /* current uvs */
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MLoopUV *luv = NULL;
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float t_uv[2] = {0.0f, 0.0f}; /* current uvs */
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int n = 0;
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BM_ITER_ELEM (lf, &l_iter, fs, BM_LOOPS_OF_FACE) {
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@ -594,7 +594,7 @@ void bmo_rotate_colors_exec(BMesh *bm, BMOperator *op)
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BMO_ITER (fs, &fs_iter, op->slots_in, "faces", BM_FACE) {
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if (use_ccw == false) { /* same loops direction */
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BMLoop *lf; /* current face loops */
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MLoopCol *f_lcol; /* first face loop color */
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MLoopCol *f_lcol = NULL; /* first face loop color */
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MLoopCol p_col; /* previous color */
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MLoopCol t_col; /* tmp color */
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@ -619,7 +619,7 @@ void bmo_rotate_colors_exec(BMesh *bm, BMOperator *op)
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else { /* counter loop direction */
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BMLoop *lf; /* current face loops */
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MLoopCol *p_lcol; /* previous loop color */
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MLoopCol *lcol;
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MLoopCol *lcol = NULL;
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MLoopCol t_col; /* current color */
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int n = 0;
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@ -4032,7 +4032,7 @@ static float find_superellipse_chord_u(float u0, float d2goal, float r)
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* Return the u's in *r_params, which should point to an array of size n+1. */
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static void find_even_superellipse_params(int n, float r, float *r_params)
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{
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float d2low, d2high, d2, d2final, u;
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float d2low, d2high, d2 = 0.0f, d2final, u;
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int i, j, n2;
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const int maxiters = 40;
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const float d2tol = 1e-6f;
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@ -1000,7 +1000,7 @@ bool BM_mesh_intersect(
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if (BM_vert_in_edge(e, v_prev)) {
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v_prev = BM_edge_split(bm, e, v_prev, NULL, CLAMPIS(fac, 0.0f, 1.0f));
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BLI_assert( BM_vert_in_edge(e, v_end));
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BLI_assert(BM_vert_in_edge(e, v_end));
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if (!BM_edge_exists(v_prev, vi) &&
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!BM_vert_splice_check_double(v_prev, vi) &&
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}
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}
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}
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UNUSED_VARS_NDEBUG(v_end);
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}
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}
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#endif
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@ -1579,7 +1579,7 @@ static void curve_select_shortest_path_surf(Nurb *nu, int vert_src, int vert_dst
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{
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Heap *heap;
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int i, vert_curr;
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int i, vert_curr = 0;
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int totu = nu->pntsu;
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int totv = nu->pntsv;
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@ -1725,4 +1725,4 @@ void CURVE_OT_shortest_path_pick(wmOperatorType *ot)
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
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/** \} */
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/** \} */
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@ -74,7 +74,7 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
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MaskSplinePoint *point = NULL;
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float dist_best_sq = FLT_MAX, co[2];
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int width, height;
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float u;
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float u = 0.0f;
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float scalex, scaley;
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ED_mask_get_size(sa, &width, &height);
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@ -516,7 +516,7 @@ static bool spline_under_mouse_get(const bContext *C,
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MaskLayer *mask_layer;
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int width, height;
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float pixel_co[2];
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float closest_dist_squared;
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float closest_dist_squared = 0.0f;
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MaskLayer *closest_layer = NULL;
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MaskSpline *closest_spline = NULL;
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bool undistort = false;
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@ -2209,7 +2209,7 @@ static int mask_duplicate_exec(bContext *C, wmOperator *UNUSED(op))
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}
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if (end >= start) {
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int tot_point;
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int tot_point_shape_start;
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int tot_point_shape_start = 0;
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MaskSpline *new_spline = BKE_mask_spline_add(mask_layer);
