Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: Quadro RTX 4000/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.84
Broken: version: 3.2.1, branch: master, commit date: 2022-07-05 15:44, hash: rBa2d59b2dac9e
Worked: (newest version of Blender that worked as expected)
Short description of error
Nan pixels are forming on the GlossDir pass for 'some' frames in my animation.
Exact steps for others to reproduce the error
- Render Frame 70. (Edit: using GPU only [as stated by Omar])
- Go to the GlossDir pass.
- Notice the nan pixel on (x:710, y:911).
- Adding Blur node on the GlossDir pass causes the NaN pixel to expand.
Clarifications had been received from @Omar Emara (OmarSquircleArt) from my previous bug report https://developer.blender.org/T100190 . He told me to create a new one with the correct issue statement.
Edit: Optix had been used for rendering.