DRW: Attempt to fix slowdown caused by gizmo drawing

This commit is contained in:
Clément Foucault 2019-05-06 12:41:55 +02:00
parent bd340a0e1f
commit 55bf2adbea
1 changed files with 1 additions and 3 deletions

View File

@ -1621,10 +1621,8 @@ void DRW_draw_render_loop_ex(struct Depsgraph *depsgraph,
drw_engines_draw_scene();
#ifdef __APPLE__
/* Fix 3D view being "laggy" on macos. (See T56996) */
/* Fix 3D view being "laggy" on macos and win+nvidia. (See T56996, T61474) */
GPU_flush();
#endif
/* annotations - temporary drawing buffer (3d space) */
/* XXX: Or should we use a proper draw/overlay engine for this case? */