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Windows platform support.

Release Builds: @LazyDodo (LazyDodo)
Developer Members: @Martijn Berger (juicyfruit) @LazyDodo (LazyDodo)

Recent Activity

Yesterday

LazyDodo (LazyDodo) closed T57580: Windows installer shows incorrect EULA as Resolved by committing rBc0f96855e42e: Fix T57580: Update windows installer package to have the GPL3 as EULA..
Fri, Mar 22, 4:25 AM · Platform: Windows, BF Blender

Wed, Mar 20

Victor V Green II (Sleeper_G) closed T62628: explosions as Resolved.

I fixed the issue. I just had to turn my quality steps down to 2.

Wed, Mar 20, 1:56 PM · Rendering, Platform: Windows, BF Blender: 2.8, Physics, Eevee

Tue, Mar 19

Bastien Montagne (mont29) closed T49909: Not being able to access render output files of Blender v.2.78 using windows explorer - Windows 10 as Archived.

We appreciate the effort that goes into making bug reports, but to be able to fix bugs we have to be able to redo them.
If there is anything you can provide to help others to reproduce the problem, be sure to include it.

Tue, Mar 19, 9:01 PM · BF Blender: Unconfirmed, Platform: Windows
Brecht Van Lommel (brecht) lowered the priority of T56678: Blender 2.8 Full Screen Crash on LookDev/Rendered Modes from Normal to Needs Information from User.

Is this still an issue in the latest builds? There have been many Eevee and viewport bug fixes since this report.

Tue, Mar 19, 10:57 AM · BF Blender, OpenGL / Gfx, Platform: Windows
Brecht Van Lommel (brecht) lowered the priority of T56309: Freeze when switching to the Lookdev or Rendered (Eevee) view from Normal to Needs Information from User.

Is this still an issue in 2.8? There's been a huge amount of changes since August so seems likely this was fixed.

Tue, Mar 19, 10:54 AM · BF Blender, Platform: Windows, Eevee
Brecht Van Lommel (brecht) closed T44252: Windows: 2.74 Install issue when using limited user account and needing admin priviledges to install as Archived.

I don't remember seeing similar reports, assuming this is fixed now or at least not possible for us to investigate further with the information we have.

Tue, Mar 19, 10:49 AM · Platform: Windows, BF Blender

Mon, Mar 18

Bastien Montagne (mont29) closed T53856: Application hang upon opening as Invalid.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Mon, Mar 18, 5:49 PM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) added a comment to T57580: Windows installer shows incorrect EULA.

@LazyDodo (LazyDodo), as a representative of the BF/BI, I agree this license can be changed to GPL v3.

Mon, Mar 18, 5:17 PM · Platform: Windows, BF Blender

Sun, Mar 17

Victor V Green II (Sleeper_G) edited projects for T62628: explosions, added: BF Blender: 2.8, Platform: Windows, Rendering; removed BF Blender.

I don't know what to expect here. Will someone be explaining to me what what to do about mt issue?

Sun, Mar 17, 10:00 PM · Rendering, Platform: Windows, BF Blender: 2.8, Physics, Eevee
Campbell Barton (campbellbarton) merged T62667: Lock camera to viewport doesn't work with 3Dconnexion into T57305: 3D Mouse (NDOF) frozen in Camera view w/ lock view to camera (WIN32+64).
Sun, Mar 17, 2:17 AM · Platform: Windows, BF Blender
Campbell Barton (campbellbarton) merged task T57305: 3D Mouse (NDOF) frozen in Camera view w/ lock view to camera (WIN32+64) into T62667: Lock camera to viewport doesn't work with 3Dconnexion.
Sun, Mar 17, 2:16 AM · Platform: Windows, BF Blender
Campbell Barton (campbellbarton) added a comment to T57305: 3D Mouse (NDOF) frozen in Camera view w/ lock view to camera (WIN32+64).

@Jonathan (Batty) yes, this should be it's own report.

Sun, Mar 17, 12:12 AM · Platform: Windows, BF Blender

Sat, Mar 16

stefano severi (Tetone) added a comment to T59802: Preferences window opening behind main window when in fullscreen mode.

I can confirm that Ruslan said. I have the same behavior. For me, when you put in full screen, the main windows is set for always on top.

Sat, Mar 16, 10:31 PM · User Interface, Platform: Windows, BF Blender: 2.8, BF Blender
Jonathan (Batty) added a comment to T57305: 3D Mouse (NDOF) frozen in Camera view w/ lock view to camera (WIN32+64).

