Regression: Object invisible in Sculpt Mode when using >8 color attributes #99282
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Reference: blender/blender#99282
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System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.12
Blender Version
Broken: version: 3.3.0 Alpha, branch: master, commit date: 2022-06-27 22:46, hash:
7a44f62bdb
Worked: 3.2.0
Caused by
7a24fe372c
Short description of error
After creating more than 8 color attributes, the object becomes invisible in Sculpt Mode (still visible in other modes).
3.2.0 already wasn't able to Vertex Paint more than 8 layers (https://developer.blender.org/T98731), but these 2 issues are completely new & specific for the current 3.3 Alpha.
Exact steps for others to reproduce the error
3.3-alpha_more-than-8-col-attrs-bugs.blend
Added subscriber: @JanKaderabek
#102299 was marked as duplicate of this issue
Color attributes with index >7 make object invisible in Sculpt Mode, and get deleted silently after entering Edit Mode (3.3 Alpha)to Object invisible in Sculpt Mode when using >8 color attributes, additionally they are deleted silently after entering Edit Mode (3.3 Alpha)Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Confirmed'
Thanks for the report. Can confirm object is not visible after appending additional color attribute. I'll bisect
This behavior is same in 3.2. Created separate report #99288 (Color attributes of index above 7 deletes after entering edit mode)
Object invisible in Sculpt Mode when using >8 color attributes, additionally they are deleted silently after entering Edit Mode (3.3 Alpha)to Regression: Object invisible in Sculpt Mode when using >8 color attributesAdded subscriber: @JosephEagar
Affected by this commit
7a24fe372c
cc @JosephEagar
You are right, I didn't notice this in 3.2, sorry. Feel free to edit the report text accordingly if you want to.
Thanks!
Added subscriber: @Lorenzo-Clerici
Added subscriber: @JulienKaspar
Changed status from 'Confirmed' to: 'Needs User Info'
I can't reproduce this anymore. Was this recently fixed?
Right, I'm unable to reproduce either.
@JulienKaspar , so patch D15428 has solved the issue? I've not verified yet. I'll do the bisect (for backporting) if mentioned patch doesn't address this issue
I mentioned this to @JosephEagar and he confirmed that D15428 addressed this bug.
Thanks. Change is quite big and backporting it might introduce other bugs.
@JulienKaspar , do you intend to close this ticket or want to keep it open for 3.3
Changed status from 'Needs User Info' to: 'Resolved'
I think it makes sense to just close it 👍
Added subscribers: @Adam-Singer, @deadpin
Added subscriber: @skarkkai
I'm getting this with 3.3.2. Attached file exhibits the bug.
sculpt-disappear.blend
System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 522.30
Blender Version
Broken: version: 3.3.2, branch: master, commit date: 2022-12-06 18:19, hash:
bf24652e38
@skarkkai hi, fix has not been backported to 3.3LTS. Read last 3-4 comments