FBX Export: Fix typo in previous commit.
This commit is contained in:
parent
a2c6d9a59e
commit
ac6ed35bb1
|
@ -2343,7 +2343,7 @@ def fbx_data_from_scene(scene, settings):
|
|||
|
||||
# Leaf Bones
|
||||
for (_node_name, par_uuid, node_uuid, attr_uuid, _matrix, _hide, _size) in data_leaf_bones:
|
||||
connections.append((b"OO", node_uuid, parent_uuid, None))
|
||||
connections.append((b"OO", node_uuid, par_uuid, None))
|
||||
connections.append((b"OO", attr_uuid, node_uuid, None))
|
||||
|
||||
# 'Shape' deformers (shape keys, only for meshes currently)...
|
||||
|
|
Loading…
Reference in New Issue