Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 980 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.48
Broken: version: 2.83.6 Beta, branch: master, commit date: 2020-08-31 09:49, hash: `rB8cc52ef6e208`
**Short description of error**
When there is context mesh in current view layer, change active work space as "UV layout" cause crash
**Exact steps for others to reproduce the error**
I test with Factory preference , but it seems not solve this issue.
1. open blender default scene, add new mesh cube . (or load saved blend file which include mesh with UV)
2. Change work space "Layout" to "UV Editing" tab.
3. Blender suddenly crash
I test with new scene (then add cube), and load many blend file I have worked with other 2.83 build., for all case, when I change work space to UV layout, it cause sudden crash.
if There is no mesh, then I change work-space as UV layout, after that load mesh, blender not crash, but
with select mesh, then go to edit mode, blender crash .