UI: Remove duplicate Mark/Clear Seam entries from Edge menus
These already exist in the UV menu (both in the 3D Viewport and UV Editor) which makes it more clear that this feature is related to UV Unwrapping.
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blender-bot
2025-02-14 01:02:18 +00:00
Referenced by commit f990b42504
, Revert "UI: Remove duplicate Mark/Clear Seam entries from Edge menus"
@ -3762,11 +3762,6 @@ class VIEW3D_MT_edit_mesh_context_menu(Menu):
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col.separator()
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col.operator("mesh.mark_seam").clear = False
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col.operator("mesh.mark_seam", text="Clear Seam").clear = True
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col.separator()
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col.operator("mesh.mark_sharp")
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col.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
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@ -4012,11 +4007,6 @@ class VIEW3D_MT_edit_mesh_edges(Menu):
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layout.separator()
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layout.operator("mesh.mark_seam").clear = False
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layout.operator("mesh.mark_seam", text="Clear Seam").clear = True
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layout.separator()
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layout.operator("mesh.mark_sharp")
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layout.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
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