Code cleanup: use scene variable rather then calling CTX_data_scene
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@ -286,6 +286,7 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath
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CTX_wm_area_set(C, NULL);
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CTX_wm_region_set(C, NULL);
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CTX_wm_menu_set(C, NULL);
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curscene = bfd->curscene;
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}
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/* this can happen when active scene was lib-linked, and doesn't exist anymore */
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@ -299,6 +300,9 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath
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curscene = CTX_data_scene(C);
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}
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BLI_assert(curscene == CTX_data_scene(C));
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/* special cases, override loaded flags: */
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if (G.f != bfd->globalf) {
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const int flags_keep = (G_SWAP_EXCHANGE | G_SCRIPT_AUTOEXEC | G_SCRIPT_OVERRIDE_PREF);
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@ -349,12 +353,12 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath
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for (win = wm->windows.first; win; win = win->next) {
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if (win->screen && win->screen->scene) /* zealous check... */
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if (win->screen->scene != CTX_data_scene(C))
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if (win->screen->scene != curscene)
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BKE_scene_set_background(G.main, win->screen->scene);
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}
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}
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}
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BKE_scene_set_background(G.main, CTX_data_scene(C));
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BKE_scene_set_background(G.main, curscene);
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if (mode != LOAD_UNDO) {
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IMB_colormanagement_check_file_config(G.main);
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