DNA: move View3D, View3DOverlay into DNA_view3d_defaults.h
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6db00065c5
commit
ff085e85d3
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@ -51,6 +51,7 @@ set(INC
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../../../extern/curve_fit_nd
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../../../intern/smoke/extern
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# dna_type_offsets.h
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${CMAKE_CURRENT_BINARY_DIR}/../makesdna/intern
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)
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@ -33,6 +33,9 @@ set(INC
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../../../../intern/glew-mx
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../../../../intern/guardedalloc
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../../../../intern/smoke/extern
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# dna_type_offsets.h
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${CMAKE_CURRENT_BINARY_DIR}/../../makesdna/intern
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)
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set(INC_SYS
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@ -96,3 +99,6 @@ if(WITH_MOD_SMOKE)
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endif()
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blender_add_lib(bf_editor_space_view3d "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
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# Needed so we can use dna_type_offsets.h for defaults initialization.
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add_dependencies(bf_editor_space_view3d bf_dna)
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@ -29,6 +29,7 @@
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_defaults.h"
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#include "MEM_guardedalloc.h"
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@ -247,56 +248,11 @@ static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene)
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View3D *v3d;
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RegionView3D *rv3d;
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v3d = MEM_callocN(sizeof(View3D), "initview3d");
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v3d->spacetype = SPACE_VIEW3D;
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v3d = DNA_struct_default_alloc(View3D);
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if (scene) {
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v3d->camera = scene->camera;
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}
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v3d->scenelock = true;
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v3d->grid = 1.0f;
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v3d->gridlines = 16;
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v3d->gridsubdiv = 10;
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BKE_screen_view3d_shading_init(&v3d->shading);
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v3d->overlay.wireframe_threshold = 1.0f;
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v3d->overlay.xray_alpha_bone = 0.5f;
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v3d->overlay.texture_paint_mode_opacity = 1.0f;
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v3d->overlay.weight_paint_mode_opacity = 1.0f;
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v3d->overlay.vertex_paint_mode_opacity = 1.0f;
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/* Intentionally different to vertex/paint mode,
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* we typically want to see shading too. */
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v3d->overlay.sculpt_mode_mask_opacity = 0.75f;
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v3d->overlay.edit_flag = V3D_OVERLAY_EDIT_FACES | V3D_OVERLAY_EDIT_SEAMS |
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V3D_OVERLAY_EDIT_SHARP | V3D_OVERLAY_EDIT_FREESTYLE_EDGE |
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V3D_OVERLAY_EDIT_FREESTYLE_FACE | V3D_OVERLAY_EDIT_EDGES |
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V3D_OVERLAY_EDIT_CREASES | V3D_OVERLAY_EDIT_BWEIGHTS |
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V3D_OVERLAY_EDIT_CU_HANDLES | V3D_OVERLAY_EDIT_CU_NORMALS;
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v3d->gridflag = V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_FLOOR | V3D_SHOW_ORTHO_GRID;
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v3d->flag = V3D_SELECT_OUTLINE;
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v3d->flag2 = V3D_SHOW_RECONSTRUCTION | V3D_SHOW_ANNOTATION;
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v3d->lens = 50.0f;
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v3d->clip_start = 0.01f;
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v3d->clip_end = 1000.0f;
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v3d->overlay.gpencil_paper_opacity = 0.5f;
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v3d->overlay.gpencil_grid_opacity = 0.9f;
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v3d->bundle_size = 0.2f;
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v3d->bundle_drawtype = OB_PLAINAXES;
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/* stereo */
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v3d->stereo3d_camera = STEREO_3D_ID;
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v3d->stereo3d_flag |= V3D_S3D_DISPPLANE;
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v3d->stereo3d_convergence_alpha = 0.15f;
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v3d->stereo3d_volume_alpha = 0.05f;
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/* grease pencil settings */
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v3d->vertex_opacity = 1.0f;
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v3d->gp_flag |= V3D_GP_SHOW_EDIT_LINES;
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/* tool header */
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ar = MEM_callocN(sizeof(ARegion), "tool header for view3d");
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@ -48,6 +48,27 @@
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.studiolight_intensity = 1.0f, \
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}
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#define _DNA_DEFAULT_View3DOverlay \
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{ \
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.wireframe_threshold = 1.0f, \
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.xray_alpha_bone = 0.5f, \
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.texture_paint_mode_opacity = 1.0f, \
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.weight_paint_mode_opacity = 1.0f, \
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.vertex_paint_mode_opacity = 1.0f, \
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/* Intentionally different to vertex/paint mode, \
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* we typically want to see shading too. */ \
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.sculpt_mode_mask_opacity = 0.75f, \
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\
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.edit_flag = V3D_OVERLAY_EDIT_FACES | V3D_OVERLAY_EDIT_SEAMS | \
