Cleanup: spelling
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@ -32,7 +32,7 @@
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# include <tbb/tbb.h>
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# ifdef WIN32
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/* We cannot keep this defined, since other parts of the code deal with this on their own leading
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* to multiple define warnings unless we undefine this. */
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* to multiple define warnings unless we un-define this. */
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# undef NOMINMAX
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# endif
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#endif
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@ -329,7 +329,7 @@ enum eDynTopoWarnFlag SCULPT_dynamic_topology_check(Scene *scene, Object *ob);
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void SCULPT_pbvh_clear(Object *ob);
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/* Automasking. */
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/* Auto-masking. */
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float SCULPT_automasking_factor_get(struct AutomaskingCache *automasking,
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SculptSession *ss,
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int vert);
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@ -835,8 +835,8 @@ typedef struct AutomaskingSettings {
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typedef struct AutomaskingCache {
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AutomaskingSettings settings;
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/* Precomputed automask factor indexed by vertex, owned by the automasking system and initialized
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* in SCULPT_automasking_cache_init when needed. */
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/* Precomputed auto-mask factor indexed by vertex, owned by the auto-masking system and
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* initialized in #SCULPT_automasking_cache_init when needed. */
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float *factor;
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} AutomaskingCache;
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@ -874,7 +874,7 @@ typedef struct StrokeCache {
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float y_tilt;
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/* Position of the mouse corresponding to the stroke location, modified by the paint_stroke
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* operator acording to the stroke type. */
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* operator according to the stroke type. */
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float mouse[2];
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/* Position of the mouse event in screen space, not modified by the stroke type. */
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float mouse_event[2];
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@ -984,7 +984,7 @@ typedef struct StrokeCache {
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float true_gravity_direction[3];
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float gravity_direction[3];
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/* Automasking. */
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/* Auto-masking. */
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AutomaskingCache *automasking;
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float stroke_local_mat[4][4];
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@ -1062,7 +1062,7 @@ typedef struct FilterCache {
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int active_face_set;
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/* Automasking. */
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/* Auto-masking. */
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AutomaskingCache *automasking;
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} FilterCache;
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