Cleanup: spelling in comments
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42546db490
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@ -1591,7 +1591,7 @@ void BKE_mesh_transform(Mesh *me, const float mat[4][4], bool do_keys)
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MVert *mvert = CustomData_duplicate_referenced_layer(&me->vdata, CD_MVERT, me->totvert);
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float(*lnors)[3] = CustomData_duplicate_referenced_layer(&me->ldata, CD_NORMAL, me->totloop);
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/* If the referenced l;ayer has been re-allocated need to update pointers stored in the mesh. */
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/* If the referenced layer has been re-allocated need to update pointers stored in the mesh. */
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BKE_mesh_update_customdata_pointers(me, false);
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for (i = 0; i < me->totvert; i++, mvert++) {
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@ -2423,7 +2423,7 @@ static void annotation_add_missing_events(bContext *C,
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static int annotation_draw_modal(bContext *C, wmOperator *op, const wmEvent *event)
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{
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tGPsdata *p = op->customdata;
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/* default exit state - pass through to support MMB view nav, etc. */
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/* Default exit state - pass through to support MMB view navigation, etc. */
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int estate = OPERATOR_PASS_THROUGH;
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/* NOTE(mike erwin): Not quite what I was looking for, but a good start!
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@ -3568,7 +3568,7 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event)
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// ToolSettings *ts = CTX_data_tool_settings(C);
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GP_Sculpt_Guide *guide = &p->scene->toolsettings->gp_sculpt.guide;
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/* default exit state - pass through to support MMB view nav, etc. */
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/* Default exit state - pass through to support MMB view navigation, etc. */
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int estate = OPERATOR_PASS_THROUGH;
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/* NOTE(mike erwin): Not quite what I was looking for, but a good start!
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@ -3100,7 +3100,7 @@ void OBJECT_OT_ocean_bake(wmOperatorType *ot)
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/** \} */
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/* ------------------------------------------------------------------- */
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/** \name Laplaciandeform Bind Operator
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/** \name Laplacian-Deform Bind Operator
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* \{ */
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static bool laplaciandeform_poll(bContext *C)
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@ -140,7 +140,7 @@ bool ED_workspace_layout_delete(WorkSpace *workspace, WorkSpaceLayout *layout_ol
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BLI_assert(BLI_findindex(&workspace->layouts, layout_old) != -1);
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/* don't allow deleting temp fullscreens for now */
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/* Don't allow deleting temp full-screens for now. */
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if (BKE_screen_is_fullscreen_area(screen_old)) {
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return false;
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}
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@ -536,9 +536,9 @@ static void action_listener(const wmSpaceTypeListenerParams *params)
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saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
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ED_area_tag_refresh(area);
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}
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/* autocolor only really needs to change when channels are added/removed,
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/* Auto-color only really needs to change when channels are added/removed,
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* or previously hidden stuff appears
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* (assume for now that if just adding these works, that will be fine)
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* (assume for now that if just adding these works, that will be fine).
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*/
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else if (((wmn->data == ND_KEYFRAME) && ELEM(wmn->action, NA_ADDED, NA_REMOVED)) ||
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((wmn->data == ND_ANIMCHAN) && (wmn->action != NA_SELECTED))) {
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@ -556,8 +556,8 @@ static void graph_listener(const wmSpaceTypeListenerParams *params)
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/* context changes */
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switch (wmn->category) {
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case NC_ANIMATION:
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/* for selection changes of animation data, we can just redraw...
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* otherwise autocolor might need to be done again */
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/* For selection changes of animation data, we can just redraw...
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* otherwise auto-color might need to be done again. */
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if (ELEM(wmn->data, ND_KEYFRAME, ND_ANIMCHAN) && (wmn->action == NA_SELECTED)) {
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ED_area_tag_redraw(area);
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}
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@ -183,7 +183,7 @@ static bool idprop_ui_data_update_int(IDProperty *idprop, PyObject *args, PyObje
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}
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}
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/* Write back to the proeprty's UI data. */
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/* Write back to the properties UI data. */
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IDP_ui_data_free_unique_contents(&ui_data_orig->base, IDP_ui_data_type(idprop), &ui_data.base);
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*ui_data_orig = ui_data;
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return true;
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@ -310,7 +310,7 @@ static bool idprop_ui_data_update_float(IDProperty *idprop, PyObject *args, PyOb
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}
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}
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/* Write back to the proeprty's UI data. */
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/* Write back to the properties UI data. */
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IDP_ui_data_free_unique_contents(&ui_data_orig->base, IDP_ui_data_type(idprop), &ui_data.base);
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*ui_data_orig = ui_data;
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return true;
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@ -348,7 +348,7 @@ static bool idprop_ui_data_update_string(IDProperty *idprop, PyObject *args, PyO
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ui_data.default_value = BLI_strdup(default_value);
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}
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/* Write back to the proeprty's UI data. */
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/* Write back to the properties UI data. */
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IDP_ui_data_free_unique_contents(&ui_data_orig->base, IDP_ui_data_type(idprop), &ui_data.base);
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*ui_data_orig = ui_data;
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return true;
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@ -376,7 +376,7 @@ static bool idprop_ui_data_update_id(IDProperty *idprop, PyObject *args, PyObjec
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return false;
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}
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/* Write back to the proeprty's UI data. */
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/* Write back to the properties UI data. */
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IDP_ui_data_free_unique_contents(&ui_data_orig->base, IDP_ui_data_type(idprop), &ui_data.base);
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*ui_data_orig = ui_data;
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return true;
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@ -41,7 +41,7 @@ struct Sequence;
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* The `__LINE__` is defined at the invocation of the `SEQ_ITERATOR_FOREACH` and is not changed
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* afterwards. This makes it safe to expand it several times in the `SEQ_ITERATOR_FOREACH`.
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*
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* This allows to have nested foreach loops.
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* This allows to have nested `foreach` loops.
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*
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* NOTE: Putting nested loop to a wrapper macro is not supported. */
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#define _SEQ_ITERATOR_NAME_JOIN(x, y) x##_##y
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@ -604,7 +604,7 @@ static const char *wm_context_member_from_ptr(bContext *C, const PointerRNA *ptr
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#endif
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/**
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* Calculate the path to `ptr` from constex `C`, or return NULL if it can't be calculated.
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* Calculate the path to `ptr` from context `C`, or return NULL if it can't be calculated.
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*/
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char *WM_context_path_resolve_property_full(bContext *C,
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const PointerRNA *ptr,
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