Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: Intel(R) HD Graphics 4600 Intel 4.3.0 - Build 126.96.36.19931
Broken: version: 2.80 (sub 57), branch: blender2.7, commit date: 2019-04-17 19:26, hash: `rBb46245470f79`
**Short description of error**
As reported before to Unity (https://fogbugz.unity3d.com/default.asp?1147956_st24hi49mg1bpind) when I try to use a `.blend` or even a `.fbx` created in Blender 2.8, it comes completely deformed in Unity.
But exporting as `.fbx` using Blender 2.79, it is ok.
**Exact steps for others to reproduce the error**
# Open the attached file in Blender 2.8 and export as `.fbx`
# Open this `.fbx` in Unity, it will be completely distorted
# Do the same with Blender 2.79 and it will be ok in Unity