Animation: Show Channel Group Colors is now off by default

Change the default for the Show Channel Group Colors preference to OFF.

This option in the user preferences was introduced in rBad85256e7108. It
moved a per-file-per-editor option to the user preferences. As this
option would be frequently turned off by animators, this would now have
to happen only once. This commit takes this one step further, and turns
it off by default, as it can cause major readability issues of the
animation channel list.
This commit is contained in:
Sybren A. Stüvel 2020-12-07 16:54:39 +01:00
parent bab57550b6
commit fb82cfb539
Notes: blender-bot 2023-02-14 10:09:24 +01:00
Referenced by issue #87884, Colored bone group doesn't make Keyframe names colored too in the Timeline or Dopesheet
2 changed files with 0 additions and 5 deletions

View File

@ -817,10 +817,6 @@ void blo_do_versions_userdef(UserDef *userdef)
userdef->uiflag &= ~USER_UIFLAG_UNUSED_3;
}
if (!USER_VERSION_ATLEAST(292, 4)) {
userdef->animation_flag = USER_ANIM_SHOW_CHANNEL_GROUP_COLORS;
}
/**
* Versioning code until next subversion bump goes here.
*

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@ -5026,7 +5026,6 @@ static void rna_def_userdef_edit(BlenderRNA *brna)
prop,
"Channel Group Colors",
"Use animation channel group colors; generally this is used to show bone group colors");
RNA_def_property_boolean_default(prop, true);
RNA_def_property_update(prop, 0, "rna_userdef_anim_update");
prop = RNA_def_property(srna, "fcurve_new_auto_smoothing", PROP_ENUM, PROP_NONE);