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Archived Project, replaced by EEVEE & Viewport

Recent Activity

Sat, Aug 29

Zachary Litvinenko (ZackMercury) added a comment to D5919: Overlay: Retopology.

how do I tip a couple bucks for this

Sat, Aug 29, 1:14 PM · BF Blender (2.83), GPU / Viewport

Aug 11 2020

newsoft (newsoftco) added a comment to T79699: Pc Freez When Rendering.

Its related to RAM space. blender 2.83.4 subdivision surface is not optimize.

Aug 11 2020, 8:05 AM · GPU / Viewport, Rendering
Ankit Meel (ankitm) merged task T79699: Pc Freez When Rendering into T79669: PC crashes after a green screen at rotating viewport .
Aug 11 2020, 7:56 AM · GPU / Viewport, Rendering
Allaa Eddine Riad Amiar (Th3ho0d) changed the status of T79699: Pc Freez When Rendering from Needs Triage to Needs Information from User.
Aug 11 2020, 4:32 AM · GPU / Viewport, Rendering

Aug 10 2020

Erick Tukuniata (erickblender) added a comment to D5919: Overlay: Retopology.

This patch will not make it into 2.83. At this moment the project needs to be redone and my priorities are elsewhere without any sight when I get time for it. Anyone who want to take over, feel free.

Aug 10 2020, 11:22 AM · BF Blender (2.83), GPU / Viewport

Aug 4 2020

H. Farid (H-Farid) edited projects for T79530: Normal not working in EEVEE (but no problem in Cycles), added: Eevee, EEVEE & Viewport, OpenGL Error, GPU / Viewport, BF Blender (2.82); removed BF Blender.
Aug 4 2020, 9:29 PM · BF Blender (2.83), OpenGL Error, EEVEE & Viewport

Jul 8 2020

Marco (nacioss) abandoned D2132: Enable Cycles Sky Texture in OpenGL viewport.
Jul 8 2020, 5:07 PM · GPU / Viewport, Cycles

Jul 7 2020

Marco (nacioss) added a comment to D2132: Enable Cycles Sky Texture in OpenGL viewport.

There is already a patch for Eevee to port the Sky models from Cycles here https://developer.blender.org/D7108
I think this patch review can be closed.

Jul 7 2020, 3:18 PM · GPU / Viewport, Cycles

Jun 29 2020

Jeroen Bakker (jbakker) closed D8043: Fix T73892: EEVEE Viewport Render Ignores Render As Wire.
Jun 29 2020, 8:20 AM · BF Blender (2.90), GPU / Viewport

Jun 28 2020

Clément Foucault (fclem) accepted D8043: Fix T73892: EEVEE Viewport Render Ignores Render As Wire.
Jun 28 2020, 2:13 AM · BF Blender (2.90), GPU / Viewport

Jun 20 2020

Clément Foucault (fclem) edited Description on GPU / Viewport.
Jun 20 2020, 12:34 AM
Clément Foucault (fclem) archived GPU / Viewport.
Jun 20 2020, 12:32 AM

