Sculpt: Cleanup, spelling
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@ -857,7 +857,7 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob)
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}
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/**
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* \param need_mask So taht the evaluated mesh that is returned has mask data.
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* \param need_mask So that the evaluated mesh that is returned has mask data.
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*/
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void BKE_sculpt_update_mesh_elements(
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Depsgraph *depsgraph, Scene *scene, Sculpt *sd, Object *ob,
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