Fix T46148: Sculpt view-clip fails in ortho mode
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blender-bot
2023-02-14 08:39:17 +01:00
Referenced by issue #46148, sculpt fails on clipping mode (fixed)
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@ -4217,7 +4217,10 @@ static float sculpt_raycast_init(ViewContext *vc, const float mouse[2], float ra
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sub_v3_v3v3(ray_normal, ray_end, ray_start);
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dist = normalize_v3(ray_normal);
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if (!rv3d->is_persp) {
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if ((rv3d->is_persp == false) &&
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/* if the ray is clipped, don't adjust its start/end */
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((rv3d->rflag & RV3D_CLIPPING) == 0))
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{
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BKE_pbvh_raycast_project_ray_root(ob->sculpt->pbvh, original, ray_start, ray_end, ray_normal);
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/* recalculate the normal */
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