Fix unnecessary Cycles OptiX kernel loading
With the OptiX viewport denoiser active, an OptiX device was added to the device list even when rendering and denoising on different devices (e.g. CPU or CUDA) in background rendering. This fixes it, so the OptiX device is only added when actually needed, as in only when OptiX denoising is actually active in background rendering.
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@ -115,8 +115,9 @@ DeviceInfo blender_device_info(BL::Preferences &b_preferences, BL::Scene &b_scen
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/* Ensure there is an OptiX device when using the OptiX denoiser. */
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bool use_optix_denoising = DENOISER_OPTIX ==
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get_enum(cscene, "preview_denoising", DENOISER_NUM, DENOISER_NONE);
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bool use_optix_denoising = get_enum(cscene, "preview_denoising", DENOISER_NUM, DENOISER_NONE) ==
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DENOISER_OPTIX &&
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!background;
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BL::Scene::view_layers_iterator b_view_layer;
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for (b_scene.view_layers.begin(b_view_layer); b_view_layer != b_scene.view_layers.end();
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++b_view_layer) {
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