Fix 3D cursor update
Changing the values for the 3D cursor wasn't updating.
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@ -545,6 +545,14 @@ static void rna_View3D_Cursor_rotation_set(PointerRNA *ptr, const float *values)
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copy_qt_qt(cursor->rotation, values);
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}
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static void rna_View3D_Cursor_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *ptr)
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{
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View3D *v3d = ptr->data;
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if (v3d->localvd == NULL) {
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DEG_id_tag_update(&scene->id, DEG_TAG_COPY_ON_WRITE);
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}
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}
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static float rna_View3DOverlay_GridScaleUnit_get(PointerRNA *ptr)
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{
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View3D *v3d = (View3D *)(ptr->data);
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@ -2844,14 +2852,14 @@ static void rna_def_space_view3d(BlenderRNA *brna)
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RNA_def_property_ui_text(prop, "3D Cursor Location",
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"3D cursor location for this view (dependent on local view setting)");
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RNA_def_property_ui_range(prop, -10000.0, 10000.0, 1, RNA_TRANSLATION_PREC_DEFAULT);
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_View3D_Cursor_update");
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prop = RNA_def_property(srna, "cursor_rotation", PROP_FLOAT, PROP_QUATERNION);
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RNA_def_property_array(prop, 4);
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RNA_def_property_float_funcs(prop, "rna_View3D_Cursor_rotation_get", "rna_View3D_Cursor_rotation_set", NULL);
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RNA_def_property_ui_text(prop, "3D Cursor Rotation",
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"Rotation in quaternions (keep normalized)");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_View3D_Cursor_update");
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prop = RNA_def_property(srna, "lens", PROP_FLOAT, PROP_UNIT_CAMERA);
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RNA_def_property_float_sdna(prop, NULL, "lens");
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