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Description

Windows platform support.

Release Builds: @LazyDodo (LazyDodo)
Developer Members: @Martijn Berger (juicyfruit) @LazyDodo (LazyDodo)

Recent Activity

Yesterday

Philipp Oeser (lichtwerk) triaged T57838: Rendering on gpu glitched, cpu works fine. as Incomplete priority.

Seems to be something wrong with Vega 64 (and newest divers?), there are other (more specific issues reported, see e.g. T57832)

Thu, Nov 15, 12:17 PM · Rendering, Cycles, Platform: Windows, BF Blender
Tom Carter (JusticeSword) updated the task description for T57838: Rendering on gpu glitched, cpu works fine..
Thu, Nov 15, 2:35 AM · Rendering, Cycles, Platform: Windows, BF Blender
Tom Carter (JusticeSword) added a project to T57838: Rendering on gpu glitched, cpu works fine.: Rendering.
Thu, Nov 15, 2:35 AM · Rendering, Cycles, Platform: Windows, BF Blender
Tom Carter (JusticeSword) added projects to T57838: Rendering on gpu glitched, cpu works fine.: Platform: Windows, Cycles.
Thu, Nov 15, 1:55 AM · Rendering, Cycles, Platform: Windows, BF Blender

Fri, Nov 2

Robert Guetzkow (rjg) added a comment to T57580: Windows installer shows incorrect EULA.

@Aaron Carlisle (Blendify) @Shinsuke Irie (irie) You're right, my bad.

Fri, Nov 2, 3:25 PM · Platform: Windows, BF Blender
LazyDodo (LazyDodo) added a comment to T57580: Windows installer shows incorrect EULA.

That may well be, but i'm not gonna change a legal text on my own without explicit instructions to do so.

Fri, Nov 2, 3:06 PM · Platform: Windows, BF Blender
Aaron Carlisle (Blendify) triaged T57580: Windows installer shows incorrect EULA as Confirmed priority.

It is actually correct to be GPL3, from https://www.blender.org/about/license/

Fri, Nov 2, 3:03 PM · Platform: Windows, BF Blender
LazyDodo (LazyDodo) reassigned T57580: Windows installer shows incorrect EULA from LazyDodo (LazyDodo) to Ton Roosendaal (ton).

I can change it into whatever, but i'm gonna need some guidance from @Ton Roosendaal (ton) what he wants

Fri, Nov 2, 3:01 PM · Platform: Windows, BF Blender
Aaron Carlisle (Blendify) assigned T57580: Windows installer shows incorrect EULA to LazyDodo (LazyDodo).
Fri, Nov 2, 2:57 PM · Platform: Windows, BF Blender
Shinsuke Irie (irie) added a comment to T57580: Windows installer shows incorrect EULA.

@Robert Guetzkow (rjg)
The major part of the "source code" is under GPL2+, but Cycles is Apache2.0 that's incompatible with GPL2.
Consequently, the Blender "binary" built with Cycles becomes GPL3+ automatically.
COPYING file is not included in the binary distribution.

Fri, Nov 2, 12:29 PM · Platform: Windows, BF Blender
Clément Foucault (fclem) closed T55820: crash on "maximize window" (win32) as Archived.
Fri, Nov 2, 12:20 PM · Platform: Windows, OpenGL / Gfx, BF Blender: 2.8
Viktor (Vix) added a comment to T55820: crash on "maximize window" (win32).

Yep! I can confirm that manually disabling CMAA ( "Conservative Morphological Anti-Aliasing" ) in Intel driver's settings is fixing the problem. No more crashing at maximizing and restoring Blender ! 8-)

Fri, Nov 2, 12:10 PM · Platform: Windows, OpenGL / Gfx, BF Blender: 2.8
Robert Guetzkow (rjg) added a comment to T57580: Windows installer shows incorrect EULA.

Specifically COPYING refers to GPL-license.txt which is GPL2

Fri, Nov 2, 11:56 AM · Platform: Windows, BF Blender
Robert Guetzkow (rjg) added a comment to T57580: Windows installer shows incorrect EULA.

