Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 418.91
Broken: version: 2.80 (sub 49), branch: blender2.7, commit date: 2019-03-17 23:25, hash: rB9099305771ec
Worked: 3d8cbb534f82 (sub 42)
Short description of error
Blender crashes when opening file, older beta version (3d8cbb534f82 sub 42) opens the file normal.
The file was created with the build from today. Sorry, it think it is so big, because orphan data are not deleted anymore?
I imported an fbx. After that I saved the file. When I tried to reopen the file it wasn´t possible anymore.
For the attached file, I did nearly the same, I imported the fbx and deleted the hirarchie exept of a few parts because of secret client data!
Because you can´t get rid of orphan data anymore, only after saving and reopening the file, it stayed the same size as with all the data within.
When I open the file with the Blender 2.8 ((3d8cbb534f82 sub 42) and save it, it has only 20MB (with the orphan meshes inside).
Why stays the file size with the todys build the same after deleting nearly everything in the file unless saving, reopening the file and purgeing?The is something wrong?!
Exact steps for others to reproduce the error
Try to open the attached file with the lastes build.
Open the file with Blender 2.8 ((3d8cbb534f82 sub 42)
File opens normal