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Sat, Sep 14

Floatharr (Floatharr) added a comment to T65883: Sculpting - doesn't move surface with mouse after using graphic tablet..

I managed to reproduce this (or possibly a related bug...) having the pen within the proximity of the tablet (but not necessarily in contact with it), alt-tabbing away, lifting the pen and putting it aside, and then alt-tabbing back to blender and trying to sculpt with my mouse. Mouse sculpting is broken until I bring my pen close to the tablet, no actual contact necessary at any point.

Sat, Sep 14, 5:30 PM · Sculpt, Paint, Texture, BF Blender
Philip Holzmann (Foaly) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

Just a note:
I have been experiencing this, too, and it has been driving me crazy.
I have now found the culprit: the "Mask Tools" addon.
It automatically adds the keyboard shortcut "Double Click + Shift" for mask smoothing.
Turning that off fixes it.

Sat, Sep 14, 2:42 PM · Sculpt, Paint, Texture, BF Blender

Fri, Sep 13

Pablo Dobarro (pablodp606) added a comment to T69810: Crash: Sculpting + Rendering + Try to sculpt -> Crash.

I can check if the pbvh is NULL in sculpt_automasking_enabled, but that should never happen. It fixes the crash, but I don't think that is the right fix. Also, that won't fix T69809

Fri, Sep 13, 5:35 PM · Sculpt, Paint, Texture, BF Blender
Pablo Dobarro (pablodp606) added a comment to T69747: Texture Paint: alpha not used in gradient.

D5789 fixes the issue in 2D paint. I still need to check how to solve this in 3D projection painting or if it is ok to have different behaviors in the two painting modes.

Fri, Sep 13, 5:10 PM · Sculpt, Paint, Texture, BF Blender
Pablo Dobarro (pablodp606) added a revision to T69747: Texture Paint: alpha not used in gradient: D5789: Fix T69747: Texture Paint: alpha not used in gradient.
Fri, Sep 13, 5:08 PM · Sculpt, Paint, Texture, BF Blender
Pablo Dobarro (pablodp606) added a comment to T69831: Transform tools sculpt mode : Orientation.

Should be fixed in rBf71d89bb047e33e8990e2d87d19484b09452d3ca

Fri, Sep 13, 4:29 PM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) updated subscribers of T69747: Texture Paint: alpha not used in gradient.

So maybe this is even expected behavior then?
Also not sure if the alpha should modify the strength under the hood or how it would work best.
Maybe @Pablo Dobarro (pablodp606) would know more? (@Pablo Dobarro (pablodp606): feel free to close this or put on TODO...)

Fri, Sep 13, 3:41 PM · Sculpt, Paint, Texture, BF Blender
Maks (mac7) added a comment to T69747: Texture Paint: alpha not used in gradient.

Could you tell us in which version/buildhash this was working?

Thank. I meant that this is not a bug. Transparency was also not used in earlier versions.

Fri, Sep 13, 3:02 PM · Sculpt, Paint, Texture, BF Blender
Brecht Van Lommel (brecht) added a comment to T69476: 3D Viewport: Option to Display Render Passes in the 3D Viewport.

The Cycles part was done. Are there plans to do this for Eevee too? If so this task could be renamed.

Fri, Sep 13, 2:23 PM · GPU / Viewport, Sculpt, Paint, Texture
Brecht Van Lommel (brecht) added a comment to T68928: LookDev: Add a HDRI brightness slider to the pop-over.

Solved by rB1b287230a46d: Viewport Shading: StudioLight Intensity.

Fri, Sep 13, 2:17 PM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) added a comment to T69747: Texture Paint: alpha not used in gradient.

Yes. It also worked in earlier versions, but It could always be better.

Not sure about his actually. I dont see this happening in 2.79 either.
Could you tell us in which version/buildhash this was working?

Fri, Sep 13, 2:15 PM · Sculpt, Paint, Texture, BF Blender
Brecht Van Lommel (brecht) added a comment to T41598: Generated images not saved when exiting blender.

This was solved in Blender 2.80.

Fri, Sep 13, 2:15 PM · Sculpt, Paint, Texture, User Interface, Images & Movies
Maks (mac7) updated the task description for T69747: Texture Paint: alpha not used in gradient.
Fri, Sep 13, 2:02 PM · Sculpt, Paint, Texture, BF Blender
Maks (mac7) added a comment to T69747: Texture Paint: alpha not used in gradient.

Not 100% sure this should be supported, but looks like a bug to me.