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MaskSplinePoint *new_point;
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int b;
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@ -668,7 +668,7 @@ UvVertMap *BM_uv_vert_map_create(
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BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, a) {
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if ((use_select == false) || BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
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float (*tf_uv)[2];
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float (*tf_uv)[2] = NULL;
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if (use_winding) {
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tf_uv = (float (*)[2])BLI_buffer_resize_data(&tf_uv_buf, vec2f, efa->len);
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@ -779,7 +779,7 @@ UvElementMap *BM_uv_element_map_create(
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/* vars from original func */
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UvElementMap *element_map;
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UvElement *buf;
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bool *winding;
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bool *winding = NULL;
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BLI_buffer_declare_static(vec2f, tf_uv_buf, BLI_BUFFER_NOP, BM_DEFAULT_NGON_STACK_SIZE);
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MLoopUV *luv;
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@ -820,7 +820,7 @@ UvElementMap *BM_uv_element_map_create(
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}
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if (!selected || BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
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float (*tf_uv)[2];
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float (*tf_uv)[2] = NULL;
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if (use_winding) {
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tf_uv = (float (*)[2])BLI_buffer_resize_data(&tf_uv_buf, vec2f, efa->len);
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@ -563,7 +563,7 @@ static int bake(
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Object *ob_cage = NULL;
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BakeHighPolyData *highpoly = NULL;
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int tot_highpoly;
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int tot_highpoly = 0;
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char restrict_flag_low = ob_low->restrictflag;
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char restrict_flag_cage = 0;
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@ -1591,7 +1591,7 @@ void paint_2d_gradient_fill(
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if (do_float) {
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for (x_px = 0; x_px < ibuf->x; x_px++) {
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for (y_px = 0; y_px < ibuf->y; y_px++) {
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float f;
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float f = 0.0f;
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float p[2] = {x_px - image_init[0], y_px - image_init[1]};
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switch (br->gradient_fill_mode) {
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@ -1619,7 +1619,7 @@ void paint_2d_gradient_fill(
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else {
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for (x_px = 0; x_px < ibuf->x; x_px++) {
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for (y_px = 0; y_px < ibuf->y; y_px++) {
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float f;
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float f = 0.0f;
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float p[2] = {x_px - image_init[0], y_px - image_init[1]};
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switch (br->gradient_fill_mode) {
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@ -2695,7 +2695,7 @@ static void project_paint_face_init(
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interp_v3_v3v3(edge_verts_inset_clip[1], insetCos[fidx1], insetCos[fidx2], fac2);
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if (pixel_bounds_uv(seam_subsection, &bounds_px, ibuf->x, ibuf->y)) {
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if (pixel_bounds_uv((const float (*)[2])seam_subsection, &bounds_px, ibuf->x, ibuf->y)) {
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/* bounds between the seam rect and the uvspace bucket pixels */
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has_isect = 0;
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@ -4458,7 +4458,7 @@ static void *do_projectpaint_thread(void *ph_v)
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/* these could probably be cached instead of being done per pixel */
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float tangent[2];
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float line_len_sq_inv, line_len;
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float f;
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float f = 0.0f;
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float color_f[4];
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float p[2] = {projPixel->projCoSS[0] - lastpos[0], projPixel->projCoSS[1] - lastpos[1]};
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@ -4586,7 +4586,7 @@ static void *do_projectpaint_thread(void *ph_v)
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falloff = BKE_brush_curve_strength_clamped(ps->brush, dist, brush_radius);
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if (falloff > 0.0f) {
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float texrgb[3];
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float texrgb[3] = {0.0f, 0.0f, 0.0f};
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float mask;
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if (ps->do_masking) {
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@ -2156,7 +2156,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
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float paintweight;
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int *indexar;
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float totw;
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unsigned int index, totindex;
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unsigned int index, totindex = 0;
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float alpha;