Thanks, Campbell for your answer.
I have tried similar in Blender 2.79 without any success.
Now I have tried this as exact as I could, I also watched Tutorials for Autokeyframe in 2.80 - but it looks like it does not work for recording a Camera via NDOF.
It doesn't write any keyframe, via NDOF.
I pressed the record button in Lock Cam to View - switched to Camera, being in the Animation timeline.
I pressed play, moved the Camera with the 3D Mouse (NDOF). No Keyframe is being written.
I switched back to 3d view and moved the camera by marking and moving it by pressing "G" on the Keyboard. It recorded that movement as Keyframes in the timeline as expected.
NDOF is not being transfered into Keyframes this way.

Sat, Mar 16, 4:34 PM · Platform: Windows, BF Blender
Ruslan (rs2128) added a comment to T59802: Preferences window opening behind main window when in fullscreen mode.

Same issue. It happens not only for preference window but I guess for all minor windows (for exemple Render - F12)
win 10 - 64 bit / NVIDIA GeForce GTX 560 [last driver version] / 2.80, dbfbd6b9043d, 2019-03-16

Sat, Mar 16, 3:31 PM · User Interface, Platform: Windows, BF Blender: 2.8, BF Blender
Brecht Van Lommel (brecht) merged T62656: Blender 2.8. Fullscreen mode hides all minor windows [Preference/Render] when you сalled them into T59802: Preferences window opening behind main window when in fullscreen mode.
Sat, Mar 16, 3:27 PM · User Interface, Platform: Windows, BF Blender: 2.8, BF Blender
Rupesh (Rupesh) added a comment to T55787: Blender 2.8 Crash on start - wont event open.
Sat, Mar 16, 4:12 AM · OpenGL / Gfx, Platform: Windows, BF Blender: 2.8
Victor V Green II (Sleeper_G) claimed T62628: explosions.
Sat, Mar 16, 12:23 AM · Rendering, Platform: Windows, BF Blender: 2.8, Physics, Eevee

Fri, Mar 15

Oskar (enrutador.com) added a comment to T57305: 3D Mouse (NDOF) frozen in Camera view w/ lock view to camera (WIN32+64).

what a great job Campbell ¡¡ Now it is really useful to have a mouse3D and be able to combine both hands for work.
Congratulations

Fri, Mar 15, 3:16 PM · Platform: Windows, BF Blender

Thu, Mar 14

Campbell Barton (campbellbarton) added a comment to T57305: 3D Mouse (NDOF) frozen in Camera view w/ lock view to camera (WIN32+64).

You can do this using walk/fly mode.

Thu, Mar 14, 9:41 PM · Platform: Windows, BF Blender
Kaspar Kuldkepp (kasparkuldkepp) added a comment to T57305: 3D Mouse (NDOF) frozen in Camera view w/ lock view to camera (WIN32+64).

Comfirmend: working in Win10 64bit, as expected. Thanks a lot Campbell :)

It's just a wish, but in the line of making all things in Blender 2.8 better than in the prevois versions:
recording the movement of 3D Mouse into the timeline would perfect it ;)
...just saying - posted in wishlist already. :p

Thu, Mar 14, 10:42 AM · Platform: Windows, BF Blender

Wed, Mar 13

Jonathan (Batty) added a comment to T57305: 3D Mouse (NDOF) frozen in Camera view w/ lock view to camera (WIN32+64).

Comfirmend: working in Win10 64bit, as expected. Thanks a lot Campbell :)

Wed, Mar 13, 7:41 PM · Platform: Windows, BF Blender
Oskar (enrutador.com) added a comment to T57305: 3D Mouse (NDOF) frozen in Camera view w/ lock view to camera (WIN32+64).

Hi Campbell
With blender-2.80-ffa29194bbe7-win64 and the last drivers of 3dconnexion works fine ¡¡¡ Thanks for all the work and your time .
Thanks

Wed, Mar 13, 5:39 PM · Platform: Windows, BF Blender
Campbell Barton (campbellbarton) closed T57305: 3D Mouse (NDOF) frozen in Camera view w/ lock view to camera (WIN32+64) as Resolved by committing rB3afc77655e94: Fix T57305: NDOF frozen w/ lock view to camera.
Wed, Mar 13, 12:23 PM · Platform: Windows, BF Blender
Campbell Barton (campbellbarton) added a comment to T57305: 3D Mouse (NDOF) frozen in Camera view w/ lock view to camera (WIN32+64).

