Initial commit for new generic sculpt expand operator
This commit is contained in:
parent
0c8b9cd7d1
commit
df9a5825e1
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@ -515,6 +515,7 @@ typedef struct SculptSession {
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struct StrokeCache *cache;
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struct FilterCache *filter_cache;
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struct ExpandCache *expand_cache;
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/* Cursor data and active vertex for tools */
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int active_vertex_index;
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@ -61,6 +61,7 @@ set(SRC
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sculpt_cloth.c
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sculpt_detail.c
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sculpt_dyntopo.c
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sculpt_expand.c
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sculpt_face_set.c
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sculpt_filter_color.c
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sculpt_filter_mask.c
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@ -0,0 +1,689 @@
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2020 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup edsculpt
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_task.h"
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#include "BLT_translation.h"
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#include "DNA_brush_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "BKE_brush.h"
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#include "BKE_ccg.h"
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#include "BKE_colortools.h"
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#include "BKE_context.h"
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#include "BKE_mesh.h"
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#include "BKE_multires.h"
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#include "BKE_node.h"
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#include "BKE_object.h"
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#include "BKE_paint.h"
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#include "BKE_pbvh.h"
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#include "BKE_scene.h"
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#include "DEG_depsgraph.h"
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#include "WM_api.h"
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#include "WM_message.h"
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#include "WM_toolsystem.h"
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#include "WM_types.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "ED_object.h"
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#include "ED_screen.h"
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#include "ED_sculpt.h"
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#include "ED_view3d.h"
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#include "paint_intern.h"
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#include "sculpt_intern.h"
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#include "bmesh.h"
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#include <math.h>
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#include <stdlib.h>
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static EnumPropertyItem prop_sculpt_expand_faloff_type_items[] = {
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{SCULPT_EXPAND_FALLOFF_GEODESICS, "GEODESICS", 0, "Surface", ""},
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{SCULPT_EXPAND_FALLOFF_TOPOLOGY, "TOPOLOGY", 0, "Topology", ""},
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{SCULPT_EXPAND_FALLOFF_NORMALS, "NORMALS", 0, "Normals", ""},
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{SCULPT_EXPAND_FALLOFF_SPHERICAL, "SPHERICAL", 0, "Spherical", ""},
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{0, NULL, 0, NULL, NULL},
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};
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static float *sculpt_expand_geodesic_falloff_create(Sculpt *sd, Object *ob, const int vertex) {
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return SCULPT_geodesic_from_vertex_and_symm(sd, ob, vertex, FLT_MAX);
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}
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static float *sculpt_expand_topology_falloff_create() {
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return NULL;
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}
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static float *sculpt_expand_spherical_falloff_create() {
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return NULL;
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}
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static float *sculpt_expand_normal_falloff_create() {
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return NULL;
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}
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static void sculpt_expand_update_max_falloff_factor(SculptSession *ss, ExpandCache *expand_cache) {
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const int totvert = SCULPT_vertex_count_get(ss);
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expand_cache->max_falloff_factor = -FLT_MAX;
