Refactor: move ParticleSystem .blend I/O to blenkernel

Ref T76372.
This commit is contained in:
Jacques Lucke 2020-11-06 15:58:27 +01:00
parent ba4da217ce
commit f6524aaa80
Notes: blender-bot 2023-02-14 09:21:21 +01:00
Referenced by issue #76372, Blenloader Decentralization
4 changed files with 182 additions and 183 deletions

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@ -45,6 +45,7 @@ struct ParticleSystemModifierData;
struct BVHTreeRay;
struct BVHTreeRayHit;
struct BlendWriter;
struct BlendDataReader;
struct BlendLibReader;
struct CustomData_MeshMasks;
@ -633,6 +634,13 @@ void BKE_particle_partdeflect_blend_read_data(struct BlendDataReader *reader,
void BKE_particle_partdeflect_blend_read_lib(struct BlendLibReader *reader,
struct ID *id,
struct PartDeflect *pd);
void BKE_particle_system_blend_write(struct BlendWriter *writer, struct ListBase *particles);
void BKE_particle_system_blend_read_data(struct BlendDataReader *reader,
struct ListBase *particles);
void BKE_particle_system_blend_read_lib(struct BlendLibReader *reader,
struct Object *ob,
struct ID *id,
struct ListBase *particles);
#ifdef __cplusplus
}

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@ -32,6 +32,7 @@
#include "DNA_defaults.h"
#include "DNA_cloth_types.h"
#include "DNA_collection_types.h"
#include "DNA_curve_types.h"
#include "DNA_dynamicpaint_types.h"
@ -5239,3 +5240,172 @@ void BKE_particle_batch_cache_free(ParticleSystem *psys)
BKE_particle_batch_cache_free_cb(psys);
}
}
void BKE_particle_system_blend_write(BlendWriter *writer, ListBase *particles)
{
LISTBASE_FOREACH (ParticleSystem *, psys, particles) {
BLO_write_struct(writer, ParticleSystem, psys);
if (psys->particles) {
BLO_write_struct_array(writer, ParticleData, psys->totpart, psys->particles);
if (psys->particles->hair) {
ParticleData *pa = psys->particles;
for (int a = 0; a < psys->totpart; a++, pa++) {
BLO_write_struct_array(writer, HairKey, pa->totkey, pa->hair);
}
}
if (psys->particles->boid && (psys->part->phystype == PART_PHYS_BOIDS)) {
BLO_write_struct_array(writer, BoidParticle, psys->totpart, psys->particles->boid);
}
if (psys->part->fluid && (psys->part->phystype == PART_PHYS_FLUID) &&
(psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS)) {
BLO_write_struct_array(
writer, ParticleSpring, psys->tot_fluidsprings, psys->fluid_springs);
}
}
LISTBASE_FOREACH (ParticleTarget *, pt, &psys->targets) {
BLO_write_struct(writer, ParticleTarget, pt);
}
if (psys->child) {
BLO_write_struct_array(writer, ChildParticle, psys->totchild, psys->child);
}
if (psys->clmd) {
BLO_write_struct(writer, ClothModifierData, psys->clmd);
BLO_write_struct(writer, ClothSimSettings, psys->clmd->sim_parms);
BLO_write_struct(writer, ClothCollSettings, psys->clmd->coll_parms);
}
BKE_ptcache_blend_write(writer, &psys->ptcaches);
}
}
void BKE_particle_system_blend_read_data(BlendDataReader *reader, ListBase *particles)
{
ParticleData *pa;
int a;
LISTBASE_FOREACH (ParticleSystem *, psys, particles) {
BLO_read_data_address(reader, &psys->particles);
if (psys->particles && psys->particles->hair) {
for (a = 0, pa = psys->particles; a < psys->totpart; a++, pa++) {
BLO_read_data_address(reader, &pa->hair);
}
}
if (psys->particles && psys->particles->keys) {
for (a = 0, pa = psys->particles; a < psys->totpart; a++, pa++) {
pa->keys = NULL;
pa->totkey = 0;
}
psys->flag &= ~PSYS_KEYED;
}
if (psys->particles && psys->particles->boid) {
pa = psys->particles;
BLO_read_data_address(reader, &pa->boid);
/* This is purely runtime data, but still can be an issue if left dangling. */
pa->boid->ground = NULL;
for (a = 1, pa++; a < psys->totpart; a++, pa++) {
pa->boid = (pa - 1)->boid + 1;
pa->boid->ground = NULL;
}
}
else if (psys->particles) {
for (a = 0, pa = psys->particles; a < psys->totpart; a++, pa++) {
pa->boid = NULL;
}
}
BLO_read_data_address(reader, &psys->fluid_springs);
BLO_read_data_address(reader, &psys->child);
psys->effectors = NULL;
BLO_read_list(reader, &psys->targets);
psys->edit = NULL;
psys->free_edit = NULL;
psys->pathcache = NULL;
psys->childcache = NULL;
BLI_listbase_clear(&psys->pathcachebufs);
BLI_listbase_clear(&psys->childcachebufs);
psys->pdd = NULL;
if (psys->clmd) {
BLO_read_data_address(reader, &psys->clmd);
psys->clmd->clothObject = NULL;
psys->clmd->hairdata = NULL;
BLO_read_data_address(reader, &psys->clmd->sim_parms);
BLO_read_data_address(reader, &psys->clmd->coll_parms);
if (psys->clmd->sim_parms) {
psys->clmd->sim_parms->effector_weights = NULL;
if (psys->clmd->sim_parms->presets > 10) {
psys->clmd->sim_parms->presets = 0;
}
}
psys->hair_in_mesh = psys->hair_out_mesh = NULL;
psys->clmd->solver_result = NULL;
}
BKE_ptcache_blend_read_data(reader, &psys->ptcaches, &psys->pointcache, 0);
if (psys->clmd) {
psys->clmd->point_cache = psys->pointcache;
}
psys->tree = NULL;
psys->bvhtree = NULL;
psys->orig_psys = NULL;
psys->batch_cache = NULL;
}
}
void BKE_particle_system_blend_read_lib(BlendLibReader *reader,
Object *ob,
ID *id,
ListBase *particles)
{
LISTBASE_FOREACH_MUTABLE (ParticleSystem *, psys, particles) {
BLO_read_id_address(reader, id->lib, &psys->part);
if (psys->part) {
LISTBASE_FOREACH (ParticleTarget *, pt, &psys->targets) {
BLO_read_id_address(reader, id->lib, &pt->ob);
}
BLO_read_id_address(reader, id->lib, &psys->parent);
BLO_read_id_address(reader, id->lib, &psys->target_ob);
if (psys->clmd) {
/* XXX - from reading existing code this seems correct but intended usage of
* pointcache /w cloth should be added in 'ParticleSystem' - campbell */
psys->clmd->point_cache = psys->pointcache;
psys->clmd->ptcaches.first = psys->clmd->ptcaches.last = NULL;
BLO_read_id_address(reader, id->lib, &psys->clmd->coll_parms->group);
psys->clmd->modifier.error = NULL;
}
}
else {
/* particle modifier must be removed before particle system */
ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
BLI_remlink(&ob->modifiers, psmd);
BKE_modifier_free((ModifierData *)psmd);
BLI_remlink(particles, psys);
MEM_freeN(psys);
}
}
}

