Cleanup: rename sculpt_brushes.c -> sculpt_brush_types.c
This better differentiates sculpt brush types with brush data-blocks, since the same sculpt brush type may be used for many brushes.
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@ -59,7 +59,7 @@ set(SRC
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sculpt.c
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sculpt_automasking.c
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sculpt_boundary.c
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sculpt_brushes.c
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sculpt_brush_types.c
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sculpt_cloth.c
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sculpt_detail.c
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sculpt_dyntopo.c
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@ -1502,7 +1502,7 @@ void SCULPT_OT_dyntopo_detail_size_edit(struct wmOperatorType *ot);
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void SCULPT_OT_dynamic_topology_toggle(struct wmOperatorType *ot);
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/* sculpt_brushes.c */
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/* sculpt_brush_types.c */
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float SCULPT_clay_thumb_get_stabilized_pressure(struct StrokeCache *cache);
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@ -1604,7 +1604,7 @@ void SCULPT_do_mask_brush(struct Sculpt *sd,
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void SCULPT_bmesh_topology_rake(
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struct Sculpt *sd, struct Object *ob, struct PBVHNode **nodes, int totnode, float bstrength);
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/* end sculpt_brushes.c */
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/* end sculpt_brush_types.c */
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/* sculpt_ops.c */
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void SCULPT_OT_brush_stroke(struct wmOperatorType *ot);
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