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for (int i = 0; i < totvert; i++) {
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expand_cache->max_falloff_factor = max_ff(expand_cache->max_falloff_factor, expand_cache->falloff_factor[i]);
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}
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}
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static void sculpt_expand_falloff_factors_from_vertex_and_symm_create(ExpandCache *expand_cache, Sculpt *sd, Object *ob, const int vertex, eSculptExpandFalloffType falloff_type) {
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if (expand_cache->falloff_factor && expand_cache->falloff_factor_type == falloff_type) {
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/* Falloffs are already initialize with the current falloff type, nothing to do. */
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return;
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}
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switch (falloff_type) {
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case SCULPT_EXPAND_FALLOFF_GEODESICS:
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expand_cache->falloff_factor = sculpt_expand_geodesic_falloff_create(sd, ob, vertex);
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break;
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case SCULPT_EXPAND_FALLOFF_TOPOLOGY:
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break;
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case SCULPT_EXPAND_FALLOFF_NORMALS:
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break;
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case SCULPT_EXPAND_FALLOFF_SPHERICAL:
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break;
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case SCULPT_EXPAND_FALLOFF_BOUNDARY_TOPOLOGY:
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break;
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}
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expand_cache->falloff_factor_type = falloff_type;
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SculptSession *ss = ob->sculpt;
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sculpt_expand_update_max_falloff_factor(ss, expand_cache);
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}
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float *sculpt_expand_falloff_factors_update() {
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return NULL;
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}
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void sculpt_expand_cache_free(ExpandCache *expand_cache) {
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MEM_SAFE_FREE(expand_cache);
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}
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static void sculpt_mask_expand_cancel(bContext *C, wmOperator *op)
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{
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Object *ob = CTX_data_active_object(C);
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SculptSession *ss = ob->sculpt;
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const bool create_face_set = RNA_boolean_get(op->ptr, "create_face_set");
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MEM_freeN(op->customdata);
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for (int n = 0; n < ss->filter_cache->totnode; n++) {
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PBVHNode *node = ss->filter_cache->nodes[n];
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if (create_face_set) {
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for (int i = 0; i < ss->totfaces; i++) {
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ss->face_sets[i] = ss->filter_cache->prev_face_set[i];
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}
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}
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else {
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PBVHVertexIter vd;
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BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
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{
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*vd.mask = ss->filter_cache->prev_mask[vd.index];
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}
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BKE_pbvh_vertex_iter_end;
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}
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BKE_pbvh_node_mark_redraw(node);
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}
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if (!create_face_set) {
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SCULPT_flush_update_step(C, SCULPT_UPDATE_MASK);
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}
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SCULPT_filter_cache_free(ss);
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SCULPT_undo_push_end();
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SCULPT_flush_update_done(C, ob, SCULPT_UPDATE_MASK);
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ED_workspace_status_text(C, NULL);
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}
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static void sculpt_expand_cancel(bContext *C, wmOperator *op) {
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ED_workspace_status_text(C, NULL);
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}