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V3D_OVERLAY_EDIT_SHARP | V3D_OVERLAY_EDIT_FREESTYLE_EDGE | \
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V3D_OVERLAY_EDIT_FREESTYLE_FACE | V3D_OVERLAY_EDIT_EDGES | \
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V3D_OVERLAY_EDIT_CREASES | V3D_OVERLAY_EDIT_BWEIGHTS | \
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V3D_OVERLAY_EDIT_CU_HANDLES | V3D_OVERLAY_EDIT_CU_NORMALS, \
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\
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.gpencil_paper_opacity = 0.5f, \
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.gpencil_grid_opacity = 0.9f, \
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}
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#define _DNA_DEFAULT_View3DCursor \
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{ \
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.rotation_mode = ROT_MODE_XYZ, \
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@ -55,6 +76,39 @@
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.rotation_axis = {0, 1, 0}, \
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}
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#define _DNA_DEFAULT_View3D \
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{ \
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.spacetype = SPACE_VIEW3D, \
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.scenelock = true, \
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.grid = 1.0f, \
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.gridlines = 16, \
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.gridsubdiv = 10, \
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.shading = _DNA_DEFAULT_View3DShading, \
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.overlay = _DNA_DEFAULT_View3DOverlay, \
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\
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.gridflag = V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_FLOOR | V3D_SHOW_ORTHO_GRID, \
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\
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.flag = V3D_SELECT_OUTLINE, \
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.flag2 = V3D_SHOW_RECONSTRUCTION | V3D_SHOW_ANNOTATION, \
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\
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.lens = 50.0f, \
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.clip_start = 0.01f, \
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.clip_end = 1000.0f, \
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\
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.bundle_size = 0.2f, \
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.bundle_drawtype = OB_PLAINAXES, \
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\
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/* stereo */ \
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.stereo3d_camera = STEREO_3D_ID, \
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.stereo3d_flag = V3D_S3D_DISPPLANE, \
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.stereo3d_convergence_alpha = 0.15f, \
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.stereo3d_volume_alpha = 0.05f, \
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\
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/* Grease pencil settings. */ \
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.vertex_opacity = 1.0f, \
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.gp_flag = V3D_GP_SHOW_EDIT_LINES, \
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}
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/** \} */
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/* clang-format on */
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@ -69,6 +69,7 @@
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#include "DNA_meta_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_space_types.h"
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#include "DNA_speaker_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_world_types.h"
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@ -145,6 +146,9 @@ SDNA_DEFAULT_DECL_STRUCT(Speaker);
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/* DNA_texture_defaults.h */
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SDNA_DEFAULT_DECL_STRUCT(Tex);
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/* DNA_view3d_defaults.h */
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SDNA_DEFAULT_DECL_STRUCT(View3D);
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/* DNA_world_defaults.h */
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SDNA_DEFAULT_DECL_STRUCT(World);
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@ -250,7 +254,9 @@ const void *DNA_default_table[SDNA_TYPE_MAX] = {
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SDNA_DEFAULT_DECL_EX(WalkNavigation, UserDef.walk_navigation),
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/* DNA_view3d_defaults.h */
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SDNA_DEFAULT_DECL_EX(View3DShading, Scene.display.shading),
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SDNA_DEFAULT_DECL(View3D),
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SDNA_DEFAULT_DECL_EX(View3DOverlay, View3D.overlay),
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SDNA_DEFAULT_DECL_EX(View3DShading, View3D.shading),
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SDNA_DEFAULT_DECL_EX(View3DCursor, Scene.cursor),
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/* DNA_world_defaults.h */
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@ -3305,7 +3305,6 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
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RNA_def_property_ui_text(prop, "Grid Scale", "Distance between 3D View grid lines");
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RNA_def_property_range(prop, 0.0f, FLT_MAX);
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RNA_def_property_ui_range(prop, 0.001f, 1000.0f, 0.1f, 3);
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RNA_def_property_float_default(prop, 1.0f);
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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prop = RNA_def_property(srna, "grid_lines", PROP_INT, PROP_NONE);
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@ -3313,14 +3312,12 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
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RNA_def_property_ui_text(
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prop, "Grid Lines", "Number of grid lines to display in perspective view");
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RNA_def_property_range(prop, 0, 1024);
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RNA_def_property_int_default(prop, 16);
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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prop = RNA_def_property(srna, "grid_subdivisions", PROP_INT, PROP_NONE);
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RNA_def_property_int_sdna(prop, NULL, "gridsubdiv");
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RNA_def_property_ui_text(prop, "Grid Subdivisions", "Number of subdivisions between grid lines");
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RNA_def_property_range(prop, 1, 1024);