Unless I'm mistaken it is GPL2 according to https://developer.blender.org/diffusion/B/browse/master/GNUmakefile

Fri, Nov 2, 11:54 AM · Platform: Windows, BF Blender
Shinsuke Irie (irie) added a reviewer for D3058: X input method: Add support for 'over-the-spot' input style: Julian Eisel (Severin).
Fri, Nov 2, 11:27 AM · Platform: Windows, Platform: Linux, User Interface, BF Blender: 2.8
Shinsuke Irie (irie) created T57580: Windows installer shows incorrect EULA.
Fri, Nov 2, 11:09 AM · Platform: Windows, BF Blender

Thu, Nov 1

Clément Foucault (fclem) added a comment to T55820: crash on "maximize window" (win32).

@Viktor (Vix) did you try updating you GPU driver? another report (T56760) mentioned that updating driver helps and manually disabling CMAA in the Driver's preferences fixed some very similar crash.

Thu, Nov 1, 3:41 PM · Platform: Windows, OpenGL / Gfx, BF Blender: 2.8
Viktor (Vix) added a comment to T55820: crash on "maximize window" (win32).

Just to say, that Blender is still crashing with the latest 2.80 Alpha 2 version (downloaded on 31.10.2018)
Also, I'm unable to move the Blender window to a second monitor - the moment I try to drag it to the other monitor it crashes and disappears.
The only way to work on a second monitor is to open a new Main window, which automatically appears on my second display.

Thu, Nov 1, 3:35 PM · Platform: Windows, OpenGL / Gfx, BF Blender: 2.8

Wed, Oct 31

Clément Foucault (fclem) closed T56760: Blender crash when resizing main window as Archived.

@Jaimi McEntire (Jaimi) Thanks for the heads up. We have our own AA methods and if Intel's option is crashing blender, it's not really our fault.

Wed, Oct 31, 7:50 PM · OpenGL / Gfx, Platform: Windows, BF Blender: 2.8
Jaimi McEntire (Jaimi) added a comment to T56760: Blender crash when resizing main window.

Update: Latest 10/21/2018 drivers from Intel fix several rendering errors on Intel chipsets.

Wed, Oct 31, 7:02 PM · OpenGL / Gfx, Platform: Windows, BF Blender: 2.8

Tue, Oct 30

SPAMMER (simran) added a comment to T23250: Blender creates ".thumbnails" folder in Windows user folder root.
Tue, Oct 30, 8:27 AM · BF Blender, Platform: Windows
SPAMMER (simran) added a comment to T45798: Blender not working with windows 10.
Tue, Oct 30, 8:24 AM · Platform: Windows, BF Blender

Mon, Oct 29

Tony (Tony-e) added a comment to T57348: Blender 2.80 crashes on start.

Works great in the latest update.
Thanks.

Mon, Oct 29, 4:58 PM · BF Blender: 2.8, Platform: Windows, BF Blender

Wed, Oct 24

LazyDodo (LazyDodo) added a comment to T54576: Blender Running Laggy and Slow, Almost Unusable.

If you drop in an software opengl implementation, things are gonna be slow, If blender doesn't run without it you either have an old video card, or have driver issues.

Wed, Oct 24, 5:07 PM · Platform: Windows, BF Blender
Stephen Fleece (RepJunkieJr) added a comment to T54576: Blender Running Laggy and Slow, Almost Unusable.

Looks like you're running on mesa? did you by any chance drop a opengl32.dll in your blender folder?

Wed, Oct 24, 4:02 PM · Platform: Windows, BF Blender

Tue, Oct 23

Fran (foxist) updated the task description for T57344: Blender CRASHES any time I try to bake indirect ligthing.
Tue, Oct 23, 1:57 PM · Eevee, OpenGL / Gfx, BF Blender: 2.8
Benjamin Sauder (kioku) closed T55927: Blender 2.8 crashes on file open as Resolved.

this can be closed. I retried this every once in a while - in the version from 21.10.2018 I can now open my files again ( build: blender-2.80-13cfb641c6d-win64 ) thank you!