Jun 19 2020

Germano Cavalcante (mano-wii) changed the status of T77572: Reference image opacity value doesn't work with Blender 2.83+ (Intel HD 630 with Mesa 20, regression from D6729) from Needs Information from User to Needs Triage.
Jun 19 2020, 5:48 PM · OpenGL Error, EEVEE & Viewport, BF Blender
Campbell Barton (campbellbarton) moved T68406: Crash when rapitedly setting custom property on material node tree from Bugs (API) to Known Issues on the Python API board.
Jun 19 2020, 11:14 AM · EEVEE & Viewport, Python API, BF Blender
Campbell Barton (campbellbarton) moved T72417: gpu module in CustomRenderEngine causes segfault from Bugs (API) to Known Issues on the Python API board.
Jun 19 2020, 11:13 AM · EEVEE & Viewport, Python API, BF Blender
Campbell Barton (campbellbarton) removed a project from T71362: Memory leak if both a shader and an AddonPreferences class are used: Add-ons (BF-Blender).
Jun 19 2020, 10:56 AM · EEVEE & Viewport, Python API, BF Blender
Campbell Barton (campbellbarton) moved T68406: Crash when rapitedly setting custom property on material node tree from Backlog to Bugs (API) on the Python API board.
Jun 19 2020, 10:09 AM · EEVEE & Viewport, Python API, BF Blender
Campbell Barton (campbellbarton) edited projects for T68406: Crash when rapitedly setting custom property on material node tree, added: Python API; removed Add-ons (BF-Blender).
Jun 19 2020, 9:50 AM · EEVEE & Viewport, Python API, BF Blender
Ankit Meel (ankitm) merged T78016: Blender will not open into T72098: Crash on startup with 2.82 and Intel HD + Windows.
Jun 19 2020, 8:45 AM · EEVEE & Viewport, BF Blender (2.90), Platform: Windows
Vaughan Ling (heavypoly) added a comment to T77867: Duplicate Object, then Linked Duplicate Object, then Repeat Last Tool causes crash.

Also crashes when right clicking a collection in outliner > Instance to scene, then Shift D the newly instanced collection.
However does not crash when using Alt D on instanced collection

Jun 19 2020, 6:33 AM · BF Blender (2.90), EEVEE & Viewport
Germano Cavalcante (mano-wii) changed the status of T77867: Duplicate Object, then Linked Duplicate Object, then Repeat Last Tool causes crash from Needs Triage to Confirmed.
Jun 19 2020, 5:11 AM · BF Blender (2.90), EEVEE & Viewport
Richard Antalik (ISS) added a project to T77818: Viewport colors different from earlier Versions in older iMac: Platform: macOS.
Jun 19 2020, 3:35 AM · EEVEE & Viewport, Platform: macOS, User Interface, BF Blender
Richard Antalik (ISS) added a comment to T77562: Trembling when selected cube in edit mode.

OK, I disabled Anti Alias and now Blender works correctly, but I can have good render anyway?

Yes, AA setting in user preferences does not influence render result.

Jun 19 2020, 1:45 AM · OpenGL Error, EEVEE & Viewport, Platform: macOS, BF Blender
Germano Cavalcante (mano-wii) changed the status of T77867: Duplicate Object, then Linked Duplicate Object, then Repeat Last Tool causes crash from Needs Information from User to Needs Triage.
Jun 19 2020, 12:40 AM · BF Blender (2.90), EEVEE & Viewport
Vaughan Ling (heavypoly) added a comment to T77867: Duplicate Object, then Linked Duplicate Object, then Repeat Last Tool causes crash.

Still getting the same crash with same Shift D, Alt D, Shift RRRRRRRRRR steps as before.
Using today's build (Windows) 6899cb3c073e

Jun 19 2020, 12:31 AM · BF Blender (2.90), EEVEE & Viewport

Jun 18 2020

Frederick Burbidge (Interference) added a comment to T77759: Workbench: "Not enough texture slots!" Message being spammed and lags the entire computer.

Could you run blender_debug_gpu.cmd using both 2.82a and 2.83, and then upload the files that are created when you close Blender please?

Jun 18 2020, 11:52 PM · BF Blender (2.83), EEVEE & Viewport
Evan Wilson (EAW) added a comment to T77759: Workbench: "Not enough texture slots!" Message being spammed and lags the entire computer.

Could you run blender_debug_gpu.cmd using both 2.82a and 2.83, and then upload the files that are created when you close Blender please?

Jun 18 2020, 11:35 PM · BF Blender (2.83), EEVEE & Viewport
Jesse Y (deadpin) added a comment to T77867: Duplicate Object, then Linked Duplicate Object, then Repeat Last Tool causes crash.

