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Description

Windows platform support.

Release Builds: @LazyDodo (LazyDodo)
Developer Members: @Martijn Berger (juicyfruit) @LazyDodo (LazyDodo)

Recent Activity

Today

Brecht Van Lommel (brecht) closed T60425: EEVEE objects black when using shadows, on 9800 GTX as Archived.

Closing since we only officially support NVIDIA graphics cards from the last ten years in Blender 2.80.

Mon, May 27, 2:17 AM · Eevee, Platform: Windows, BF Blender

Sat, May 25

Robert Guetzkow (rjg) added a comment to D4585: Windows move files to recycling bin when deleted in file explorer.

@Brecht Van Lommel (brecht) This implementation using only C (and not Objective-C) could work. It would require linking CoreFoundation and Cocoa.

Sat, May 25, 3:52 PM · Platform: Windows

Thu, May 23

LazyDodo (LazyDodo) abandoned D2752: [msvc] Add option for debugging symbols on release builds..
Thu, May 23, 8:57 PM · Platform: Windows
jose_antonio (jose_antonio) added a comment to T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.

It works perfect now!

Thu, May 23, 3:00 AM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) closed T56853: 2.8 crash on F12 then Shift-z as Archived.

We no longer support the Intel(R) HD Graphics 2500.
https://code.blender.org/2019/04/supported-gpus-in-blender-2-80/

Thu, May 23, 2:57 AM · BF Blender, Platform: Windows, Eevee, OpenGL / GPU

Wed, May 22

Aris Saputra (kurocle) added a comment to T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.

it seems that is fixed on new version.
it is okay on my computer.
Blender version: blender-2.80.0-git.85322737baec-windows64
Thank you.

Wed, May 22, 12:08 PM · Platform: Windows, BF Blender
arif (aceylan) added a comment to T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.

it seems that is fixed on new version.
it is okay on my computer.
Blender version: blender-2.80.0-git.85322737baec-windows64
Thank you.

Wed, May 22, 10:57 AM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) merged T64977: i uploaded video describe the bug into T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.
Wed, May 22, 8:35 AM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) closed T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8 as Resolved by committing rBc06bd2d18461: Fix T64499: edit mode display glitch on Intel HD 4x00 and Windows 7/8.
Wed, May 22, 8:33 AM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) merged T64967: Crash in Edit Mode! into T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.
Wed, May 22, 8:32 AM · Platform: Windows, BF Blender

Tue, May 21

Brecht Van Lommel (brecht) raised the priority of T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8 from Needs Information from User to Confirmed, High.
Tue, May 21, 11:11 PM · Platform: Windows, BF Blender
Aris Saputra (kurocle) added a comment to T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.

Is this still an issue in the latest builds? There were some related bugfixes in the last week.

Tue, May 21, 7:51 PM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) renamed T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8 from Edit Mode - Intel HD 4x000 display glitch on Windows 7/8 to Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.
Tue, May 21, 6:54 PM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) merged T64803: Vertex Edges and Faces are not drawn in the mesh into T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.
Tue, May 21, 6:54 PM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) renamed T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8 from Edit Mode - (Intel HD Glitch) Wrong Mesh Display to Edit Mode - Intel HD 4x000 display glitch on Windows 7/8.
Tue, May 21, 6:53 PM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) merged T64816: Blender 2.80 intel hd selecting bug into T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.
Tue, May 21, 6:40 PM · Platform: Windows, BF Blender
Robert Guetzkow (rjg) added a comment to D4585: Windows move files to recycling bin when deleted in file explorer.
Tue, May 21, 2:10 PM · Platform: Windows
Robert Guetzkow (rjg) added a comment to D4585: Windows move files to recycling bin when deleted in file explorer.

I've done some more research and it seems we could use the runtime with pure C on OSX. Certainly not the most elegant approach. @Brecht Van Lommel (brecht) do you want to take this from here?

Tue, May 21, 12:40 PM · Platform: Windows
Brecht Van Lommel (brecht) triaged T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8 as Needs Information from User priority.

Is this still an issue in the latest builds? There were some related bugfixes in the last week.

Tue, May 21, 11:45 AM · Platform: Windows, BF Blender

Mon, May 20

Robert Guetzkow (rjg) updated the diff for D4585: Windows move files to recycling bin when deleted in file explorer.
  • Simplified Linux soft delete, now using fork and execvp
  • Added keymap entries back
  • macOS currently commented, because changes necessary to make Objective-C work
  • removed duplicate include for <sys/stat.h>
Mon, May 20, 7:45 PM · Platform: Windows
William Reynish (billreynish) added a comment to D4585: Windows move files to recycling bin when deleted in file explorer.

