System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.71
Blender Version
Broken: version: 2.92.0 Alpha, branch: master, commit date: 2020-11-19 16:19, hash: rB72a199e148b2
Worked: (newest version of Blender that worked as expected)
Short description of error
When using undo during sculpting, both the last stroke and the last subdivision level are canceled at the same time.
Exact steps for others to reproduce the error
1 - With the default General scene, got to Sculpt Mode
2 - Add multiresolution
3 - Add a few levels of subdivision
4 - Make a stroke
5 - Press Ctrl+Z (nothing happens)
6 - Press Ctrl+Z again (Both stroke and add last subd level canceled)
The problem occurs only when you try to undo the first stroke after adding a subdivision layer