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@ -2742,142 +2742,6 @@ void blo_do_versions_key_uidgen(Key *key)
/** \} */
/* -------------------------------------------------------------------- */
/** \name Read ID: Particle Settings
* \{ */
static void lib_link_particlesystems(BlendLibReader *reader,
Object *ob,
ID *id,
ListBase *particles)
{
LISTBASE_FOREACH_MUTABLE (ParticleSystem *, psys, particles) {
BLO_read_id_address(reader, id->lib, &psys->part);
if (psys->part) {
LISTBASE_FOREACH (ParticleTarget *, pt, &psys->targets) {
BLO_read_id_address(reader, id->lib, &pt->ob);
}
BLO_read_id_address(reader, id->lib, &psys->parent);
BLO_read_id_address(reader, id->lib, &psys->target_ob);
if (psys->clmd) {
/* XXX - from reading existing code this seems correct but intended usage of
* pointcache /w cloth should be added in 'ParticleSystem' - campbell */
psys->clmd->point_cache = psys->pointcache;
psys->clmd->ptcaches.first = psys->clmd->ptcaches.last = NULL;
BLO_read_id_address(reader, id->lib, &psys->clmd->coll_parms->group);
psys->clmd->modifier.error = NULL;
}
}
else {
/* particle modifier must be removed before particle system */
ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
BLI_remlink(&ob->modifiers, psmd);
BKE_modifier_free((ModifierData *)psmd);
BLI_remlink(particles, psys);
MEM_freeN(psys);
}
}
}
static void direct_link_particlesystems(BlendDataReader *reader, ListBase *particles)
{
ParticleData *pa;
int a;
LISTBASE_FOREACH (ParticleSystem *, psys, particles) {
BLO_read_data_address(reader, &psys->particles);
if (psys->particles && psys->particles->hair) {
for (a = 0, pa = psys->particles; a < psys->totpart; a++, pa++) {
BLO_read_data_address(reader, &pa->hair);
}
}
if (psys->particles && psys->particles->keys) {
for (a = 0, pa = psys->particles; a < psys->totpart; a++, pa++) {
pa->keys = NULL;
pa->totkey = 0;
}
psys->flag &= ~PSYS_KEYED;
}
if (psys->particles && psys->particles->boid) {
pa = psys->particles;
BLO_read_data_address(reader, &pa->boid);
/* This is purely runtime data, but still can be an issue if left dangling. */
pa->boid->ground = NULL;
for (a = 1, pa++; a < psys->totpart; a++, pa++) {
pa->boid = (pa - 1)->boid + 1;
pa->boid->ground = NULL;
}
}
else if (psys->particles) {
for (a = 0, pa = psys->particles; a < psys->totpart; a++, pa++) {
pa->boid = NULL;
}
}
BLO_read_data_address(reader, &psys->fluid_springs);
BLO_read_data_address(reader, &psys->child);
psys->effectors = NULL;
BLO_read_list(reader, &psys->targets);
psys->edit = NULL;
psys->free_edit = NULL;
psys->pathcache = NULL;
psys->childcache = NULL;
BLI_listbase_clear(&psys->pathcachebufs);
BLI_listbase_clear(&psys->childcachebufs);
psys->pdd = NULL;
if (psys->clmd) {
BLO_read_data_address(reader, &psys->clmd);
psys->clmd->clothObject = NULL;
psys->clmd->hairdata = NULL;
BLO_read_data_address(reader, &psys->clmd->sim_parms);
BLO_read_data_address(reader, &psys->clmd->coll_parms);
if (psys->clmd->sim_parms) {
psys->clmd->sim_parms->effector_weights = NULL;
if (psys->clmd->sim_parms->presets > 10) {
psys->clmd->sim_parms->presets = 0;
}
}
psys->hair_in_mesh = psys->hair_out_mesh = NULL;
psys->clmd->solver_result = NULL;
}
BKE_ptcache_blend_read_data(reader, &psys->ptcaches, &psys->pointcache, 0);
if (psys->clmd) {
psys->clmd->point_cache = psys->pointcache;
}
psys->tree = NULL;
psys->bvhtree = NULL;
psys->orig_psys = NULL;
psys->batch_cache = NULL;
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Read ID: Mesh
* \{ */
/** \} */
/* -------------------------------------------------------------------- */
/** \name Read ID: Object
* \{ */
@ -3080,7 +2944,7 @@ static void lib_link_object(BlendLibReader *reader, Object *ob)
BLO_read_id_address(reader, ob->id.lib, &ob->soft->effector_weights->group);
}
lib_link_particlesystems(reader, ob, &ob->id, &ob->particlesystem);
BKE_particle_system_blend_read_lib(reader, ob, &ob->id, &ob->particlesystem);
lib_link_modifiers(reader, ob);
lib_link_gpencil_modifiers(reader, ob);
lib_link_shaderfxs(reader, ob);
@ -3704,7 +3568,7 @@ static void direct_link_object(BlendDataReader *reader, Object *ob)
}
BLO_read_list(reader, &ob->particlesystem);
direct_link_particlesystems(reader, &ob->particlesystem);
BKE_particle_system_blend_read_data(reader, &ob->particlesystem);
direct_link_constraints(reader, &ob->constraints);

