Cleanup: remove unused scene struct members

This commit is contained in:
Campbell Barton 2019-09-09 22:36:37 +10:00
parent 322c03f13c
commit 056bb7721e
3 changed files with 2 additions and 9 deletions

View File

@ -772,8 +772,6 @@ void BKE_scene_init(Scene *sce)
BLI_strncpy(sce->r.pic, U.renderdir, sizeof(sce->r.pic));
BLI_rctf_init(&sce->r.safety, 0.1f, 0.9f, 0.1f, 0.9f);
/* Note; in header_info.c the scene copy happens...,
* if you add more to renderdata it has to be checked there. */

View File

@ -105,10 +105,6 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count) : Str
freestyle_scene->r.border.xmax = old_scene->r.border.xmax;
freestyle_scene->r.border.ymax = old_scene->r.border.ymax;
strcpy(freestyle_scene->r.pic, old_scene->r.pic);
freestyle_scene->r.safety.xmin = old_scene->r.safety.xmin;
freestyle_scene->r.safety.ymin = old_scene->r.safety.ymin;
freestyle_scene->r.safety.xmax = old_scene->r.safety.xmax;
freestyle_scene->r.safety.ymax = old_scene->r.safety.ymax;
freestyle_scene->r.dither_intensity = old_scene->r.dither_intensity;
STRNCPY(freestyle_scene->r.engine, old_scene->r.engine);
if (G.debug & G_DEBUG_FREESTYLE) {

View File

@ -669,9 +669,8 @@ typedef struct RenderData {
char _pad0[1];
/* safety, border and display rect */
rctf safety, border;
rcti disprect;
/** Render border to render sub-resions. */
rctf border;
/* information on different layers to be rendered */
/** Converted to Scene->view_layers. */