Reverting these commits fixes:

Wed, Mar 13, 11:54 AM · Platform: Windows, BF Blender

Tue, Mar 12

Julio Ferrari (jfcalcena) added a comment to T60768: 3D Connexion Space Mouse Pro doesn't works in Blender 2.8 (win32).

I can confirm that on Blender 2.8 (2019-01-18) on a Mac Pro with the SpaceMouse Wireless, I can only translate my point of view. Rotations do not work.

Tue, Mar 12, 1:51 PM · Platform: Windows, BF Blender

Mon, Mar 11

Ian Wojtowicz (iwoj) added a comment to T60768: 3D Connexion Space Mouse Pro doesn't works in Blender 2.8 (win32).

I can confirm that on Blender 2.8 (2019-01-18) on a Mac Pro with the SpaceMouse Wireless, I can only translate my point of view. Rotations do not work.

Mon, Mar 11, 7:26 PM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) closed T56009: Display method problem - changing display method from Solid to Lookdev or Rendered is crashing blender as Archived.

I'll assume this is solved, we fixed various issues with preview renders and viewport running simultaneously.

Mon, Mar 11, 5:07 PM · BF Blender, OpenGL / Gfx, Platform: Windows

Sun, Mar 10

Johan Walles (walles) added a comment to D3576: Crashpad support.

Thanks for the update @LazyDodo (LazyDodo)!

Sun, Mar 10, 9:17 PM · Platform: Windows
LazyDodo (LazyDodo) added a comment to D3576: Crashpad support.

brecht and i discussed this off the tracker, and it's been decided to put this functionality on hold until the initial release of 2.8 is out the door, setting up the server side takes a little more resources than we have available right now.

Sun, Mar 10, 5:16 PM · Platform: Windows
Johan Walles (walles) added a comment to D3576: Crashpad support.

@LazyDodo (LazyDodo) there are still some not-responded-to comments from @Brecht Van Lommel (brecht), will you work on those? A "no" here is fine of course, I just want to know!

Sun, Mar 10, 2:43 PM · Platform: Windows

Fri, Mar 8

Kaspar Kuldkepp (kasparkuldkepp) added a comment to T57305: 3D Mouse (NDOF) frozen in Camera view w/ lock view to camera (WIN32+64).

Did a clean reinstall and installed some windows updates, (btw, may them windows updates be the cause of the problem?) but still, the problem persists.
Any estimations, or suggestions for fixing that problem on my own, or is it just some developer mixup?

Fri, Mar 8, 9:27 AM · Platform: Windows, BF Blender

Thu, Mar 7

Jacques Lucke (JacquesLucke) closed T55020: Blender crash when creating node tree links with Python as Archived.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Thu, Mar 7, 3:34 PM · Platform: Windows, Nodes, Python, BF Blender
Jacques Lucke (JacquesLucke) closed T60924: Blender 2.80 refuses to boot up on my computer as Archived.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Thu, Mar 7, 2:30 PM · Platform: Windows, BF Blender: 2.8, BF Blender

Wed, Mar 6

Daniel Lara (Pepeland) (pepeland) added a comment to D4314: Fixes to T55589 and T60967 stylus pressure.

I am experiencing the same problem.

Wed, Mar 6, 5:58 PM · Platform: Windows

Fri, Mar 1

Brecht Van Lommel (brecht) closed T57077: blender-2.80-50cb8013ebf-win64 keeps crashing at startup as Resolved.
Fri, Mar 1, 5:37 AM · BF Blender, OpenGL / Gfx, Platform: Windows

Wed, Feb 27

Kaspar Kuldkepp (kasparkuldkepp) added a comment to T57305: 3D Mouse (NDOF) frozen in Camera view w/ lock view to camera (WIN32+64).

Yay. Thanks, Campbell. But please tell me that this will be fixed in April this year. Production needs to start.

