Revert "Fix part of T41406"

This reverts commit 7c7cb01aa5.

The smoothing weights will cause shifting in the image if not calculated
as they were in the branch. Solution for better performance will be to force-clip
kernel to a square of size two for projective painting.
This commit is contained in:
Antonis Ryakiotakis 2014-08-27 14:44:36 +02:00
parent 2a15ecdb5d
commit fe7de92c47
Notes: blender-bot 2023-02-14 10:09:30 +01:00
Referenced by issue #41601, correlated multi-jitter with high samples "hangs"
4 changed files with 17 additions and 14 deletions

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@ -515,10 +515,10 @@ BlurKernel *paint_new_blur_kernel(Brush *br)
{
int i, j;
BlurKernel *kernel = MEM_mallocN(sizeof(BlurKernel), "blur kernel");
float pixel_len = br->blur_kernel_radius / 2.0f;
int pixel_len = br->blur_kernel_radius;
BlurKernelType type = br->blur_mode;
kernel->side = br->blur_kernel_radius + 1;
kernel->side = pixel_len * 2 + 1;
kernel->side_squared = kernel->side * kernel->side;
kernel->wdata = MEM_mallocN(sizeof(float) * kernel->side_squared, "blur kernel data");
kernel->pixel_len = pixel_len;
@ -531,19 +531,26 @@ BlurKernel *paint_new_blur_kernel(Brush *br)
case KERNEL_GAUSSIAN:
{
float standard_dev = pixel_len / 3.0f; /* at standard deviation of 3.0 kernel is at about zero */
float standard_dev = pixel_len / 3.0; /* at standard deviation of 3.0 kernel is at about zero */
int i_term = pixel_len + 1;
/* make the necessary adjustment to the value for use in the normal distribution formula */
standard_dev = standard_dev * standard_dev * 2;
for (i = 0; i < kernel->side; i++) {
for (j = 0; j < kernel->side; j++) {
kernel->wdata[pixel_len + pixel_len * kernel->side] = 1.0;
/* fill in all four quadrants at once */
for (i = 0; i < i_term; i++) {
for (j = 0; j < pixel_len; j++) {
float idist = pixel_len - i;
float jdist = pixel_len - j;
float value = exp((idist * idist + jdist * jdist) / standard_dev);
kernel->wdata[i + j * kernel->side] = value;
kernel->wdata[i + j * kernel->side] =
kernel->wdata[(kernel->side - j - 1) + i * kernel->side] =
kernel->wdata[(kernel->side - i - 1) + (kernel->side - j - 1) * kernel->side] =
kernel->wdata[j + (kernel->side - i - 1) * kernel->side] =
value;
}
}

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@ -877,10 +877,8 @@ static void paint_2d_lift_soften(ImagePaintState *s, ImBuf *ibuf, ImBuf *ibufb,
for (yk = 0; yk < kernel->side; yk++) {
for (xk = 0; xk < kernel->side; xk++) {
float x_offs = xk - kernel->pixel_len;
float y_offs = yk - kernel->pixel_len;
count += paint_2d_ibuf_add_if(ibuf, xi + signf(x_offs) * fabs(x_offs + 0.51f),
yi + signf(y_offs) * fabs(y_offs + 0.51f), outrgb, is_torus,
count += paint_2d_ibuf_add_if(ibuf, xi + xk - kernel->pixel_len,
yi + yk - kernel->pixel_len, outrgb, is_torus,
kernel->wdata[xk + yk * kernel->side]);
}
}

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@ -3763,9 +3763,7 @@ static void do_projectpaint_soften_f(ProjPaintState *ps, ProjPixel *projPixel, f
for (yk = 0; yk < kernel->side; yk++) {
for (xk = 0; xk < kernel->side; xk++) {
float rgba_tmp[4];
float x_offs = xk - kernel->pixel_len;
float y_offs = yk - kernel->pixel_len;
float co_ofs[2] = {x_offs, y_offs};
float co_ofs[2] = {xk - kernel->pixel_len, yk - kernel->pixel_len};
add_v2_v2(co_ofs, projPixel->projCoSS);

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@ -288,7 +288,7 @@ typedef struct {
float *wdata; /* actual kernel */
int side; /* kernel side */
int side_squared; /* data side */
float pixel_len; /* pixels around center that kernel is wide */
int pixel_len; /* pixels around center that kernel is wide */
} BlurKernel;
enum BlurKernelType;