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static void sculpt_expand_task_cb(void *__restrict userdata,
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const int i,
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const TaskParallelTLS *__restrict UNUSED(tls))
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{
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SculptThreadedTaskData *data = userdata;
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SculptSession *ss = data->ob->sculpt;
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PBVHNode *node = data->nodes[i];
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PBVHVertexIter vd;
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int update_it = data->mask_expand_update_it;
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BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_ALL)
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{
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int vi = vd.index;
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float final_mask = *vd.mask;
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if (data->mask_expand_use_normals) {
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if (ss->filter_cache->normal_factor[SCULPT_active_vertex_get(ss)] <
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ss->filter_cache->normal_factor[vd.index]) {
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final_mask = 1.0f;
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}
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else {
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final_mask = 0.0f;
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}
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}
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else {
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if (ss->filter_cache->mask_update_it[vi] <= update_it &&
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ss->filter_cache->mask_update_it[vi] != 0) {
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final_mask = 1.0f;
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}
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else {
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final_mask = 0.0f;
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}
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}
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if (data->mask_expand_create_face_set) {
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if (final_mask == 1.0f) {
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SCULPT_vertex_face_set_set(ss, vd.index, ss->filter_cache->new_face_set);
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}
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BKE_pbvh_node_mark_redraw(node);
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}
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else {
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if (data->mask_expand_keep_prev_mask) {
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final_mask = MAX2(ss->filter_cache->prev_mask[vd.index], final_mask);
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}
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if (data->mask_expand_invert_mask) {
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final_mask = 1.0f - final_mask;
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}
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if (*vd.mask != final_mask) {
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if (vd.mvert) {
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vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
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}
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*vd.mask = final_mask;
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BKE_pbvh_node_mark_update_mask(node);
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}
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}
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}
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BKE_pbvh_vertex_iter_end;
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}
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static int sculpt_mask_expand_modal(bContext *C, wmOperator *op, const wmEvent *event)
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{
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Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
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Object *ob = CTX_data_active_object(C);
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SculptSession *ss = ob->sculpt;
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Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
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ARegion *region = CTX_wm_region(C);
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float prevclick_f[2];
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copy_v2_v2(prevclick_f, op->customdata);
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const int prevclick[2] = {(int)prevclick_f[0], (int)prevclick_f[1]};
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int len = (int)len_v2v2_int(prevclick, event->mval);
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len = abs(len);
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int mask_speed = RNA_int_get(op->ptr, "mask_speed");
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int mask_expand_update_it = len / mask_speed;
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mask_expand_update_it = mask_expand_update_it + 1;
