Cleanup: unused arguments
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@ -1934,9 +1934,7 @@ static void sculpt_clip(Sculpt *sd, SculptSession *ss, float co[3], const float
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static PBVHNode **sculpt_pbvh_gather_cursor_update(Object *ob,
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Sculpt *sd,
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const Brush *brush,
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bool use_original,
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float radius_scale,
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int *r_totnode)
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{
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SculptSession *ss = ob->sculpt;
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@ -6549,7 +6547,6 @@ bool sculpt_cursor_geometry_info_update(bContext *C,
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}
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/* Sampled normal calculation */
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const float radius_scale = 1.0f;
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float radius;
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/* Update cursor data in SculptSession */
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@ -6571,8 +6568,7 @@ bool sculpt_cursor_geometry_info_update(bContext *C,
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}
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ss->cursor_radius = radius;
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PBVHNode **nodes = sculpt_pbvh_gather_cursor_update(
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ob, sd, brush, original, radius_scale, &totnode);
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PBVHNode **nodes = sculpt_pbvh_gather_cursor_update(ob, sd, original, &totnode);
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/* In case there are no nodes under the cursor, return the face normal */
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if (!totnode) {
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