Depsgraph: Fix missing ID node tag
Might have caused nodes created multiple times for the same object.
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@ -429,6 +429,7 @@ void DepsgraphNodeBuilder::build_object(Scene *scene, Base *base, Object *ob)
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id_node->layers |= base->lay;
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return;
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}
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ob->id.tag |= LIB_TAG_DOIT;
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IDDepsNode *id_node = add_id_node(&ob->id);
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id_node->layers |= base->lay;
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