Cleanup: clang-format

This commit is contained in:
Campbell Barton 2021-04-11 14:37:37 +10:00
parent 1198b187b5
commit f9c0d7261a
4 changed files with 9 additions and 9 deletions

View File

@ -299,7 +299,7 @@ class Scene : public NodeOwner {
* node array (e.g. Scene::geometry for Geometry nodes) and tag the appropriate
* manager for an update.
*/
template<typename T, typename... Args> T *create_node(Args &&...args)
template<typename T, typename... Args> T *create_node(Args &&... args)
{
T *node = new T(args...);
node->set_owner(this);

View File

@ -394,9 +394,10 @@ static bool eevee_volume_object_grids_init(Object *ob, ListBase *gpu_grids, DRWS
* - Grid exists and texture was loaded -> use texture.
* - Grid exists but has zero size or failed to load -> use zero.
* - Grid does not exist -> use default value. */
GPUTexture *grid_tex = (drw_grid) ? drw_grid->texture :
(volume_grid) ? e_data.dummy_zero :
eevee_volume_default_texture(gpu_grid->default_value);
GPUTexture *grid_tex = (drw_grid) ? drw_grid->texture :
(volume_grid) ?
e_data.dummy_zero :
eevee_volume_default_texture(gpu_grid->default_value);
DRW_shgroup_uniform_texture(grp, gpu_grid->sampler_name, grid_tex);

View File

@ -279,9 +279,9 @@ enum {
/* We cant have both flags enabled at once,
* flags defined in DNA_scene_types.h */
#define ME_EDIT_PAINT_SEL_MODE(_me) \
(((_me)->editflag & ME_EDIT_PAINT_FACE_SEL) ? SCE_SELECT_FACE : \
((_me)->editflag & ME_EDIT_PAINT_VERT_SEL) ? SCE_SELECT_VERTEX : \
0)
(((_me)->editflag & ME_EDIT_PAINT_FACE_SEL) ? \
SCE_SELECT_FACE : \
((_me)->editflag & ME_EDIT_PAINT_VERT_SEL) ? SCE_SELECT_VERTEX : 0)
/* me->flag */
enum {

View File

@ -90,8 +90,7 @@ static int gpu_shader_map_range(GPUMaterial *mat,
return ret;
}
static void map_range_signature(
blender::fn::MFSignatureBuilder *signature, bool use_steps)
static void map_range_signature(blender::fn::MFSignatureBuilder *signature, bool use_steps)
{
signature->single_input<float>("Value");
signature->single_input<float>("From Min");