Unfortunately I can now repro more reliably (without having to use Undo; but still involving tbb / threading) with latest master rBb89898cbd381. Here's the full crash report:

Jun 18 2020, 10:50 PM · BF Blender (2.90), EEVEE & Viewport
Dmitrii (WeaselOnAStick) added a comment to T77759: Workbench: "Not enough texture slots!" Message being spammed and lags the entire computer.

I'm getting this same spam but, to my knowledge, I'm not exceeding texture slot usage on any materials. The warning message about this is of very little help as it doesn't tell you what materials supposedly have too many textures, just that something does.

The slow-down renders solid / texture view virtually unusable. And, strangely, it scrambles the textures too: certain objects will show completely different textures to what they're meant to. Deleting materials or hiding / deleting objects even seems to change which textures are being shown, which sounds suspiciously like a memory leak. This only happens in solid / texture view: switch to material preview or rendered and things display correctly.

Jun 18 2020, 10:43 PM · BF Blender (2.83), EEVEE & Viewport
Germano Cavalcante (mano-wii) changed the status of T77867: Duplicate Object, then Linked Duplicate Object, then Repeat Last Tool causes crash from Confirmed to Needs Information from User.

I can't reproduce the problem anymore.
I think this problem was related to the same problem described in T78004 (which was recently fixed).

Jun 18 2020, 9:13 PM · BF Blender (2.90), EEVEE & Viewport
Brecht Van Lommel (brecht) moved T72420: Design: DrawEngine Color Management from Backlog to Render Pipeline on the Render & Cycles board.
Jun 18 2020, 5:50 PM · EEVEE & Viewport, Grease Pencil, Render & Cycles
Brecht Van Lommel (brecht) moved T72453: Display as behaviour in rendered view inconsistent between Eevee and Cycles from Backlog to Cycles Performance on the Render & Cycles board.
Jun 18 2020, 5:49 PM · EEVEE & Viewport, Render & Cycles, BF Blender
Frederick Burbidge (Interference) added a comment to T77759: Workbench: "Not enough texture slots!" Message being spammed and lags the entire computer.

I'm getting this same spam but, to my knowledge, I'm not exceeding texture slot usage on any materials. The warning message about this is of very little help as it doesn't tell you what materials supposedly have too many textures, just that something does.

Jun 18 2020, 4:22 PM · BF Blender (2.83), EEVEE & Viewport
Campbell Barton (campbellbarton) moved T71362: Memory leak if both a shader and an AddonPreferences class are used from Backlog to Bugs (API) on the Python API board.
Jun 18 2020, 3:35 PM · EEVEE & Viewport, Python API, BF Blender
Campbell Barton (campbellbarton) moved T72417: gpu module in CustomRenderEngine causes segfault from Backlog to Bugs (API) on the Python API board.
Jun 18 2020, 3:29 PM · EEVEE & Viewport, Python API, BF Blender
Germano Cavalcante (mano-wii) edited projects for T77867: Duplicate Object, then Linked Duplicate Object, then Repeat Last Tool causes crash, added: GPU / Viewport, EEVEE & Viewport; removed Nodes & Physics, Dependency Graph.

After further testing, it seems that the source of the problem is in draw_manager.
Commenting on that line seems to have resolved so far:

diff --git a/source/blender/draw/intern/draw_cache_extract_mesh.c b/source/blender/draw/intern/draw_cache_extract_mesh.c
index f3dc8f0fd2a..37bedd811d3 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh.c
+++ b/source/blender/draw/intern/draw_cache_extract_mesh.c
@@ -440,7 +440,7 @@ static void mesh_render_data_free(MeshRenderData *mr)
   MEM_SAFE_FREE(mr->loop_normals);
Jun 18 2020, 3:27 PM · BF Blender (2.90), EEVEE & Viewport
Ankit Meel (ankitm) renamed T77651: ChromeOS: Black screen/window on startup: from Black screen/window on startup to ChromeOS: Black screen/window on startup: .
Jun 18 2020, 2:44 PM · EEVEE & Viewport, BF Blender
Ankit Meel (ankitm) merged T77952: Program Crash on Launch blender 2.83.0 linux into T77651: ChromeOS: Black screen/window on startup: .
Jun 18 2020, 2:42 PM · EEVEE & Viewport, BF Blender
Kåre Baastrup (baastrup) added a comment to T77651: ChromeOS: Black screen/window on startup: .

found a way to replace the debain container with arch linux but seems to be the same issue. see attached file.

