fix IS_VIEWPORT_LEGACY macro

This commit is contained in:
Mike Erwin 2016-10-16 16:56:36 -04:00
parent d1a35b7a08
commit f7414b7412
1 changed files with 1 additions and 1 deletions

View File

@ -323,7 +323,7 @@ extern bool view3d_camera_border_hack_test;
#endif
/* temporary test for blender 2.8 viewport */
#define IS_VIEWPORT_LEGACY(v3d) (v3d->tmp_compat_flag & V3D_NEW_VIEWPORT) == 0
#define IS_VIEWPORT_LEGACY(v3d) ((v3d->tmp_compat_flag & V3D_NEW_VIEWPORT) == 0)
/* temporary for legacy viewport to work */
void VP_legacy_drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char **grid_unit);