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const bool create_face_set = RNA_boolean_get(op->ptr, "create_face_set");
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if (RNA_boolean_get(op->ptr, "use_cursor")) {
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SculptCursorGeometryInfo sgi;
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float mouse[2];
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mouse[0] = event->mval[0];
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mouse[1] = event->mval[1];
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if (SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false)) {
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/* The cursor is over the mesh, get the update iteration from the updated active vertex. */
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mask_expand_update_it = ss->filter_cache->mask_update_it[(int)SCULPT_active_vertex_get(ss)];
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}
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else {
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/* When the cursor is outside the mesh, affect the entire connected component. */
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mask_expand_update_it = ss->filter_cache->mask_update_last_it - 1;
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}
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}
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if ((event->type == EVT_ESCKEY && event->val == KM_PRESS) ||
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(event->type == RIGHTMOUSE && event->val == KM_PRESS)) {
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/* Returning OPERATOR_CANCELLED will leak memory due to not finishing
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* undo. Better solution could be to make paint_mesh_restore_co work
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* for this case. */
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sculpt_mask_expand_cancel(C, op);
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return OPERATOR_FINISHED;
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}
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if ((event->type == LEFTMOUSE && event->val == KM_RELEASE) ||
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(event->type == EVT_RETKEY && event->val == KM_PRESS) ||
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(event->type == EVT_PADENTER && event->val == KM_PRESS)) {
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/* Smooth iterations. */
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BKE_sculpt_update_object_for_edit(depsgraph, ob, true, false, false);
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const int smooth_iterations = RNA_int_get(op->ptr, "smooth_iterations");
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SCULPT_mask_filter_smooth_apply(
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sd, ob, ss->filter_cache->nodes, ss->filter_cache->totnode, smooth_iterations);
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/* Pivot position. */
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if (RNA_boolean_get(op->ptr, "update_pivot")) {
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const char symm = SCULPT_mesh_symmetry_xyz_get(ob);
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const float threshold = 0.2f;
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float avg[3];
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int total = 0;
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zero_v3(avg);
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for (int n = 0; n < ss->filter_cache->totnode; n++) {
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PBVHVertexIter vd;
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BKE_pbvh_vertex_iter_begin(ss->pbvh, ss->filter_cache->nodes[n], vd, PBVH_ITER_UNIQUE)
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{
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const float mask = (vd.mask) ? *vd.mask : 0.0f;
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if (mask < (0.5f + threshold) && mask > (0.5f - threshold)) {
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if (SCULPT_check_vertex_pivot_symmetry(
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vd.co, ss->filter_cache->mask_expand_initial_co, symm)) {
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add_v3_v3(avg, vd.co);
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total++;
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}
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}
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}
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BKE_pbvh_vertex_iter_end;
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}
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if (total > 0) {
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mul_v3_fl(avg, 1.0f / total);
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copy_v3_v3(ss->pivot_pos, avg);
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}
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WM_event_add_notifier(C, NC_GEOM | ND_SELECT, ob->data);
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}
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MEM_freeN(op->customdata);
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for (int i = 0; i < ss->filter_cache->totnode; i++) {
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BKE_pbvh_node_mark_redraw(ss->filter_cache->nodes[i]);
