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2.81 macOS
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Description

System Information
Operating system: **macOS High Sierra
Graphics card:
AMD Radeon HD 6970M 1024 MB**

Blender Version
Broken: example: 2.81, all
Worked: Pose Mode, Weight paint mode

Short description of error

Selecting a bone causes the object to disappear from the "Look dev" screen in the "viewport shading".

Event Timeline

It's happening a lot. Specially when using images in the file. They suddenly disappear and everything else becomes unselectable.

Jacques Lucke (JacquesLucke) lowered the priority of this task from 90 to 30.Oct 14 2019, 10:08 AM

Please provide an as-simple-as-possible .blend file and precise steps that allows us to reproduce the issue more easily.

Jacques Lucke (JacquesLucke) raised the priority of this task from 30 to 90.Oct 14 2019, 4:55 PM
Germano Cavalcante (mano-wii) lowered the priority of this task from 90 to 30.EditedOct 14 2019, 7:30 PM

Please follow our submission template and guidelines, also read these tips about bug reports, and make a complete, valid bug report, with required info, precise description of the issue, precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.

The problem only occurs on macOS.
There is no problem with winOS.

System Information
Operating system: **macOS High Sierra**
Graphics card: AMD Radeon HD 6970M 1024 MB

Blender Version
Broken: example: 2.81
Worked: Pose Mode, Weight paint mode

There is no complicated work.
This problem did not occur in 2.8.

Philipp Oeser (lichtwerk) raised the priority of this task from 30 to 90.Nov 15 2019, 10:03 AM

https://developer.blender.org/T71147

This is an issue with 2.81 and is well known about where Eevee stops rendering.

https://developer.blender.org/T71147

This is an issue with 2.81 and is well known about where Eevee stops rendering.

It really seems to be the same problem.
Thanks for pointing.
I will merge the reports.