Typos in last commit, sorry
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@ -374,7 +374,7 @@ static void wm_window_add_ghostwindow(const char *title, wmWindow *win)
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win->eventstate = MEM_callocN(sizeof(wmEvent), "window event state");
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#ifdef __APPLE__
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/* set the state here, else OSX would nor recignize changed screen resolution */
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/* set the state here, else OSX would not recognize changed screen resolution */
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GHOST_SetWindowState(ghostwin, (GHOST_TWindowState)win->windowstate);
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#endif
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/* store actual window size in blender window */
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