@Robert Guetzkow (rjg) I think so. If you can make sure that it only affects Windows, or can also add Mac/Linux support, then I can't see why we shouldn't still add this.

Mon, May 20, 4:18 PM · Platform: Windows
Robert Guetzkow (rjg) added a comment to D4585: Windows move files to recycling bin when deleted in file explorer.

Since 64acb70e7f0f removes the ability to delete files, is development on this patch still of interest?

Mon, May 20, 4:16 PM · Platform: Windows

Fri, May 17

The Yzar (Goldiva) added a comment to T60768: 3D Connexion Space Mouse Pro doesn't works in Blender 2.8 (win32).

WinPro10 64b Alienware15R3 i7 32G. Latest 3Dconnexion driver.

Fri, May 17, 11:24 AM · Platform: Windows, BF Blender

Tue, May 14

Brecht Van Lommel (brecht) closed T56674: Rendering with Image Texture and Normal Map nodes crash Blender. as Archived.

We did a lot of fixes and changes in OpenCL kernel compilation. Assuming this is fixed now, I can reopen if it's not the case.

Tue, May 14, 1:05 AM · Platform: Windows, Cycles, Nodes, Rendering, BF Blender

Sat, May 11

Aris Saputra (kurocle) updated the task description for T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8.
Sat, May 11, 9:30 PM · Platform: Windows, BF Blender
Aris Saputra (kurocle) added a project to T64499: Edit Mode - Intel HD 4x00 display glitch on Windows 7/8: Platform: Windows.
Sat, May 11, 9:06 PM · Platform: Windows, BF Blender

Tue, May 7

Brecht Van Lommel (brecht) raised the priority of T64241: Eevee shadows Glitch from Confirmed, High to Needs Triage by Developer.
Tue, May 7, 11:32 AM · BF Blender, Eevee
Badr (BadrAhmed34) updated the task description for T64241: Eevee shadows Glitch.
Tue, May 7, 11:27 AM · BF Blender, Eevee
Badr (BadrAhmed34) updated the task description for T64241: Eevee shadows Glitch.
Tue, May 7, 11:20 AM · BF Blender, Eevee
Badr (BadrAhmed34) triaged T64241: Eevee shadows Glitch as Confirmed, High priority.
Tue, May 7, 11:18 AM · BF Blender, Eevee

Mon, May 6

Robert Guetzkow (rjg) added inline comments to D4585: Windows move files to recycling bin when deleted in file explorer.
Mon, May 6, 7:50 PM · Platform: Windows
LazyDodo (LazyDodo) closed T64212: Drag'n'Drop not working if run as administrator on Windows as Archived.

Windows just doesn't allow it, and there's nothing we can do about it. that being said, there should be no reason to run blender with admin privileges.

Mon, May 6, 6:34 PM · Platform: Windows, BF Blender
Oleg (DotBow) added a project to T64212: Drag'n'Drop not working if run as administrator on Windows: Platform: Windows.
Mon, May 6, 6:32 PM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) added inline comments to D4585: Windows move files to recycling bin when deleted in file explorer.
Mon, May 6, 6:14 PM · Platform: Windows

Sun, May 5

Robert Guetzkow (rjg) added a comment to D4585: Windows move files to recycling bin when deleted in file explorer.

I'm currently quite busy, updates may take a while. Hopefully I can squeeze these in next weekend.

Sun, May 5, 12:53 PM · Platform: Windows
Brecht Van Lommel (brecht) requested changes to D4585: Windows move files to recycling bin when deleted in file explorer.
Sun, May 5, 11:55 AM · Platform: Windows
Wyfram (Wyfram) added a comment to T55787: Blender 2.8 Crash on start - wont event open.

In this case I solved the problem by attaching the monitor to a different monitor slot ( probably the Nvidia GPU one, while before it was attached to the other GPU I assume) and now it opens and work just fine.
Hope this may help.

Sun, May 5, 2:22 AM · OpenGL / GPU, Platform: Windows, BF Blender: 2.8
Wyfram (Wyfram) added a comment to T55787: Blender 2.8 Crash on start - wont event open.