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}
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SCULPT_filter_cache_free(ss);
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SCULPT_undo_push_end();
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SCULPT_flush_update_done(C, ob, SCULPT_UPDATE_MASK);
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ED_workspace_status_text(C, NULL);
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return OPERATOR_FINISHED;
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}
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/* When pressing Ctrl, expand directly to the max number of iterations. This allows to flood fill
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* mask and face sets by connectivity directly. */
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if (event->ctrl) {
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mask_expand_update_it = ss->filter_cache->mask_update_last_it - 1;
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}
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if (!ELEM(event->type, MOUSEMOVE, EVT_LEFTCTRLKEY, EVT_RIGHTCTRLKEY)) {
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return OPERATOR_RUNNING_MODAL;
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}
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if (mask_expand_update_it == ss->filter_cache->mask_update_current_it) {
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ED_region_tag_redraw(region);
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return OPERATOR_RUNNING_MODAL;
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}
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if (mask_expand_update_it < ss->filter_cache->mask_update_last_it) {
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if (create_face_set) {
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for (int i = 0; i < ss->totfaces; i++) {
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ss->face_sets[i] = ss->filter_cache->prev_face_set[i];
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}
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}
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SculptThreadedTaskData data = {
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.sd = sd,
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.ob = ob,
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.nodes = ss->filter_cache->nodes,
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.mask_expand_update_it = mask_expand_update_it,
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.mask_expand_use_normals = RNA_boolean_get(op->ptr, "use_normals"),
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.mask_expand_invert_mask = RNA_boolean_get(op->ptr, "invert"),
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.mask_expand_keep_prev_mask = RNA_boolean_get(op->ptr, "keep_previous_mask"),
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.mask_expand_create_face_set = RNA_boolean_get(op->ptr, "create_face_set"),
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};
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TaskParallelSettings settings;
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BKE_pbvh_parallel_range_settings(&settings, true, ss->filter_cache->totnode);
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BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
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ss->filter_cache->mask_update_current_it = mask_expand_update_it;
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}
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SCULPT_flush_update_step(C, SCULPT_UPDATE_MASK);
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return OPERATOR_RUNNING_MODAL;
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}
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typedef struct MaskExpandFloodFillData {
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float original_normal[3];
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float edge_sensitivity;
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bool use_normals;
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} MaskExpandFloodFillData;
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static bool mask_expand_floodfill_cb(
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SculptSession *ss, int from_v, int to_v, bool is_duplicate, void *userdata)
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{
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MaskExpandFloodFillData *data = userdata;
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if (!is_duplicate) {
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int to_it = ss->filter_cache->mask_update_it[from_v] + 1;
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ss->filter_cache->mask_update_it[to_v] = to_it;
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if (to_it > ss->filter_cache->mask_update_last_it) {
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ss->filter_cache->mask_update_last_it = to_it;
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}
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if (data->use_normals) {
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float current_normal[3], prev_normal[3];
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SCULPT_vertex_normal_get(ss, to_v, current_normal);
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SCULPT_vertex_normal_get(ss, from_v, prev_normal);
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const float from_edge_factor = ss->filter_cache->edge_factor[from_v];