Wed, Feb 27, 9:35 AM · Platform: Windows, BF Blender

Tue, Feb 26

Campbell Barton (campbellbarton) merged T61970: Broken: NDOF (space navigator feedback, when Lock Camera to View is selected) into T57305: 3D Mouse (NDOF) frozen in Camera view w/ lock view to camera (WIN32+64).
Tue, Feb 26, 2:35 PM · Platform: Windows, BF Blender

Fri, Feb 22

So3Datel (AxelMening) added projects to T61845: BMesh booleans fail with holes: BF Blender: 2.8, Modifiers, Mesh Modeling, Platform: Windows.
Fri, Feb 22, 2:34 PM · BF Blender, Mesh Modeling, Modifiers

Feb 20 2019

Artyom Abgaryan (AbgaryanFX) added a comment to T60425: EEVEE objects black when using shadows, on 9800 GTX.

I'm not sure what is meant by BSDF shaders. Diffuse and glossy are BSDFs too, in fact only BSDFs can be affected by shadows.

Feb 20 2019, 12:55 PM · Eevee, Platform: Windows, BF Blender
Brecht Van Lommel (brecht) added a comment to T60425: EEVEE objects black when using shadows, on 9800 GTX.

I'm not sure what is meant by BSDF shaders. Diffuse and glossy are BSDFs too, in fact only BSDFs can be affected by shadows.

Feb 20 2019, 11:02 AM · Eevee, Platform: Windows, BF Blender
Alexander (deepforest) added a comment to T60425: EEVEE objects black when using shadows, on 9800 GTX.

This happens with BSDF Shaders

Feb 20 2019, 1:39 AM · Eevee, Platform: Windows, BF Blender

Feb 19 2019

Sebastian Parborg (zeddb) placed T60425: EEVEE objects black when using shadows, on 9800 GTX up for grabs.
Feb 19 2019, 3:58 PM · Eevee, Platform: Windows, BF Blender
stefano severi (Tetone) added a comment to T59802: Preferences window opening behind main window when in fullscreen mode.

In my computer desktop with geforce GTX 650, win 7 64 bit, I have the problem with the last build too. In this pc I have the 2.79 b version and whit this all work fine.

Feb 19 2019, 2:00 PM · User Interface, Platform: Windows, BF Blender: 2.8, BF Blender
Artyom Abgaryan (AbgaryanFX) added a comment to T60425: EEVEE objects black when using shadows, on 9800 GTX.

This happens with BSDF Shaders

Feb 19 2019, 1:43 PM · Eevee, Platform: Windows, BF Blender

Feb 18 2019

Alexander (deepforest) added a comment to T60425: EEVEE objects black when using shadows, on 9800 GTX.

also i can report that on nouveau(kernel 4.19-4.20) i have this issue with specular https://youtu.be/LFdSW_VYpBc

Feb 18 2019, 11:50 PM · Eevee, Platform: Windows, BF Blender
Fred Feuerstein (boogiwoogie) added a comment to T59802: Preferences window opening behind main window when in fullscreen mode.

aight. i should point out that i actually have one of those nvidia 3d vision supporting displays, so your take on trying it out with a regular display is worth more.
thank you very much for taking time for all of this!

Feb 18 2019, 6:02 PM · User Interface, Platform: Windows, BF Blender: 2.8, BF Blender
Chingiz Jumagulov (Krayzmond) added a comment to T59802: Preferences window opening behind main window when in fullscreen mode.

Hi! I made a video of the whole bug. I can also confirm that turning on stereoscopic mode does not solve the problem for me. Flickering is still there. Also please note that for some reason, when I capture the video, the flickering (black screen) is being recorded/captured for a couple of seconds (I guess when the flickering appears OBS( software that I've used to capture the video) has to reconnect to the monitor to start recording again that's why there's a bigger lag ), when in reality it just a fraction of a second of a black screen. But, as you can see in the video, preferences window and quit window prompts are still appearing behind the main window in full-screen mode and black screen flickering is still being present.

Feb 18 2019, 4:27 PM · User Interface, Platform: Windows, BF Blender: 2.8, BF Blender
Oleg (DotBow) closed T61651: Toggle System Console not working as Invalid.

Ok, sorry ... That's problem from my side.
I'm launching Blender using PYQT5 QProcess and it hides the console in some way.

Feb 18 2019, 7:50 AM · Platform: Windows, BF Blender
Oleg (DotBow) added a comment to T61651: Toggle System Console not working.

Can't reproduce, window is still there on the latest buildbot and toggle works fine. i am however highly suspicions of the blender version reported.

Open Blender -> Press F3 -> Search for "Toggle System Console" -> Press Enter

F3 is the 2.8 shortcut, in 2.79 this is the space key.

Feb 18 2019, 7:41 AM · Platform: Windows, BF Blender