Fri, Sep 13, 1:58 PM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) added a project to T69728: Sculpt Mode Grab Active Vertex and Dynamic Mesh Preview Bug.: Sculpt, Paint, Texture.
Fri, Sep 13, 11:08 AM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) added a comment to T69747: Texture Paint: alpha not used in gradient.

Not 100% sure this should be supported, but looks like a bug to me.

Fri, Sep 13, 10:06 AM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) updated the task description for T69747: Texture Paint: alpha not used in gradient.
Fri, Sep 13, 10:05 AM · Sculpt, Paint, Texture, BF Blender
Jeroen Bakker (jbakker) created P1098 Sculpt mode pose brush.
Fri, Sep 13, 9:48 AM · Sculpt, Paint, Texture
Matthias Pieroth (jayanam) added a comment to T69831: Transform tools sculpt mode : Orientation.

In the future, please use the bug reporting form and provide all the requested information:
https://developer.blender.org/maniphest/task/edit/form/1/

Fri, Sep 13, 8:22 AM · Sculpt, Paint, Texture, BF Blender
Brecht Van Lommel (brecht) added projects to T69831: Transform tools sculpt mode : Orientation: BF Blender, Sculpt, Paint, Texture.
Fri, Sep 13, 8:18 AM · Sculpt, Paint, Texture, BF Blender

Thu, Sep 12

Erick Tukuniata (erickblender) added a comment to T68745: Sculpt mode defaults.

@Pablo Dobarro (pablodp606) wanted to point out that since we have the transform op in sculpt mode ( btw thanks for that i love it), we should definitively use the default transform shortcut in sculpt as well for consistency, so g,r,s keys should be use for transform and not anything else.

Thu, Sep 12, 11:15 PM · Sculpt, Paint, Texture
Philipp Oeser (lichtwerk) closed T69752: Texture paint bug 2.81- Eyedropper always samples merged down in 3D view as Resolved by committing rB5b2cebf49bc6: Fix T69752: Texture paint sampling colors always 'merged down'.
Thu, Sep 12, 6:24 PM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) added a project to T68652: Sculpt mode: unable to hide masked surface after switching from edit mode.: Sculpt, Paint, Texture.
Thu, Sep 12, 6:14 PM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) added a project to T65883: Sculpting - doesn't move surface with mouse after using graphic tablet.: Sculpt, Paint, Texture.
Thu, Sep 12, 6:13 PM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) added projects to T65450: Error with paint curves and drawing with mouse buttons: Sculpt, Paint, Texture, User Interface.
Thu, Sep 12, 6:12 PM · User Interface, Sculpt, Paint, Texture, BF Blender
Dalai Felinto (dfelinto) added a comment to T69810: Crash: Sculpting + Rendering + Try to sculpt -> Crash.

Segmentation fault: BKE_pbvh_type (bvh=0x0) at //blender/source/blender/blenkernel/intern/pbvh.c:1350

Thu, Sep 12, 6:08 PM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) added a project to T69786: Sculpt Tools (not brushes) treated like brushes: Sculpt, Paint, Texture.
Thu, Sep 12, 6:01 PM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) added a project to T69809: Sculpting changes are gone after rendering: Sculpt, Paint, Texture.
Thu, Sep 12, 5:59 PM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) added a project to T69810: Crash: Sculpting + Rendering + Try to sculpt -> Crash: Sculpt, Paint, Texture.
Thu, Sep 12, 5:59 PM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) added a revision to T69752: Texture paint bug 2.81- Eyedropper always samples merged down in 3D view: D5775: Fix T69752: Texture paint sampling colors always 'merged down'.
Thu, Sep 12, 2:16 PM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) added a comment to T69752: Texture paint bug 2.81- Eyedropper always samples merged down in 3D view.

paint_sample_color > imapaint_pick_face uses the the selection buffer (DRW_select_buffer_sample_point)

Thu, Sep 12, 1:44 PM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) added a comment to T69752: Texture paint bug 2.81- Eyedropper always samples merged down in 3D view.

This is caused by rBaf4dcc6073fa, checking further...

Thu, Sep 12, 1:05 PM · Sculpt, Paint, Texture, BF Blender
Brecht Van Lommel (brecht) added a comment to T68745: Sculpt mode defaults.

@Pablo Dobarro (pablodp606) can you make a patch for the default brush, tool and matcap settings? These can be changed in BLO_update_defaults_startup_blend.

Thu, Sep 12, 12:37 PM · Sculpt, Paint, Texture
Philipp Oeser (lichtwerk) updated subscribers of T69752: Texture paint bug 2.81- Eyedropper always samples merged down in 3D view.

