Fix T55920: viewport "navigate" shows on transform

This commit is contained in:
Campbell Barton 2018-07-13 10:00:36 +02:00
parent b2d8f83444
commit f27449d117
Notes: blender-bot 2023-02-14 09:38:57 +01:00
Referenced by issue #55920, The viewport "navigate" keeps popping up in the upper right corner
4 changed files with 4 additions and 4 deletions

View File

@ -202,7 +202,7 @@ static bool edbm_bevel_init(bContext *C, wmOperator *op, const bool is_modal)
if (v3d) {
opdata->mpr_flag = v3d->mpr_flag;
v3d->mpr_flag = 0;
v3d->mpr_flag = V3D_MANIPULATOR_HIDE;
}
}

View File

@ -157,7 +157,7 @@ static int mesh_bisect_invoke(bContext *C, wmOperator *op, const wmEvent *event)
/* misc other vars */
G.moving = G_TRANSFORM_EDIT;
opdata->mpr_flag = v3d->mpr_flag;
v3d->mpr_flag = 0;
v3d->mpr_flag = V3D_MANIPULATOR_HIDE;
/* initialize modal callout */
ED_workspace_status_text(C, IFACE_("LMB: Click and drag to draw cut line"));

View File

@ -174,7 +174,7 @@ static bool edbm_inset_init(bContext *C, wmOperator *op, const bool is_modal)
G.moving = G_TRANSFORM_EDIT;
if (v3d) {
opdata->mpr_flag = v3d->mpr_flag;
v3d->mpr_flag = 0;
v3d->mpr_flag = V3D_MANIPULATOR_HIDE;
}
}

View File

@ -1351,7 +1351,7 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
/* turn manipulator off during transform */
if (t->flag & T_MODAL) {
t->mpr_flag = v3d->mpr_flag;
v3d->mpr_flag = 0;
v3d->mpr_flag = V3D_MANIPULATOR_HIDE;
}
if (t->scene->toolsettings->transform_flag & SCE_XFORM_AXIS_ALIGN) {