Tue, Oct 23, 12:42 PM · Platform: Windows, BF Blender: 2.8
Bastien Montagne (mont29) added a comment to T57344: Blender CRASHES any time I try to bake indirect ligthing.

Also please:

  • Give us your exact Blender, OS and GPU (including drivers) versions, as requested in the template!
  • Ensure both your OS and drivers are fully up-to-date (and use official GPU drivers, not those provided by windows or tablet/laptop maker or open source ones in linux distributions).
    • If your GPU driver is already to latest version, try down-grading to a few previous versions (sometimes newest versions introduce bugs…).
  • Try to start Blender in factory settings (--factory-startup commandline option) (this will ensure whether this is a userpref or addon issue or not).
  • Try to tweak OGL settings in UserPreferences, System tab.
  • Try to tweak your GPU driver settings (e.g. try different values between 'performance' and 'quality' if you have such slider, etc.).
  • Attach as text file here the report generated by Help -> System Info (do not paste it directly in comment).
  • Launch Blender from the command line with --debug-gpu option and attach as text file here any error printed out in the console (do not paste it directly in comment).
Tue, Oct 23, 12:10 PM · Eevee, OpenGL / Gfx, BF Blender: 2.8
Bastien Montagne (mont29) triaged T57344: Blender CRASHES any time I try to bake indirect ligthing as Incomplete priority.

Please follow our submission template and guidelines, also read these tips about bug reports, and make a complete, valid bug report, with required info, precise description of the issue (only ONE issue per report!), precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.

Tue, Oct 23, 12:09 PM · Eevee, OpenGL / Gfx, BF Blender: 2.8
Bastien Montagne (mont29) updated the task description for T57344: Blender CRASHES any time I try to bake indirect ligthing.
Tue, Oct 23, 12:08 PM · Eevee, OpenGL / Gfx, BF Blender: 2.8
Brecht Van Lommel (brecht) added a comment to T57348: Blender 2.80 crashes on start.

The latest build should already have a fix for this.

Tue, Oct 23, 11:04 AM · BF Blender: 2.8, Platform: Windows, BF Blender
Brecht Van Lommel (brecht) merged task T57348: Blender 2.80 crashes on start into T57296: Blender 2.8 crash on startup on Linux.
Tue, Oct 23, 11:04 AM · BF Blender: 2.8, Platform: Windows, BF Blender
Clément Foucault (fclem) closed T55690: Blender crashes on startup as Archived.

In this case i'm closing this task. feel free to reopen if the problem persists.

Tue, Oct 23, 10:58 AM · Platform: Windows, OpenGL / Gfx, BF Blender: 2.8
Tony (Tony-e) added projects to T57348: Blender 2.80 crashes on start: Platform: Windows, BF Blender: 2.8.
Tue, Oct 23, 1:13 AM · BF Blender: 2.8, Platform: Windows, BF Blender
Prabesh Aryal (Prabesh) added a comment to T55690: Blender crashes on startup.

Its cool no worries :) Thanks for getting back to me. I would like to give you an answer but that computer needs to be repaired. It is not working so that error could have just been because of that. If I get that computer running again I will try the new build and post back. Thanks again!

Tue, Oct 23, 1:00 AM · Platform: Windows, OpenGL / Gfx, BF Blender: 2.8
Clément Foucault (fclem) added a comment to T55690: Blender crashes on startup.

@Prabesh Aryal (Prabesh) Sorry for not responding for a long time. I would like to know if the issue is still present in the latest builds? And if you can still reproduce, paste the output of the console (window's CMD) when launching blender with the --debug option.

Tue, Oct 23, 12:07 AM · Platform: Windows, OpenGL / Gfx, BF Blender: 2.8

Mon, Oct 22

Fran (foxist) created T57344: Blender CRASHES any time I try to bake indirect ligthing.
Mon, Oct 22, 9:20 PM · Eevee, OpenGL / Gfx, BF Blender: 2.8
Philipp Oeser (lichtwerk) closed T57292: add material to curve - crash as Resolved.

