Closing since we only officially support NVIDIA graphics cards from the last ten years in Blender 2.80.
Sat, May 25
Thu, May 23
It works perfect now!
We no longer support the Intel(R) HD Graphics 2500.
Wed, May 22
it seems that is fixed on new version.
it is okay on my computer.
Blender version: blender-2.80.0-git.85322737baec-windows64
Tue, May 21
I've done some more research and it seems we could use the runtime with pure C on OSX. Certainly not the most elegant approach. @Brecht Van Lommel (brecht) do you want to take this from here?
Is this still an issue in the latest builds? There were some related bugfixes in the last week.
Mon, May 20
- Simplified Linux soft delete, now using fork and execvp
- Added keymap entries back
- macOS currently commented, because changes necessary to make Objective-C work
- removed duplicate include for <sys/stat.h>
@Robert Guetzkow (rjg) I think so. If you can make sure that it only affects Windows, or can also add Mac/Linux support, then I can't see why we shouldn't still add this.
Since 64acb70e7f0f removes the ability to delete files, is development on this patch still of interest?
Fri, May 17
WinPro10 64b Alienware15R3 i7 32G. Latest 3Dconnexion driver.
Tue, May 14
We did a lot of fixes and changes in OpenCL kernel compilation. Assuming this is fixed now, I can reopen if it's not the case.
Sat, May 11
Tue, May 7
Mon, May 6
Windows just doesn't allow it, and there's nothing we can do about it. that being said, there should be no reason to run blender with admin privileges.
Sun, May 5
I'm currently quite busy, updates may take a while. Hopefully I can squeeze these in next weekend.
In this case I solved the problem by attaching the monitor to a different monitor slot ( probably the Nvidia GPU one, while before it was attached to the other GPU I assume) and now it opens and work just fine.
Hope this may help.
Hi, I have a similar problem too
I have no problem in opening blender 2.79, instead blender 2.8 crashes on opening when I use the GPU "NVIDIA GeForce RTX 2070"
It depends on the GPU because if I use the GPU "Intel(R) UHD Graphics 630" if opens correctly and works just fine.
I attach the error message I got in the prompt
Tue, Apr 30
Mon, Apr 29
Apr 24 2019
@Campbell Barton (campbellbarton) I think this patch is done, if we want to limit the supported desktop environments as @Brecht Van Lommel (brecht) suggested. And if it works properly on macOS which I haven't been able to test.
I have found that since the fix on Suface Pen first events that now Grese Pencil effects do not work and the clean up loose points under strokes do not work.
Apr 23 2019
Please find attached file .blend with screenshot
@Brecht Van Lommel (brecht).
Sorry to intervene, Even though I am not OP but I have this problem too.
This bug can be reproduced with the default scene:
Please attach a .blend file to reproduce the problem.
Correct error messages
Apr 22 2019
Replaced malloc with Blender's allocator.
This happens too even when there is an intersection between Reference Image and an object.
I can confirm this Bug.
Like @Francesco Sorrentino (zeirus) said, happens only on Windows.