Operating system: Windows 10 Pro latest updates
Graphics card: GTX 1080
**Short description of error**
Blender crashes when using the grab tool in sculpt mode after having slightly modified a simple cube
**Exact steps for others to reproduce the error**
- Using the default cube adding two horizontal edge loops, and extruding inwards. Also inset the top face and extrude downwards.
- Then click smooth, and enable autosmooth. Add a bevel modifier.
- Go into sculpt mode, choose the grab tool.
As soon as I click on the mesh, blender crashes in 2.8 Beta latest build, but not in 2.7 nightly build.
(Doesn't seem to crash without the bevel modifier and autosmooth)