Object: Make flash animation slower
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@ -565,7 +565,7 @@ static bool object_transfer_mode_flash_animation_update(bContext *C, wmOperator
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}
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const double time = PIL_check_seconds_timer();
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const double delta_time = time - cd->start_time;
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float alpha = 1.0f - (6.0 * delta_time);
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float alpha = 1.0f - (4.0 * delta_time);
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if (alpha > 0.01f) {
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cd->alpha = alpha;
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