Fix T44762: Materials flicker in edit-mode
This commit is contained in:
parent
ac636a3c97
commit
e8561e966d
Notes:
blender-bot
2023-02-14 09:27:19 +01:00
Referenced by issue #44762, Materials flicker in edit-mode Referenced by issue #43778, Material flickering in viewport 2 (Continue from T43208)
|
@ -3042,7 +3042,7 @@ static void draw_dm_faces_sel(BMEditMesh *em, DerivedMesh *dm, unsigned char *ba
|
|||
data.orig_index_mf_to_mpoly = data.orig_index_mp_to_orig = NULL;
|
||||
}
|
||||
|
||||
dm->drawMappedFaces(dm, draw_dm_faces_sel__setDrawOptions, GPU_enable_material, draw_dm_faces_sel__compareDrawOptions, &data, 0);
|
||||
dm->drawMappedFaces(dm, draw_dm_faces_sel__setDrawOptions, NULL, draw_dm_faces_sel__compareDrawOptions, &data, 0);
|
||||
}
|
||||
|
||||
static DMDrawOption draw_dm_creases__setDrawOptions(void *userData, int index)
|
||||
|
|
Loading…
Reference in New Issue