Fix T78837: Prefetching can corrupt .blend files
This happened because of typo in seq_dupli() when duplicating effect data. Instead of duplicating data to new sequence, it was duplicated into original. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8295
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Notes:
blender-bot
2023-02-14 07:08:26 +01:00
Referenced by issue #78984, Deleting a bone crashes blender. Referenced by issue #78837, Prefetching can corrupt .blend files Referenced by issue #78659, Blender crash when opening video sequence editor after save and reopen of file Referenced by issue #77348, Blender LTS: Maintenance Task 2.83
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@ -5725,7 +5725,7 @@ static Sequence *seq_dupli(const Scene *scene_src,
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struct SeqEffectHandle sh;
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sh = BKE_sequence_get_effect(seq);
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if (sh.copy) {
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sh.copy(seq, seqn, flag);
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sh.copy(seqn, seq, flag);
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}
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seqn->strip->stripdata = NULL;
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