Fix memory leak /w bend tool
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@ -2827,7 +2827,7 @@ static void initBend(TransInfo *t)
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t->num.unit_type[0] = B_UNIT_ROTATION;
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t->num.unit_type[1] = B_UNIT_LENGTH;
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t->flag |= T_NO_CONSTRAINT;
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t->flag |= T_NO_CONSTRAINT | T_FREE_CUSTOMDATA;
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//copy_v3_v3(t->center, ED_view3d_cursor3d_get(t->scene, t->view));
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calculateCenterCursor(t, t->center);
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