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ss->filter_cache->edge_factor[to_v] = dot_v3v3(current_normal, prev_normal) *
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from_edge_factor;
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ss->filter_cache->normal_factor[to_v] = dot_v3v3(data->original_normal, current_normal) *
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powf(from_edge_factor, data->edge_sensitivity);
|
||||
CLAMP(ss->filter_cache->normal_factor[to_v], 0.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* PBVH_GRIDS duplicate handling. */
|
||||
ss->filter_cache->mask_update_it[to_v] = ss->filter_cache->mask_update_it[from_v];
|
||||
if (data->use_normals) {
|
||||
ss->filter_cache->edge_factor[to_v] = ss->filter_cache->edge_factor[from_v];
|
||||
ss->filter_cache->normal_factor[to_v] = ss->filter_cache->normal_factor[from_v];
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
#define SCULPT_EXPAND_VERTEX_NONE -1
|
||||
|
||||
static void sculpt_expand_flush_updates(bContext *C) {
|
||||
|
||||
}
|
||||
|
||||
static void sculpt_expand_update_for_vertex(bContext *C, Object *ob, const int vertex) {
|
||||
SculptSession *ss = ob->sculpt;
|
||||
ExpandCache *expand_cache = ss->expand_cache;
|
||||
|
||||
/* Update the active factor in the cache. */
|
||||
if (vertex == SCULPT_EXPAND_VERTEX_NONE) {
|
||||
expand_cache->active_factor = expand_cache->max_falloff_factor;
|
||||
}
|
||||
else {
|
||||
expand_cache->active_factor = expand_cache->falloff_factor[vertex];
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
sculpt_expand_flush_updates(C);
|
||||
}
|
||||
|
||||
|
||||
static int sculpt_expand_target_vertex_update_and_get(bContext *C, Object *ob, const wmEvent *event) {
|
||||
SculptSession *ss = ob->sculpt;
|
||||
SculptCursorGeometryInfo sgi;
|
||||
float mouse[2] = {event->mval[0], event->mval[1]};
|
||||
if (SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false)) {
|
||||
return SCULPT_active_vertex_get(ss);
|
||||
}
|
||||
else {
|
||||
return SCULPT_EXPAND_VERTEX_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
static int sculpt_expand_modal(bContext *C, wmOperator *op, const wmEvent *event)
|
||||
{
|
||||
|
||||
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
|
||||
Object *ob = CTX_data_active_object(C);
|
||||
SculptSession *ss = ob->sculpt;
|
||||
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
|
||||
|
||||
const int target_expand_vertex = sculpt_expand_target_vertex_update_and_get(C, ob, event);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
sculpt_expand_update_for_vertex(C, ob, target_expand_vertex);
|
||||
|
||||
|
||||
return OPERATOR_RUNNING_MODAL;
|
||||
}
|
||||
|
||||
static int sculpt_expand_invoke(bContext *C, wmOperator *op, const wmEvent *event)
|
||||
{
|
||||
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
|
||||
Object *ob = CTX_data_active_object(C);
|
||||
SculptSession *ss = ob->sculpt;
|
||||
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
|
||||
PBVH *pbvh = ob->sculpt->pbvh;
|
||||
|
||||
/* Update object. */
|
||||
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true, false);
|
||||
SCULPT_vertex_random_access_ensure(ss);
|
||||
|
||||
|
||||
/* Create the Expand Cache. */
|
||||
ss->expand_cache = MEM_callocN(sizeof(ExpandCache), "expand cache");
|
||||
|
||||
|
||||
/* Set the initial element for expand. */
|
||||
int initial_vertex = sculpt_expand_target_vertex_update_and_get(C, ob, event);
|
||||
if (initial_vertex == SCULPT_EXPAND_VERTEX_NONE) {
|
||||
/* Cursor not over the mesh, for creating valid initial falloffs, fallback to the last active vertex in the sculpt session. */
|
||||
initial_vertex = SCULPT_active_vertex_get(ss);
|
||||
}
|
||||
ss->expand_cache->initial_active_vertex = initial_vertex;
|
||||
|
||||
|
||||
/* Initialize the factors. */
|
||||
sculpt_expand_falloff_factors_from_vertex_and_symm_create(ss->expand_cache, sd, ob, initial_vertex, SCULPT_EXPAND_FALLOFF_GEODESICS);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
const char *status_str = TIP_(
|
||||
"Move the mouse to expand from the active vertex. LMB: confirm, ESC/RMB: "
|
||||
"cancel");
|
||||
ED_workspace_status_text(C, status_str);
|
||||
|
||||
|
||||
SCULPT_flush_update_step(C, SCULPT_UPDATE_MASK);
|
||||
WM_event_add_modal_handler(C, op);
|
||||
return OPERATOR_RUNNING_MODAL;
|
||||
}
|
||||
|
||||
|
||||
static int sculpt_mask_expand_invoke(bContext *C, wmOperator *op, const wmEvent *event)
|
||||
{
|
||||
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
|
||||
Object *ob = CTX_data_active_object(C);
|
||||
SculptSession *ss = ob->sculpt;
|
||||
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
|
||||
PBVH *pbvh = ob->sculpt->pbvh;
|
||||
|
||||
const bool use_normals = RNA_boolean_get(op->ptr, "use_normals");
|
||||
const bool create_face_set = RNA_boolean_get(op->ptr, "create_face_set");
|
||||
|
||||
SculptCursorGeometryInfo sgi;
|
||||
float mouse[2];
|
||||
mouse[0] = event->mval[0];
|
||||
mouse[1] = event->mval[1];
|
||||
|
||||
SCULPT_vertex_random_access_ensure(ss);
|
||||
|
||||
op->customdata = MEM_mallocN(sizeof(float[2]), "initial mouse position");
|
||||
copy_v2_v2(op->customdata, mouse);
|
||||
|
||||
SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
|
||||
|
||||
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true, false);
|
||||
|
||||
int vertex_count = SCULPT_vertex_count_get(ss);
|
||||
|
||||
ss->filter_cache = MEM_callocN(sizeof(FilterCache), "filter cache");
|
||||
|
||||
BKE_pbvh_search_gather(pbvh, NULL, NULL, &ss->filter_cache->nodes, &ss->filter_cache->totnode);
