Fix T101298: Blender 3.3.1 crash on macOS due to merge error
Blender 3.3 is still using GLEW and needs this initialization.
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blender-bot
2023-02-14 09:34:18 +01:00
Referenced by issue #101298, Blender 3.3.1 crashes before Splash Screen in M1 Max
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@ -335,6 +335,8 @@ GHOST_TSuccess GHOST_ContextCGL::initializeDrawingContext()
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}
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#endif
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initContextGLEW();
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if (m_metalView) {
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if (m_defaultFramebuffer == 0) {
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/* Create a virtual frame-buffer. */
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