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@ -154,6 +154,7 @@
#include "BKE_object.h"
#include "BKE_packedFile.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_report.h"
#include "BKE_screen.h"
@ -809,50 +810,6 @@ static void write_userdef(BlendWriter *writer, const UserDef *userdef)
}
}
static void write_particlesystems(BlendWriter *writer, ListBase *particles)
{
LISTBASE_FOREACH (ParticleSystem *, psys, particles) {
BLO_write_struct(writer, ParticleSystem, psys);
if (psys->particles) {
BLO_write_struct_array(writer, ParticleData, psys->totpart, psys->particles);
if (psys->particles->hair) {
ParticleData *pa = psys->particles;
for (int a = 0; a < psys->totpart; a++, pa++) {
BLO_write_struct_array(writer, HairKey, pa->totkey, pa->hair);
}
}
if (psys->particles->boid && (psys->part->phystype == PART_PHYS_BOIDS)) {
BLO_write_struct_array(writer, BoidParticle, psys->totpart, psys->particles->boid);
}
if (psys->part->fluid && (psys->part->phystype == PART_PHYS_FLUID) &&
(psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS)) {
BLO_write_struct_array(
writer, ParticleSpring, psys->tot_fluidsprings, psys->fluid_springs);
}
}
LISTBASE_FOREACH (ParticleTarget *, pt, &psys->targets) {
BLO_write_struct(writer, ParticleTarget, pt);
}
if (psys->child) {
BLO_write_struct_array(writer, ChildParticle, psys->totchild, psys->child);
}
if (psys->clmd) {
BLO_write_struct(writer, ClothModifierData, psys->clmd);
BLO_write_struct(writer, ClothSimSettings, psys->clmd->sim_parms);
BLO_write_struct(writer, ClothCollSettings, psys->clmd->coll_parms);
}
BKE_ptcache_blend_write(writer, &psys->ptcaches);
}
}
static void write_motionpath(BlendWriter *writer, bMotionPath *mpath)
{
/* sanity checks */
@ -1231,7 +1188,7 @@ static void write_object(BlendWriter *writer, Object *ob, const void *id_address
BLO_write_struct(writer, ImageUser, ob->iuser);
}
write_particlesystems(writer, &ob->particlesystem);
BKE_particle_system_blend_write(writer, &ob->particlesystem);
write_modifiers(writer, &ob->modifiers);
write_gpencil_modifiers(writer, &ob->greasepencil_modifiers);
write_shaderfxs(writer, &ob->shader_fx);