Cleanup: spelling

This commit is contained in:
Campbell Barton 2020-12-07 13:24:58 +11:00
parent 5c3fa5a424
commit fff0032a25
4 changed files with 9 additions and 9 deletions

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@ -99,7 +99,7 @@ typedef struct AutoTrackContext {
/* True when tracking backwards (from higher frame number to lower frame number.) */
bool is_backwards;
/* Movie clips used during the trackign process. */
/* Movie clips used during the tracking process. */
int num_clips;
AutoTrackClip autotrack_clips[MAX_ACCESSOR_CLIP];
@ -182,7 +182,7 @@ static void libmv_frame_to_normalized_relative(const float frame_coord[2],
/** \} */
/* -------------------------------------------------------------------- */
/** \name Coversion of markers between Blender's DNA and Libmv.
/** \name Conversion of markers between Blender's DNA and Libmv.
* \{ */
static void dna_marker_to_libmv_marker(/*const*/ MovieTrackingTrack *track,
@ -704,7 +704,7 @@ bool BKE_autotrack_context_step(AutoTrackContext *context)
/* -------------------------------------------------------------------- */
/** \name Context data synchronization.
*
* Used to copy trackign result to Blender side, while the trackign is still happening in its
* Used to copy tracking result to Blender side, while the tracking is still happening in its
* thread.
*
* \{ */
@ -740,7 +740,7 @@ void BKE_autotrack_context_sync(AutoTrackContext *context)
}
BKE_tracking_marker_insert(track, &marker);
/* Insetr disabled marker at the end of tracked segment.
/* Insert disabled marker at the end of tracked segment.
* When tracking forward the disabled marker is added at the next frame from the result,
* when tracking backwards the marker is added at the previous frame. */
tracking_marker_insert_disabled(track, &marker, context->is_backwards, false);

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@ -25,7 +25,7 @@
* for reference to the cryptomatte specification.
*
* The challenge with cryptomatte in EEVEE is the merging and sorting of the samples.
* User can enable upto 3 cryptomatte layers (Object, Material and Asset).
* User can enable up to 3 cryptomatte layers (Object, Material and Asset).
*
* Process
*

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@ -212,8 +212,8 @@ static void sculpt_transform_all_vertices(Sculpt *sd, Object *ob)
sculpt_transform_matrices_init(
ss, symm, ss->filter_cache->transform_displacement_mode, data.transform_mats);
/* Regular transform applies all symmetry passes at once as it is split by symmetry areas (each
* vertex can only be transformed once by the transform matix of its area). */
/* Regular transform applies all symmetry passes at once as it is split by symmetry areas
* (each vertex can only be transformed once by the transform matrix of its area). */
TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, ss->filter_cache->totnode);
BLI_task_parallel_range(

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@ -51,8 +51,8 @@ typedef struct SpaceOutliner_Runtime {
* Scenes, Blender File, etc.). */
struct TreeDisplay *tree_display;
/** Pointers to treestore elements, grouped by (id, type, nr)
* in hashtable for faster searching */
/** Pointers to tree-store elements, grouped by `(id, type, nr)`
* in hash-table for faster searching. */
struct GHash *treehash;
} SpaceOutliner_Runtime;