glTF exporter: export object from linked library
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@ -15,7 +15,7 @@
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bl_info = {
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'name': 'glTF 2.0 format',
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'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
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"version": (0, 9, 41),
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"version": (0, 9, 42),
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'blender': (2, 80, 0),
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'location': 'File > Import-Export',
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'description': 'Import-Export as glTF 2.0',
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@ -91,7 +91,12 @@ def __filter_node(blender_object, blender_scene, export_settings):
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if blender_scene is not None:
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instanced = any([blender_object.name in layer.objects for layer in blender_scene.view_layers])
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if instanced is False:
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return False
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# Check if object is from a linked collection
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if any([blender_object.name in coll.objects for coll in bpy.data.collections if coll.library is not None]):
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pass
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else:
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# Not instanced, not linked -> We don't keep this object
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return False
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if export_settings[gltf2_blender_export_keys.SELECTED] and blender_object.select_get() is False:
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return False
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