Fix T39322, hair not rendered in rendered mode viewport after returning
from particle edit mode. Check for object particle edit mode, not psys->edit. This won't get freed on exit (which might be worth considering doing, maybe?)
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Notes:
blender-bot
2023-02-14 10:56:46 +01:00
Referenced by issue #39322, Hair disappears in Rendering after Particle Editing (Combing, Cutting, etc) in Blender Render (not Cycles)
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@ -1323,7 +1323,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
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if (part->ren_as==PART_DRAW_OB || part->ren_as==PART_DRAW_GR || part->ren_as==PART_DRAW_NOT)
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return 1;
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if ((re->r.scemode & R_VIEWPORT_PREVIEW) && psys->edit)
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if ((re->r.scemode & R_VIEWPORT_PREVIEW) && (ob->mode & OB_MODE_PARTICLE_EDIT))
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return 0;
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/* 2. start initializing things */
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