Hi, I have a similar problem too
I have no problem in opening blender 2.79, instead blender 2.8 crashes on opening when I use the GPU "NVIDIA GeForce RTX 2070"
It depends on the GPU because if I use the GPU "Intel(R) UHD Graphics 630" if opens correctly and works just fine.
I attach the error message I got in the prompt

Sun, May 5, 1:18 AM · OpenGL / GPU, Platform: Windows, BF Blender: 2.8

Tue, Apr 30

Brecht Van Lommel (brecht) raised the priority of T63801: Blender 2.80 - Intel HD Graphics Glitch: Reference Image "cover" objects instead of appearing under them. from Needs Information from User to Needs Triage by Developer.
Tue, Apr 30, 12:59 PM · Platform: Windows, BF Blender

Mon, Apr 29

Campbell Barton (campbellbarton) added a comment to T60768: 3D Connexion Space Mouse Pro doesn't works in Blender 2.8 (win32).

I can confirm that the 3D mouse is not working correctly in current Blender. This is very annoying.

Blender 2.8 Beta (2019-03-31)
SpaceMouse Enterprise
SpaceMouse driver 10.5.14 (2019-04-05)

Mon, Apr 29, 6:40 AM · Platform: Windows, BF Blender

Apr 24 2019

Robert Guetzkow (rjg) added a comment to D4585: Windows move files to recycling bin when deleted in file explorer.

@Campbell Barton (campbellbarton) I think this patch is done, if we want to limit the supported desktop environments as @Brecht Van Lommel (brecht) suggested. And if it works properly on macOS which I haven't been able to test.

Apr 24 2019, 10:42 PM · Platform: Windows
Jerrry Earls (midije) added a comment to D4314: Fixes to T55589 and T60967 stylus pressure.

I have found that since the fix on Suface Pen first events that now Grese Pencil effects do not work and the clean up loose points under strokes do not work.

Apr 24 2019, 5:48 PM · Platform: Windows

Apr 23 2019

Francesco Sorrentino (zeirus) added a comment to T63801: Blender 2.80 - Intel HD Graphics Glitch: Reference Image "cover" objects instead of appearing under them..

Hi Brecht,
Please find attached file .blend with screenshot

Apr 23 2019, 3:06 PM · Platform: Windows, BF Blender
Mohamed El Hamd (elbox01) added a comment to T63801: Blender 2.80 - Intel HD Graphics Glitch: Reference Image "cover" objects instead of appearing under them..

@Brecht Van Lommel (brecht).
Sorry to intervene, Even though I am not OP but I have this problem too.
This bug can be reproduced with the default scene:

Apr 23 2019, 11:57 AM · Platform: Windows, BF Blender
Brecht Van Lommel (brecht) triaged T63801: Blender 2.80 - Intel HD Graphics Glitch: Reference Image "cover" objects instead of appearing under them. as Needs Information from User priority.

Please attach a .blend file to reproduce the problem.

Apr 23 2019, 10:13 AM · Platform: Windows, BF Blender
Robert Guetzkow (rjg) updated the diff for D4585: Windows move files to recycling bin when deleted in file explorer.

Correct error messages

Apr 23 2019, 1:16 AM · Platform: Windows

Apr 22 2019

Robert Guetzkow (rjg) updated the diff for D4585: Windows move files to recycling bin when deleted in file explorer.

Replaced malloc with Blender's allocator.

Apr 22 2019, 11:20 PM · Platform: Windows
Francesco Sorrentino (zeirus) added a comment to T63801: Blender 2.80 - Intel HD Graphics Glitch: Reference Image "cover" objects instead of appearing under them..

I can confirm this Bug.
Like @Francesco Sorrentino (zeirus) said, happens only on Windows.
My specs:

  • Operating system: Windows 10 (1809) 64 Bits
  • Graphics card: Intel(R) HD Graphics Intel 5500 (with same driver)

I have watched somewhat related issue T60484 which seems solved the issue for linux, but not for windows.

Apr 22 2019, 9:38 PM · Platform: Windows, BF Blender
Mohamed El Hamd (elbox01) added a comment to T63801: Blender 2.80 - Intel HD Graphics Glitch: Reference Image "cover" objects instead of appearing under them..

This happens too even when there is an intersection between Reference Image and an object.

Apr 22 2019, 7:33 PM · Platform: Windows, BF Blender
Mohamed El Hamd (elbox01) added a comment to T63801: Blender 2.80 - Intel HD Graphics Glitch: Reference Image "cover" objects instead of appearing under them..

I can confirm this Bug.
Like @Francesco Sorrentino (zeirus) said, happens only on Windows.
My specs:

Apr 22 2019, 7:23 PM · Platform: Windows, BF Blender