Fix currently harmless issue with converting ImBuf from sequencer space
This commit is contained in:
parent
f0b9b65740
commit
456dc16e4a
Notes:
blender-bot
2023-02-14 11:18:00 +01:00
Referenced by issue #38354, Excess memory allocation when projecting onto object with multires
|
@ -480,6 +480,7 @@ void BKE_sequencer_imbuf_from_sequencer_space(Scene *scene, ImBuf *ibuf)
|
|||
if (to_colorspace && to_colorspace[0] != '\0') {
|
||||
IMB_colormanagement_transform_threaded(ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels,
|
||||
from_colorspace, to_colorspace, true);
|
||||
IMB_colormanagement_assign_float_colorspace(ibuf, to_colorspace);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue