UV: use selection for 'Seams from Islands'

Use bmesh connectivity data to simplify logic.
This commit is contained in:
Campbell Barton 2020-06-04 17:10:45 +10:00
parent 67a617e196
commit fe13f3db81
Notes: blender-bot 2023-02-13 19:38:51 +01:00
Referenced by issue #85443, UV -seams from island- looks broken
1 changed files with 50 additions and 83 deletions

View File

@ -71,6 +71,7 @@
#include "UI_resources.h"
#include "UI_view2d.h"
#include "intern/math_base_inline.c"
#include "uvedit_intern.h"
/* -------------------------------------------------------------------- */
@ -1843,11 +1844,12 @@ static void UV_OT_cursor_set(wmOperatorType *ot)
static int uv_seams_from_islands_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
int ret = OPERATOR_CANCELLED;
const float limit[2] = {STD_UV_CONNECT_LIMIT, STD_UV_CONNECT_LIMIT};
const bool mark_seams = RNA_boolean_get(op->ptr, "mark_seams");
const bool mark_sharp = RNA_boolean_get(op->ptr, "mark_sharp");
bool changed_multi = false;
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
@ -1858,111 +1860,76 @@ static int uv_seams_from_islands_exec(bContext *C, wmOperator *op)
Mesh *me = (Mesh *)ob->data;
BMEditMesh *em = me->edit_mesh;
BMesh *bm = em->bm;
UvVertMap *vmap;
BMEdge *editedge;
BMIter iter;
if (!EDBM_uv_check(em)) {
continue;
}
ret = OPERATOR_FINISHED;
/* This code sets editvert->tmp.l to the index. This will be useful later on. */
BM_mesh_elem_table_ensure(bm, BM_FACE);
vmap = BM_uv_vert_map_create(bm, limit, false, false);
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
bool changed = false;
BM_ITER_MESH (editedge, &iter, bm, BM_EDGES_OF_MESH) {
/* flags to determine if we uv is separated from first editface match */
char separated1 = 0, separated2;
/* set to denote edge must be flagged as seam */
char faces_separated = 0;
/* flag to keep track if uv1 is disconnected from first editface match */
char v1coincident = 1;
/* For use with v1coincident. v1coincident will change only if we've had commonFaces */
int commonFaces = 0;
BMFace *efa1, *efa2;
UvMapVert *mv1, *mvinit1, *mv2, *mvinit2, *mviter;
/* mv2cache stores the first of the list of coincident uv's for later comparison
* mv2sep holds the last separator and is copied to mv2cache
* when a hit is first found */
UvMapVert *mv2cache = NULL, *mv2sep = NULL;
mvinit1 = vmap->vert[BM_elem_index_get(editedge->v1)];
if (mark_seams) {
BM_elem_flag_disable(editedge, BM_ELEM_SEAM);
BMFace *f;
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
if (!uvedit_face_visible_test(scene, f)) {
continue;
}
for (mv1 = mvinit1; mv1 && !faces_separated; mv1 = mv1->next) {
if (mv1->separate && commonFaces) {
v1coincident = 0;
BMLoop *l_iter;
BMLoop *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
if (l_iter == l_iter->radial_next) {
continue;
}
if (!uvedit_edge_select_test(scene, l_iter, cd_loop_uv_offset)) {
continue;
}
separated2 = 0;
efa1 = BM_face_at_index(bm, mv1->poly_index);
mvinit2 = vmap->vert[BM_elem_index_get(editedge->v2)];
const MLoopUV *luv_curr = BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
const MLoopUV *luv_next = BM_ELEM_CD_GET_VOID_P(l_iter->next, cd_loop_uv_offset);
for (mv2 = mvinit2; mv2; mv2 = mv2->next) {
if (mv2->separate) {
mv2sep = mv2;
bool mark = false;
BMLoop *l_other = l_iter->radial_next;
do {
const MLoopUV *luv_other_curr = BM_ELEM_CD_GET_VOID_P(l_other, cd_loop_uv_offset);
const MLoopUV *luv_other_next = BM_ELEM_CD_GET_VOID_P(l_other->next, cd_loop_uv_offset);
if (l_iter->v != l_other->v) {
SWAP(const MLoopUV *, luv_other_curr, luv_other_next);
}
efa2 = BM_face_at_index(bm, mv2->poly_index);
if (efa1 == efa2) {
/* if v1 is not coincident no point in comparing */
if (v1coincident) {
/* have we found previously anything? */
if (mv2cache) {
/* flag seam unless proved to be coincident with previous hit */
separated2 = 1;
for (mviter = mv2cache; mviter; mviter = mviter->next) {
if (mviter->separate && mviter != mv2cache) {
break;
}
/* coincident with previous hit, do not flag seam */
if (mviter == mv2) {
separated2 = 0;
}
}
}
/* First hit case, store the hit in the cache */
else {
mv2cache = mv2sep;
commonFaces = 1;
}
}
else {
separated1 = 1;
}
if (!compare_ff(luv_curr->uv[0], luv_other_curr->uv[0], limit[0]) ||
!compare_ff(luv_curr->uv[1], luv_other_curr->uv[1], limit[1]) ||
if (separated1 || separated2) {
faces_separated = 1;
break;
}
!compare_ff(luv_next->uv[0], luv_other_next->uv[0], limit[0]) ||
!compare_ff(luv_next->uv[1], luv_other_next->uv[1], limit[1])) {
mark = true;
break;
}
}
}
} while ((l_other = l_other->radial_next) != l_iter);
if (faces_separated) {
if (mark_seams) {
BM_elem_flag_enable(editedge, BM_ELEM_SEAM);
if (mark) {
if (mark_seams) {
BM_elem_flag_enable(l_iter->e, BM_ELEM_SEAM);
}
if (mark_sharp) {
BM_elem_flag_disable(l_iter->e, BM_ELEM_SMOOTH);
}
changed = true;
}
if (mark_sharp) {
BM_elem_flag_disable(editedge, BM_ELEM_SMOOTH);
}
}
} while ((l_iter = l_iter->next) != l_first);
}
BM_uv_vert_map_free(vmap);
DEG_id_tag_update(&me->id, 0);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
if (changed) {
changed_multi = true;
DEG_id_tag_update(&me->id, 0);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
}
}
MEM_freeN(objects);
return ret;
return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
static void UV_OT_seams_from_islands(wmOperatorType *ot)