OKi, closing as resolved then

Mon, Oct 22, 11:00 AM · Platform: Windows, BF Blender
Bastien Montagne (mont29) closed T57236: Blender 2.8 Goes Not Responding When Rendering as Invalid.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Mon, Oct 22, 10:36 AM · Platform: Windows, BF Blender: 2.8, Eevee

Sun, Oct 21

Tawhid Mustafa (buzzymonk) added a comment to T57077: blender-2.80-50cb8013ebf-win64 keeps crashing at startup .

As of Now
version blender-2.80-8e3a680ebe3 released on 20th oct 2018
seems to have fixed this problem.

Sun, Oct 21, 8:14 AM · OpenGL / Gfx, Platform: Windows, BF Blender: 2.8

Sat, Oct 20

Alexander (deepforest) added a comment to T57292: add material to curve - crash.

Can confirm in 2.79b (official release), but not in 2.8 nor 2.79 master.

@Alexander (deepforest) : havent tracked down a particular commit, but this might be solved already.
Could you try a new 2.79 build from https://builder.blender.org/download?

If you can confirm the new build works, then this could be closed as resolved...

Sat, Oct 20, 12:28 AM · Platform: Windows, BF Blender

Fri, Oct 19

Emilien Colombier (Peine_Perdue) added a comment to T55961: Blender 2.8 viewport bug.

problem solved on HD5770 !

Fri, Oct 19, 10:32 PM · OpenGL / Gfx, Platform: Windows, BF Blender: 2.8
Philipp Oeser (lichtwerk) triaged T57292: add material to curve - crash as Incomplete priority.

Will actually mark this as incomplete until we either have confirmation it works in new builds (or problem still persists...)

Fri, Oct 19, 1:59 PM · Platform: Windows, BF Blender
Philipp Oeser (lichtwerk) added a comment to T57292: add material to curve - crash.

Can confirm in 2.79b (official release), but not in 2.8 nor 2.79 master.

Fri, Oct 19, 9:38 AM · Platform: Windows, BF Blender
Alexander (deepforest) added a comment to T57292: add material to curve - crash.

Yes, if i save before step 11, close blender and load it up again - no crash. But why it crashes if i not saving, closing and loading?

Fri, Oct 19, 1:53 AM · Platform: Windows, BF Blender
Alexander (deepforest) added a comment to T57292: add material to curve - crash.
Fri, Oct 19, 1:49 AM · Platform: Windows, BF Blender
tin truong (a0s) added a comment to T57268: Blender Crash -on Launch- / accessing System tab / Cycles Render mode.

First off all, thank you all for helping me now even though it has become something different than a blender problem. Before I'm reinstalling windows probably on the weekend I wanted to leave this here maybe it makes sense to someone. I tried investigating it a bit more, so I took a closer look at what Daz3d was telling me and It had a crash log for me.

Fri, Oct 19, 1:03 AM · Platform: Windows, BF Blender

Thu, Oct 18

tin truong (a0s) added a comment to T57268: Blender Crash -on Launch- / accessing System tab / Cycles Render mode.

And I'm guessing that's the only thing left for me to do. I know for sure if I clean install an older version of windows with all my old drivers blender is going to work, if i get the same problem after I update everything, that's going to probably give me a stroke. I'll report back once I did that.

Thu, Oct 18, 8:12 PM · Platform: Windows, BF Blender
LazyDodo (LazyDodo) added a comment to T57268: Blender Crash -on Launch- / accessing System tab / Cycles Render mode.

your card supports it, but the drivers are causing a stink, it looks like gpu-z is a little better at not crashing and burning when it encounters that, you could give nvidia support a try, but they'll probably tell you to go reinstall your computer.

Thu, Oct 18, 8:01 PM · Platform: Windows, BF Blender
tin truong (a0s) added a comment to T57268: Blender Crash -on Launch- / accessing System tab / Cycles Render mode.

No this is with the dlls

Thu, Oct 18, 7:58 PM · Platform: Windows, BF Blender