add_mesh_geodesic_domes: fix Face mode
This commit is contained in:
parent
2b14494018
commit
ccf80c0e04
|
@ -136,14 +136,14 @@ class GenerateGeodesicDome(Operator):
|
|||
("7", "spikes", "spikes"),
|
||||
("8", "boxed", "boxed"),
|
||||
("9", "diamond", "diamond"),
|
||||
("10", "bar", "bar"),
|
||||
# ("10", "bar", "bar"),
|
||||
],
|
||||
default='0'
|
||||
)
|
||||
facetoggle: BoolProperty(
|
||||
name="Activate: Face Object",
|
||||
description="Activate Faces for Geodesic object",
|
||||
default=False
|
||||
default=True
|
||||
)
|
||||
face_use_imported_object: BoolProperty(
|
||||
name="Use: Imported Object",
|
||||
|
@ -1647,7 +1647,7 @@ class DialogOperator(Operator):
|
|||
col = layout.column()
|
||||
tmp = message.split("\n")
|
||||
for el in tmp:
|
||||
col.label(el)
|
||||
col.label(text = "")
|
||||
|
||||
def execute(self, context):
|
||||
return {'FINISHED'}
|
||||
|
|
Loading…
Reference in New Issue