CC @Jeroen Bakker (jbakker) : not sure if recent changes to viewport drawing would require a change in workflow here (would require to always use flat lighting?)?
Otherwise I would consider this a High priority thing... feel free to change back...

Thu, Sep 12, 12:09 PM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) added a project to T69752: Texture paint bug 2.81- Eyedropper always samples merged down in 3D view: Sculpt, Paint, Texture.

Can confirm.

Thu, Sep 12, 12:00 PM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) renamed T69768: Laggy interface with highpoly sculpt and dyntopo from Voxel remesher then dynotop crash. to Laggy interface with highpoly sculpt and dyntopo.
Thu, Sep 12, 11:49 AM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) added a project to T69768: Laggy interface with highpoly sculpt and dyntopo: Sculpt, Paint, Texture.

Looks like this is just to heavy on resolution on your machine (maybe also related to that particular GPU and mesa?).
With a remesh of 0.01you are already at a facecount of ~4mill, turning on dyntopo on top will also lead to lags here (especially on the first viewport rotation, subsequent rotations are much smoother -- but certainly does not lead to a complete freeze), I am on linux with a 970m.

Thu, Sep 12, 11:49 AM · Sculpt, Paint, Texture, BF Blender
Brecht Van Lommel (brecht) accepted D5763: Sculpt: slight toporake performance inprovement..
Thu, Sep 12, 10:32 AM · Sculpt, Paint, Texture
D5763: Sculpt: slight toporake performance inprovement. is now accepted and ready to land.

I didn't use the previous version that much, but this seems to work fine.

Thu, Sep 12, 2:37 AM · Sculpt, Paint, Texture

Wed, Sep 11

Brecht Van Lommel (brecht) added reviewers for D5763: Sculpt: slight toporake performance inprovement.: Pablo Dobarro (pablodp606), Jeroen Bakker (jbakker).
Wed, Sep 11, 6:53 PM · Sculpt, Paint, Texture
Jean Da Costa (jeacom256) added a comment to D5763: Sculpt: slight toporake performance inprovement..

Match comment style.

Wed, Sep 11, 6:45 PM · Sculpt, Paint, Texture
Brecht Van Lommel (brecht) added a comment to D5763: Sculpt: slight toporake performance inprovement..

Please follow the code style for comments.

Wed, Sep 11, 6:22 PM · Sculpt, Paint, Texture
Jean Da Costa (jeacom256) created D5763: Sculpt: slight toporake performance inprovement..
Wed, Sep 11, 5:03 PM · Sculpt, Paint, Texture
Jean Da Costa (jeacom256) added a comment to T68745: Sculpt mode defaults.

@Pablo Dobarro (pablodp606) I've been experimenting with the sculpt mode and it seems like for the flatten brush, 0.5 normal radius is too small, it is making the brush behave weirdly, flattening but also bulging near edges, I think it should be bigger, say 0.85.

Wed, Sep 11, 4:54 PM · Sculpt, Paint, Texture
Brecht Van Lommel (brecht) updated the task description for T63745: Sculpt, Paint, Texture Module.
Wed, Sep 11, 9:56 AM · Sculpt, Paint, Texture, BF Blender
Jeroen Bakker (jbakker) updated the task description for T63745: Sculpt, Paint, Texture Module.
Wed, Sep 11, 9:52 AM · Sculpt, Paint, Texture, BF Blender
Philipp Oeser (lichtwerk) merged T69734: Invisible button in the Remesh panel? (sculpt mode) into T69049: Invisible button in remesh panel header.
Wed, Sep 11, 1:18 AM · BF Blender, Sculpt, Paint, Texture

Tue, Sep 10

Pablo Dobarro (pablodp606) added a comment to T69706: Icons and toolbar organization for new sculpt tools.

@William Reynish (billreynish) The only one missing in master is D5717 which is the transform tool and it uses the regular transform tool icons. The rest of the tools are ready.

Tue, Sep 10, 4:33 PM · Sculpt, Paint, Texture, BF Blender (2.81)
William Reynish (billreynish) added a comment to T69706: Icons and toolbar organization for new sculpt tools.

Will happily do this - it's easiest to do it in one go.

Tue, Sep 10, 4:30 PM · Sculpt, Paint, Texture, BF Blender (2.81)
Brecht Van Lommel (brecht) created T69706: Icons and toolbar organization for new sculpt tools.
Tue, Sep 10, 10:43 AM · Sculpt, Paint, Texture, BF Blender (2.81)