Fix bplayer (c)
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@ -448,7 +448,7 @@ void UI_view2d_sync(struct bScreen *screen, struct ScrArea *sa, struct View2D *v
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struct EditBone *ED_armature_bone_get_mirrored(const struct ListBase *edbo, EditBone *ebo) RET_NULL
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struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, const char *name) RET_NULL
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struct ListBase *get_active_constraints (struct Object *ob) RET_NULL
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struct ListBase *get_active_constraints (const struct EvaluationContext *eval_ctx, struct Object *ob) RET_NULL
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struct ListBase *get_constraint_lb(struct Object *ob, struct bConstraint *con, struct bPoseChannel **r_pchan) RET_NULL
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bool ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit) RET_ZERO
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@ -601,7 +601,7 @@ int ED_mesh_mirror_spatial_table(struct Object *ob, struct BMEditMesh *em, struc
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float ED_rollBoneToVector(EditBone *bone, const float new_up_axis[3], const bool axis_only) RET_ZERO
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void ED_space_image_get_size(struct SpaceImage *sima, int *width, int *height) RET_NONE
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bool ED_space_image_check_show_maskedit(struct ViewLayer *view_layer, struct SpaceImage *sima) RET_ZERO
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bool ED_space_image_check_show_maskedit(struct SpaceImage *sima, struct ViewLayer *view_layer) RET_ZERO
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bool ED_texture_context_check_world(const struct bContext *C) RET_ZERO
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bool ED_texture_context_check_material(const struct bContext *C) RET_ZERO
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