Jun 18 2020, 1:26 PM · EEVEE & Viewport, BF Blender
KingKilo added projects to T77977: Baked gas domain not showing up in viewport. : Nodes & Physics, GPU / Viewport.
Jun 18 2020, 1:13 AM · Nodes & Physics, BF Blender
Richard Antalik (ISS) changed the status of T74143: Blender crashes while opening file viewer if screen is using default DPI scaling settings from Needs Triage to Needs Information from User.

Can you download Blender 2.90 form https://builder.blender.org/download/ , run blender_debug_gpu.cmd and upload files that will be created?

Jun 18 2020, 12:31 AM · EEVEE & Viewport, User Interface, BF Blender

Jun 17 2020

Germano Cavalcante (mano-wii) closed T77914: Blender Crashes if viewport is changed manually while having loop cut selected as Resolved by committing rB9bfd78ae146d: Fix T77914: Blender Crashes if viewport is changed manually while having loop….
Jun 17 2020, 5:17 PM · EEVEE & Viewport, BF Blender
Germano Cavalcante (mano-wii) changed the status of T77914: Blender Crashes if viewport is changed manually while having loop cut selected from Needs Triage to Confirmed.

I can confirm.

Exception thrown: read access violation.
DST.vmempool was nullptr.
Jun 17 2020, 4:18 PM · EEVEE & Viewport, BF Blender
Dalai Felinto (dfelinto) updated the task description for T64282: EEVEE & Viewport Module.
Jun 17 2020, 2:09 PM · EEVEE & Viewport, BF Blender
Jose (genialica) added a comment to T77818: Viewport colors different from earlier Versions in older iMac.

Error in Viewport persists:

Jun 17 2020, 2:02 PM · EEVEE & Viewport, Platform: macOS, User Interface, BF Blender
Stas (girafic) added a comment to T77546: Meshes are invisible if any objects are set to display 'In Front'.

On a Hackintosh with AMD GPU it's working fine, but on a Macbook with Intel GPU I've the same issue.

Jun 17 2020, 12:30 PM · OpenGL Error, EEVEE & Viewport, Platform: macOS, BF Blender
Campbell Barton (campbellbarton) moved T73333: Vertex paint: polygon selection in X-ray mode do not select back faces from Backlog to Papercuts on the Modeling board.
Jun 17 2020, 10:15 AM · Restricted Project, Modeling, BF Blender
Ankit Meel (ankitm) updated subscribers of T77651: ChromeOS: Black screen/window on startup: .
renderer:	'virgl'
vendor:		'Red Hat'
version:	'4.3 (Core Profile) Mesa 19.2.8'

Its a chromebook,so thats not possible and 2.82a works

@Kåre Baastrup (baastrup) So are you stuck with this Mesa version ? Mesa 20.x is the latest.

Jun 17 2020, 9:28 AM · EEVEE & Viewport, BF Blender
Campbell Barton (campbellbarton) moved T72944: Object Manipulator (Gizmo) does not draw until to disable and then re-enable from Backlog to Bugs on the Modeling board.
Jun 17 2020, 5:19 AM · User Interface, Modeling, BF Blender
Kåre Baastrup (baastrup) added a comment to T77651: ChromeOS: Black screen/window on startup: .

and one for blender 2.9 as well

Jun 17 2020, 12:34 AM · EEVEE & Viewport, BF Blender