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RNA_def_property_int_default(prop, 10);
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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prop = RNA_def_property(srna, "grid_scale_unit", PROP_FLOAT, PROP_NONE);
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@ -3393,7 +3390,6 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
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prop = RNA_def_property(srna, "xray_alpha_bone", PROP_FLOAT, PROP_FACTOR);
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RNA_def_property_float_sdna(prop, NULL, "overlay.xray_alpha_bone");
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RNA_def_property_float_default(prop, 0.5f);
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RNA_def_property_ui_text(prop, "Opacity", "Opacity to use for bone selection");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
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@ -3426,7 +3422,6 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
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prop = RNA_def_property(srna, "wireframe_threshold", PROP_FLOAT, PROP_FACTOR);
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RNA_def_property_float_sdna(prop, NULL, "overlay.wireframe_threshold");
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RNA_def_property_float_default(prop, 0.5f);
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RNA_def_property_ui_text(
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prop, "Wireframe Threshold", "Adjust the number of wires displayed (1 for all wires)");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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@ -3593,7 +3588,6 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
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prop = RNA_def_property(srna, "texture_paint_mode_opacity", PROP_FLOAT, PROP_FACTOR);
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RNA_def_property_float_sdna(prop, NULL, "overlay.texture_paint_mode_opacity");
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RNA_def_property_float_default(prop, 1.0f);
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RNA_def_property_ui_text(
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prop, "Stencil Opacity", "Opacity of the texture paint mode stencil mask overlay");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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@ -3601,7 +3595,6 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
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prop = RNA_def_property(srna, "vertex_paint_mode_opacity", PROP_FLOAT, PROP_FACTOR);
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RNA_def_property_float_sdna(prop, NULL, "overlay.vertex_paint_mode_opacity");
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RNA_def_property_float_default(prop, 1.0f);
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RNA_def_property_ui_text(
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prop, "Vertex Paint Opacity", "Opacity of the vertex paint mode overlay");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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@ -3609,7 +3602,6 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
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prop = RNA_def_property(srna, "weight_paint_mode_opacity", PROP_FLOAT, PROP_FACTOR);
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RNA_def_property_float_sdna(prop, NULL, "overlay.weight_paint_mode_opacity");
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RNA_def_property_float_default(prop, 1.0f);
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RNA_def_property_ui_text(
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prop, "Weight Paint Opacity", "Opacity of the weight paint mode overlay");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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@ -3617,7 +3609,6 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
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prop = RNA_def_property(srna, "sculpt_mode_mask_opacity", PROP_FLOAT, PROP_FACTOR);
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RNA_def_property_float_sdna(prop, NULL, "overlay.sculpt_mode_mask_opacity");
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RNA_def_property_float_default(prop, 1.0f);
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RNA_def_property_ui_text(prop, "Sculpt Mask Opacity", "");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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@ -3656,7 +3647,6 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
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prop = RNA_def_property(srna, "gpencil_grid_opacity", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "overlay.gpencil_grid_opacity");
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RNA_def_property_range(prop, 0.1f, 1.0f);
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RNA_def_property_float_default(prop, 0.9f);
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RNA_def_property_ui_text(prop, "Opacity", "Canvas grid opacity");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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@ -3664,7 +3654,6 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
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prop = RNA_def_property(srna, "gpencil_paper_opacity", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "overlay.gpencil_paper_opacity");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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RNA_def_property_float_default(prop, 0.5f);
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RNA_def_property_ui_text(prop, "Opacity", "Fade factor");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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@ -3813,7 +3802,6 @@ static void rna_def_space_view3d(BlenderRNA *brna)
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prop = RNA_def_property(srna, "clip_start", PROP_FLOAT, PROP_DISTANCE);
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RNA_def_property_range(prop, 1e-6f, FLT_MAX);
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RNA_def_property_ui_range(prop, 0.001f, FLT_MAX, 10, 3);
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RNA_def_property_float_default(prop, 0.1f);
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RNA_def_property_ui_text(
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prop, "Clip Start", "3D View near clipping distance (perspective view only)");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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@ -3821,7 +3809,6 @@ static void rna_def_space_view3d(BlenderRNA *brna)
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prop = RNA_def_property(srna, "clip_end", PROP_FLOAT, PROP_DISTANCE);
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RNA_def_property_range(prop, 1e-6f, FLT_MAX);
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RNA_def_property_ui_range(prop, 0.001f, FLT_MAX, 10, 3);
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RNA_def_property_float_default(prop, 1000.0f);
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RNA_def_property_ui_text(prop, "Clip End", "3D View far clipping distance");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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