Get rid of last PRIM_QUAD usage, in blf_font.c/blf_glyph.c.

This commit is contained in:
Bastien Montagne 2017-04-10 21:21:38 +02:00
parent c9685a148f
commit f0404c3382
2 changed files with 14 additions and 10 deletions

View File

@ -188,7 +188,7 @@ static unsigned verts_needed(const FontBLF *font, const char *str, size_t len)
quad_ct += 25; /* 5x5 kernel */
}
return length * quad_ct * 4;
return length * quad_ct * 6;
}
static void blf_font_draw_ex(
@ -206,8 +206,7 @@ static void blf_font_draw_ex(
blf_font_ensure_ascii_table(font);
#ifdef WITH_GL_PROFILE_COMPAT
immBeginAtMost(PRIM_QUADS_XXX, verts_needed(font, str, len));
immBeginAtMost(PRIM_TRIANGLES, verts_needed(font, str, len));
/* at most because some glyphs might be clipped & not drawn */
while ((i < len) && str[i]) {
@ -228,7 +227,6 @@ static void blf_font_draw_ex(
}
immEnd();
#endif
if (r_info) {
r_info->lines = 1;
@ -255,8 +253,7 @@ static void blf_font_draw_ascii_ex(
blf_font_ensure_ascii_table(font);
#ifdef WITH_GL_PROFILE_COMPAT
immBeginAtMost(PRIM_QUADS_XXX, verts_needed(font, str, len));
immBeginAtMost(PRIM_TRIANGLES, verts_needed(font, str, len));
while ((c = *(str++)) && len--) {
BLI_assert(c < 128);
@ -273,7 +270,6 @@ static void blf_font_draw_ascii_ex(
}
immEnd();
#endif
if (r_info) {
r_info->lines = 1;
@ -297,8 +293,7 @@ int blf_font_draw_mono(FontBLF *font, const char *str, size_t len, int cwidth)
blf_font_ensure_ascii_table(font);
#ifdef WITH_GL_PROFILE_COMPAT
immBeginAtMost(PRIM_QUADS_XXX, verts_needed(font, str, len));
immBeginAtMost(PRIM_TRIANGLES, verts_needed(font, str, len));
while ((i < len) && str[i]) {
BLF_UTF8_NEXT_FAST(font, g, str, i, c, glyph_ascii_table);
@ -320,7 +315,6 @@ int blf_font_draw_mono(FontBLF *font, const char *str, size_t len, int cwidth)
}
immEnd();
#endif
return columns;
}

View File

@ -317,6 +317,7 @@ void blf_glyph_free(GlyphBLF *g)
static void blf_texture_draw(const unsigned char color[4], float uv[2][2], float dx, float y1, float dx1, float y2)
{
/* First triangle. */
immAttrib2f(BLF_COORD_ID, uv[0][0], uv[0][1]);
immSkipAttrib(BLF_COLOR_ID); /* skip color of most vertices */
immVertex2f(BLF_POS_ID, dx, y1);
@ -325,6 +326,15 @@ static void blf_texture_draw(const unsigned char color[4], float uv[2][2], float
immSkipAttrib(BLF_COLOR_ID);
immVertex2f(BLF_POS_ID, dx, y2);
immAttrib2f(BLF_COORD_ID, uv[1][0], uv[1][1]);
immAttrib4ubv(BLF_COLOR_ID, color); /* set color of provoking vertex */
immVertex2f(BLF_POS_ID, dx1, y2);
/* Second triangle. */
immAttrib2f(BLF_COORD_ID, uv[0][0], uv[0][1]);
immSkipAttrib(BLF_COLOR_ID); /* skip color of most vertices */
immVertex2f(BLF_POS_ID, dx, y1);
immAttrib2f(BLF_COORD_ID, uv[1][0], uv[1][1]);
immSkipAttrib(BLF_COLOR_ID);
immVertex2f(BLF_POS_ID, dx1, y2);