|
||||
|
||||
SCULPT_undo_push_begin(ob, "Mask Expand");
|
||||
|
||||
if (create_face_set) {
|
||||
SCULPT_undo_push_node(ob, ss->filter_cache->nodes[0], SCULPT_UNDO_FACE_SETS);
|
||||
for (int i = 0; i < ss->filter_cache->totnode; i++) {
|
||||
BKE_pbvh_node_mark_redraw(ss->filter_cache->nodes[i]);
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (int i = 0; i < ss->filter_cache->totnode; i++) {
|
||||
SCULPT_undo_push_node(ob, ss->filter_cache->nodes[i], SCULPT_UNDO_MASK);
|
||||
BKE_pbvh_node_mark_redraw(ss->filter_cache->nodes[i]);
|
||||
}
|
||||
}
|
||||
|
||||
ss->filter_cache->mask_update_it = MEM_callocN(sizeof(int) * vertex_count,
|
||||
"mask update iteration");
|
||||
if (use_normals) {
|
||||
ss->filter_cache->normal_factor = MEM_callocN(sizeof(float) * vertex_count,
|
||||
"mask update normal factor");
|
||||
ss->filter_cache->edge_factor = MEM_callocN(sizeof(float) * vertex_count,
|
||||
"mask update normal factor");
|
||||
for (int i = 0; i < vertex_count; i++) {
|
||||
ss->filter_cache->edge_factor[i] = 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
if (create_face_set) {
|
||||
ss->filter_cache->prev_face_set = MEM_callocN(sizeof(float) * ss->totfaces, "prev face mask");
|
||||
for (int i = 0; i < ss->totfaces; i++) {
|
||||
ss->filter_cache->prev_face_set[i] = ss->face_sets[i];
|
||||
}
|
||||
ss->filter_cache->new_face_set = SCULPT_face_set_next_available_get(ss);
|
||||
}
|
||||
else {
|
||||
ss->filter_cache->prev_mask = MEM_callocN(sizeof(float) * vertex_count, "prev mask");
|
||||
for (int i = 0; i < vertex_count; i++) {
|
||||
ss->filter_cache->prev_mask[i] = SCULPT_vertex_mask_get(ss, i);
|
||||
}
|
||||
}
|
||||
|
||||
ss->filter_cache->mask_update_last_it = 1;
|
||||
ss->filter_cache->mask_update_current_it = 1;
|
||||
ss->filter_cache->mask_update_it[SCULPT_active_vertex_get(ss)] = 0;
|
||||
|
||||
copy_v3_v3(ss->filter_cache->mask_expand_initial_co, SCULPT_active_vertex_co_get(ss));
|
||||
|
||||
SculptFloodFill flood;
|
||||
SCULPT_floodfill_init(ss, &flood);
|
||||
SCULPT_floodfill_add_active(sd, ob, ss, &flood, FLT_MAX);
|
||||
|
||||
MaskExpandFloodFillData fdata = {
|
||||
.use_normals = use_normals,
|
||||
.edge_sensitivity = RNA_int_get(op->ptr, "edge_sensitivity"),
|
||||
};
|
||||
SCULPT_active_vertex_normal_get(ss, fdata.original_normal);
|
||||
SCULPT_floodfill_execute(ss, &flood, mask_expand_floodfill_cb, &fdata);
|
||||
SCULPT_floodfill_free(&flood);
|
||||
|
||||
if (use_normals) {
|
||||
for (int repeat = 0; repeat < 2; repeat++) {
|
||||
for (int i = 0; i < vertex_count; i++) {
|
||||
float avg = 0.0f;
|
||||
SculptVertexNeighborIter ni;
|
||||
SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, i, ni) {
|
||||
avg += ss->filter_cache->normal_factor[ni.index];
|
||||
}
|
||||
SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
|
||||
ss->filter_cache->normal_factor[i] = avg / ni.size;
|
||||
}
|
||||
}
|
||||
|
||||
MEM_SAFE_FREE(ss->filter_cache->edge_factor);
|
||||
}
|
||||
|
||||
SculptThreadedTaskData data = {
|
||||
.sd = sd,
|
||||
.ob = ob,
|
||||
.nodes = ss->filter_cache->nodes,
|
||||
.mask_expand_update_it = 0,
|
||||
.mask_expand_use_normals = RNA_boolean_get(op->ptr, "use_normals"),
|
||||
.mask_expand_invert_mask = RNA_boolean_get(op->ptr, "invert"),
|
||||
.mask_expand_keep_prev_mask = RNA_boolean_get(op->ptr, "keep_previous_mask"),
|
||||
.mask_expand_create_face_set = RNA_boolean_get(op->ptr, "create_face_set"),
|
||||
};
|
||||
TaskParallelSettings settings;
|
||||
BKE_pbvh_parallel_range_settings(&settings, true, ss->filter_cache->totnode);
|
||||
BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
|
||||
|
||||
const char *status_str = TIP_(
|
||||
"Move the mouse to expand the mask from the active vertex. LMB: confirm mask, ESC/RMB: "
|
||||
"cancel");
|
||||
ED_workspace_status_text(C, status_str);
|
||||
|
||||
SCULPT_flush_update_step(C, SCULPT_UPDATE_MASK);
|
||||
WM_event_add_modal_handler(C, op);
|
||||
return OPERATOR_RUNNING_MODAL;
|
||||
}
|
||||
|
||||
void SCULPT_OT_expand(wmOperatorType *ot)
|
||||
{
|
||||
/* Identifiers. */
|
||||
ot->name = "Expand";
|
||||
ot->idname = "SCULPT_OT_expand";
|
||||
ot->description = "Generic sculpt expand operator";
|
||||
|
||||
/* API callbacks. */
|
||||
ot->invoke = sculpt_expand_invoke;
|
||||
ot->modal = sculpt_expand_modal;
|
||||
ot->cancel = sculpt_expand_cancel;
|
||||
ot->poll = SCULPT_mode_poll;
|
||||
|
||||
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
||||
}
|
|
@ -1150,6 +1150,32 @@ typedef struct SculptGradientContext {
|
|||
void (*sculpt_gradient_end)(struct bContext *);
|
||||
} SculptGradientContext;
|
||||
|
||||
typedef enum eSculptExpandFalloffType {
|
||||
SCULPT_EXPAND_FALLOFF_GEODESICS,
|
||||
SCULPT_EXPAND_FALLOFF_TOPOLOGY,
|
||||
SCULPT_EXPAND_FALLOFF_NORMALS,
|
||||
SCULPT_EXPAND_FALLOFF_SPHERICAL,
|
||||
SCULPT_EXPAND_FALLOFF_BOUNDARY_TOPOLOGY,
|
||||
} eSculptExpandFalloffType;
|
||||
|
||||
typedef enum eSculptExpandTargetType {
|
||||
SCULPT_EXPAND_TARGET_MASK,
|
||||
SCULPT_EXPAND_TARGET_FACE_SETS,
|
||||
} eSculptExpandTargetType;
|
||||
|
||||
typedef struct ExpandCache {
|
||||
eSculptExpandFalloffType falloff_factor_type;
|
||||
float *falloff_factor;
|
||||
float max_falloff_factor;
|
||||
|
||||
int initial_active_vertex;
|
||||
float active_factor;
|
||||
|
||||
eSculptExpandTargetType target;
|
||||
float *initial_mask;
|
||||
int *initial_face_sets;
|
||||
} ExpandCache;
|
||||
|
||||
typedef struct FilterCache {
|
||||
bool enabled_axis[3];
|
||||
bool enabled_force_axis[3];
|
||||
|
|
Loading…
Reference in New Issue