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float mval[2];
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bool use_vert_sel;
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@ -453,7 +453,7 @@ static void text_draw(SpaceText *st, char *str, int cshift, int maxwidth, int x,
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{
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const bool use_syntax = (st->showsyntax && format);
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FlattenString fs;
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int columns, size, n, w = 0, padding, amount = 0;
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int columns, size, n, w = 0, padding = 0, amount = 0;
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const char *in = NULL;
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for (n = flatten_string(st, &fs, str), str = fs.buf; n > 0; n--) {
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@ -1119,7 +1119,7 @@ static void createTransArmatureVerts(TransInfo *t)
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bool mirror = ((arm->flag & ARM_MIRROR_EDIT) != 0);
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int total_mirrored = 0, i;
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int oldtot;
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BoneInitData *bid;
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BoneInitData *bid = NULL;
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t->total = 0;
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for (ebo = edbo->first; ebo; ebo = ebo->next) {
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@ -2163,8 +2163,8 @@ static bool peelDerivedMesh(
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if (data.bvhdata.tree != NULL) {
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data.ob = ob;
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data.obmat = obmat;
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data.timat = timat;
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data.obmat = (const float (*)[4])obmat;
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data.timat = (const float (*)[3])timat;
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data.ray_start = ray_start;
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data.looptri = looptri;
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data.polynors = dm->getPolyDataArray(dm, CD_NORMAL); /* can be NULL */
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@ -718,7 +718,7 @@ static char *code_generate_vertex(ListBase *nodes, const GPUMatType type)
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GPUNode *node;
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GPUInput *input;
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char *code;
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char *vertcode;
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char *vertcode = NULL;
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for (node = nodes->first; node; node = node->next) {
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for (input = node->inputs.first; input; input = input->next) {
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@ -235,7 +235,8 @@ static void displaceModifier_do(
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clnors = CustomData_get_layer(ldata, CD_NORMAL);
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vert_clnors = MEM_mallocN(sizeof(*vert_clnors) * (size_t)numVerts, __func__);
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BKE_mesh_normals_loop_to_vertex(numVerts, dm->getLoopArray(dm), dm->getNumLoops(dm), clnors, vert_clnors);
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BKE_mesh_normals_loop_to_vertex(numVerts, dm->getLoopArray(dm), dm->getNumLoops(dm),
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(const float (*)[3])clnors, vert_clnors);
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||||
}
|
||||
else {
|
||||
direction = MOD_DISP_DIR_NOR;
|
||||
|
|
|
@ -176,7 +176,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
|
|||
MLoopUV **mloopuv_layers = BLI_array_alloca(mloopuv_layers, mloopuv_layers_tot);
|
||||
float uv_u_scale;
|
||||
float uv_v_minmax[2] = {FLT_MAX, -FLT_MAX};
|
||||
float uv_v_range_inv;
|
||||
float uv_v_range_inv = 0.0f;
|
||||
float uv_axis_plane[4];
|
||||
|
||||
char axis_char = 'X';
|
||||
|
@ -196,7 +196,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
|
|||
|
||||
unsigned int edge_offset;
|
||||
|
||||
MPoly *mpoly_orig, *mpoly_new, *mp_new;
|
||||
MPoly *mpoly_orig = NULL, *mpoly_new, *mp_new;
|
||||
MLoop *mloop_orig, *mloop_new, *ml_new;
|
||||
MEdge *medge_orig, *med_orig, *med_new, *med_new_firstloop, *medge_new;
|
||||
MVert *mvert_new, *mvert_orig, *mv_orig, *mv_new, *mv_new_base;
|
||||
|
@ -877,7 +877,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
|
|||
const unsigned int step_last = step_tot - (close ? 1 : 2);
|
||||
const unsigned int mpoly_index_orig = totpoly ? edge_poly_map[i] : UINT_MAX;
|
||||
const bool has_mpoly_orig = (mpoly_index_orig != UINT_MAX);
|
||||
float uv_v_offset_a, uv_v_offset_b;
|
||||
float uv_v_offset_a = 0.0f, uv_v_offset_b = 0.0f;
|
||||
|
||||
const unsigned int mloop_index_orig[2] = {
|
||||
vert_loop_map ? vert_loop_map[medge_new[i].v1] : UINT_MAX,
|
||||
|
|
|
@ -277,7 +277,7 @@ static void py_bvhtree_raycast_cb(void *userdata, int index, const BVHTreeRay *r
|
|||
{
|
||||
const PyBVHTree *self = userdata;
|
||||
|
||||
const float (*coords)[3] = self->coords;
|
||||
const float (*coords)[3] = (const float (*)[3])self->coords;
|
||||
const unsigned int *tri = self->tris[index];
|
||||
const float *tri_co[3] = {coords[tri[0]], coords[tri[1]], coords[tri[2]]};
|
||||
float dist;
|
||||
|
@ -306,7 +306,7 @@ static void py_bvhtree_nearest_point_cb(void *userdata, int index, const float c
|
|||
{
|
||||
PyBVHTree *self = userdata;
|
||||
|
||||
const float (*coords)[3] = self->coords;
|
||||
const float (*coords)[3] = (const float (*)[3])self->coords;
|
||||
const unsigned int *tri = self->tris[index];
|
||||
const float *tri_co[3] = {coords[tri[0]], coords[tri[1]], coords[tri[2]]};
|
||||
float nearest_tmp[3], dist_sq;
|
||||
|
|
|
@ -4448,7 +4448,7 @@ static void radial_control_cancel(bContext *C, wmOperator *op)
|
|||
static int radial_control_modal(bContext *C, wmOperator *op, const wmEvent *event)
|
||||
{
|
||||
RadialControl *rc = op->customdata;
|
||||
float new_value, dist, zoom[2];
|
||||
float new_value, dist = 0.0f, zoom[2];
|
||||
float delta[2], ret = OPERATOR_RUNNING_MODAL;
|
||||
bool snap;
|
||||
float angle_precision = 0.0f;
|
||||
|
|
Loading…
Reference in New Issue