Fix T39322, hair not rendered in rendered mode viewport after returning

from particle edit mode.

Check for object particle edit mode, not psys->edit. This won't get
freed on exit (which might be worth considering doing, maybe?)
This commit is contained in:
Antonis Ryakiotakis 2014-05-05 19:51:58 +03:00
parent 8641e30787
commit fbfaa4770d
Notes: blender-bot 2023-02-14 10:56:46 +01:00
Referenced by issue #39322, Hair disappears in Rendering after Particle Editing (Combing, Cutting, etc) in Blender Render (not Cycles)
1 changed files with 1 additions and 1 deletions

View File

@ -1323,7 +1323,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
if (part->ren_as==PART_DRAW_OB || part->ren_as==PART_DRAW_GR || part->ren_as==PART_DRAW_NOT)
return 1;
if ((re->r.scemode & R_VIEWPORT_PREVIEW) && psys->edit)
if ((re->r.scemode & R_VIEWPORT_PREVIEW) && (ob->mode & OB_MODE_PARTICLE_EDIT))
return 0;
/* 2. start initializing things */